# Coarse-to-fine Animal Pose and Shape Estimation

arXiv: https://arxiv.org/abs/2111.08176 · HTML: https://mlsanity.com/paper/2111.08176/

## Key facts

- Cited by 16 papers in the map (data through 14 Oct 2026).
- Builds on 31 of its 35 references that are in the map.
- First posted on arXiv 16 Nov 2021.

## Builds on (most cited first, 30 of 31)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [Stacked Hourglass Networks for Human Pose Estimation](https://mlsanity.com/paper/1603.06937/) (2016)
- [End-to-end Recovery of Human Shape and Pose](https://mlsanity.com/paper/1712.06584/) (2017)
- [PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization](https://mlsanity.com/paper/1905.05172/) (2019)
- [Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Image](https://mlsanity.com/paper/1607.08128/) (2016)
- [Pixel2Mesh: Generating 3D Mesh Models from Single RGB Images](https://mlsanity.com/paper/1804.01654/) (2018)
- [Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loop](https://mlsanity.com/paper/1909.12828/) (2019)
- [DISN: Deep Implicit Surface Network for High-quality Single-view 3D Reconstruction](https://mlsanity.com/paper/1905.10711/) (2019)
- [Learning Category-Specific Mesh Reconstruction from Image Collections](https://mlsanity.com/paper/1803.07549/) (2018)
- [3D Menagerie: Modeling the 3D shape and pose of animals](https://mlsanity.com/paper/1611.07700/) (2016)
- [Convolutional Mesh Regression for Single-Image Human Shape Reconstruction](https://mlsanity.com/paper/1905.03244/) (2019)
- [Generating 3D faces using Convolutional Mesh Autoencoders](https://mlsanity.com/paper/1807.10267/) (2018)
- [Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Pose](https://mlsanity.com/paper/2008.09047/) (2020)
- [Tversky loss function for image segmentation using 3D fully convolutional deep networks](https://mlsanity.com/paper/1706.05721/) (2017)
- [Learning to Estimate 3D Human Pose and Shape from a Single Color Image](https://mlsanity.com/paper/1805.04092/) (2018)
- [Unite the People: Closing the Loop Between 3D and 2D Human Representations](https://mlsanity.com/paper/1701.02468/) (2017)
- [Neural Body Fitting: Unifying Deep Learning and Model-Based Human Pose and Shape Estimation](https://mlsanity.com/paper/1808.05942/) (2018)
- [BodyNet: Volumetric Inference of 3D Human Body Shapes](https://mlsanity.com/paper/1804.04875/) (2018)
- [Cross-Domain Adaptation for Animal Pose Estimation](https://mlsanity.com/paper/1908.05806/) (2019)
- [Three-D Safari: Learning to Estimate Zebra Pose, Shape, and Texture from Images "In the Wild"](https://mlsanity.com/paper/1908.07201/) (2019)
- [DenseRaC: Joint 3D Pose and Shape Estimation by Dense Render-and-Compare](https://mlsanity.com/paper/1910.00116/) (2019)
- [Towards Accurate Markerless Human Shape and Pose Estimation over Time](https://mlsanity.com/paper/1707.07548/) (2017)
- [Creatures great and SMAL: Recovering the shape and motion of animals from video](https://mlsