# ARKitScenes: A Diverse Real-World Dataset For 3D Indoor Scene Understanding Using Mobile RGB-D Data

arXiv: https://arxiv.org/abs/2111.08897 · HTML: https://mlsanity.com/paper/2111.08897/

## Key facts

- Cited by 454 papers in the map (data through 14 Oct 2026).
- Builds on 25 of its 47 references that are in the map.
- First posted on arXiv 17 Nov 2021.

## Builds on (most cited first, 25 of 25)

- [nuScenes: A multimodal dataset for autonomous driving](https://mlsanity.com/paper/1903.11027/) (2019)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [Scalability in Perception for Autonomous Driving: Waymo Open Dataset](https://mlsanity.com/paper/1912.04838/) (2019)
- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [PV-RCNN: Point-Voxel Feature Set Abstraction for 3D Object Detection](https://mlsanity.com/paper/1912.13192/) (2019)
- [MegaDepth: Learning Single-View Depth Prediction from Internet Photos](https://mlsanity.com/paper/1804.00607/) (2018)
- [Deep Hough Voting for 3D Object Detection in Point Clouds](https://mlsanity.com/paper/1904.09664/) (2019)
- [Frustum PointNets for 3D Object Detection from RGB-D Data](https://mlsanity.com/paper/1711.08488/) (2017)
- [PartNet: A Large-scale Benchmark for Fine-grained and Hierarchical Part-level 3D Object Understanding](https://mlsanity.com/paper/1812.02713/) (2018)
- [Point-GNN: Graph Neural Network for 3D Object Detection in a Point Cloud](https://mlsanity.com/paper/2003.01251/) (2020)
- [3D-SIS: 3D Semantic Instance Segmentation of RGB-D Scans](https://mlsanity.com/paper/1812.07003/) (2018)
- [Group-Free 3D Object Detection via Transformers](https://mlsanity.com/paper/2104.00678/) (2021)
- [SGPN: Similarity Group Proposal Network for 3D Point Cloud Instance Segmentation](https://mlsanity.com/paper/1711.08588/) (2017)
- [Objectron: A Large Scale Dataset of Object-Centric Videos in the Wild with Pose Annotations](https://mlsanity.com/paper/2012.09988/) (2020)
- [GSPN: Generative Shape Proposal Network for 3D Instance Segmentation in Point Cloud](https://mlsanity.com/paper/1812.03320/) (2018)
- [H3DNet: 3D Object Detection Using Hybrid Geometric Primitives](https://mlsanity.com/paper/2006.05682/) (2020)
- [ImVoteNet: Boosting 3D Object Detection in Point Clouds with Image Votes](https://mlsanity.com/paper/2001.10692/) (2020)
- [HVNet: Hybrid Voxel Network for LiDAR Based 3D Object Detection](https://mlsanity.com/paper/2003.00186/) (2020)
- [MLCVNet: Multi-Level Context VoteNet for 3D Object Detection](https://mlsanity.com/paper/2004.05679/) (2020)
- [Generative Sparse Detection Networks for 3D Single-shot Object Detection](https://mlsanity.com/paper/2006.12356/) (2020)
- [FroDO: From Detections to 3D Objects](https://mlsanity.com/paper/2005.05125/) (2020)
- [SVGA-Net: Sparse Voxel-Graph Attention Network for 3D Object Detection from Point Clouds](https://mlsanity.com/paper/2006.04043/) (2020)
- [Multi-Scale Progressive Fusion Learning for Depth Map Super-Resolution](https://mlsanity.com/paper/2011.11865/) (2020)

## Built on by (most cited first, 30 of 454)

- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenes](https://mlsanity.com/paper/2308.11417/) (2023)
- [Depth Anything 3: Recovering the Visual Space from Any Views](https://mlsanity.com/paper/2511.10647/) (2025)
- [Thinking in Space: How Multimodal Large Language Models See, Remember, and Recall Spaces](https://mlsanity.com/paper/2412.14171/) (2024)
- [DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Vision](https://mlsanity.com/paper/2312.16256/) (2023)
- [Depth Pro: Sharp Monocular Metric Depth in Less Than a Second](https://mlsanity.com/paper/2410.02073/) (2024)
- [π3: Permutation-Equivariant Visual Geometry Learning](https://mlsanity.com/paper/2507.13347/) (2025)
- [SpatialRGPT: Grounded Spatial Reasoning in Vision Language Models](https://mlsanity.com/paper/2406.01584/) (2024)
- [3D Reconstruction with Spatial Memory](https://mlsanity.com/paper/2408.16061/) (2024)
- [MoGe-2: Accurate Monocular Geometry with Metric Scale and Sharp Details](https://mlsanity.com/paper/2507.02546/) (2025)
- [AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Views](https://mlsanity.com/paper/2505.23716/) (2025)
- [Spatial-MLLM: Boosting MLLM Capabilities in Visual-based Spatial Intelligence](https://mlsanity.com/paper/2505.23747/) (2025)
- [FLARE: Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Views](https://mlsanity.com/paper/2502.12138/) (2025)
- [UniDepthV2: Universal Monocular Metric Depth Estimation Made Simpler](https://mlsanity.com/paper/2502.20110/) (2025)
- [ViPE: Video Pose Engine for 3D Geometric Perception](https://mlsanity.com/paper/2508.10934/) (2025)
- [CroCo v2: Improved Cross-view Completion Pre-training for Stereo Matching and Optical Flow](https://mlsanity.com/paper/2211.10408/) (2022)
- [VLM-3R: Vision-Language Models Augmented with Instruction-Aligned 3D Reconstruction](https://mlsanity.com/paper/2505.20279/) (2025)
- [Streaming 4D Visual Geometry Transformer](https://mlsanity.com/paper/2507.11539/) (2025)
- [Omni3D: A Large Benchmark and Model for 3D Object Detection in the Wild](https://mlsanity.com/paper/2207.10660/) (2022)
- [MUSt3R: Multi-view Network for Stereo 3D Reconstruction](https://mlsanity.com/paper/2503.01661/) (2025)
- [3DSRBench: A Comprehensive 3D Spatial Reasoning Benchmark](https://mlsanity.com/paper/2412.07825/) (2024)
- [From Flatland to Space: Teaching Vision-Language Models to Perceive and Reason in 3D](https://mlsanity.com/paper/2503.22976/) (2025)
- [Infinigen Indoors: Photorealistic Indoor Scenes using Procedural Generation](https://mlsanity.com/paper/2406.11824/) (2024)
- [GAUDI: A Neural Architect for Immersive 3D Scene Generation](https://mlsanity.com/paper/2207.13751/) (2022)
- [SceneVerse: Scaling 3D Vision-Language Learning for Grounded Scene Understanding](https://mlsanity.com/paper/2401.09340/) (2024)
- [CompGS: Smaller and Faster Gaussian Splatting with Vector Quantization](https://mlsanity.com/paper/2311.18159/) (2023)
- [State of the Art on Diffusion Models for Visual Computing](https://mlsanity.com/paper/2310.07204/) (2023)
- [PhyScene: Physically Interactable 3D Scene Synthesis for Embodied AI](https://mlsanity.com/paper/2404.09465/) (2024)
- [Swin3D: A Pretrained Transformer Backbone for 3D Indoor Scene Understanding](https://mlsanity.com/paper/2304.06906/) (2023)
- [Habitat-Matterport 3D Semantics Dataset](https://mlsanity.com/paper/2210.05633/) (2022)

## Abstract (arXiv)

Scene understanding is an active research area. Commercial depth sensors, such as Kinect, have enabled the release of several RGB-D datasets over the past few years which spawned novel methods in 3D scene understanding. More recently with the launch of the LiDAR sensor in Apple's iPads and iPhones, high quality RGB-D data is accessible to millions of people on a device they commonly use. This opens a whole new era in scene understanding for the Computer Vision community as well as app developers. The fundamental research in scene understanding together with the advances in machine learning can now impact people's everyday experiences. However, transforming these scene understanding methods to real-world experiences requires additional innovation and development. In this paper we introduce ARKitScenes. It is not only the first RGB-D dataset that is captured with a now widely available depth sensor, but to our best knowledge, it also is the largest indoor scene understanding data released. In addition to the raw and processed data from the mobile device, ARKitScenes includes high resolution depth maps captured using a stationary laser scanner, as well as manually labeled 3D oriented bounding boxes for a large taxonomy of furniture. We further analyze the usefulness of the data for two downstream tasks: 3D object detection and color-guided depth upsampling. We demonstrate that our dataset can help push the boundaries of existing state-of-the-art methods and it introduces new challenges that better represent real-world scenarios.
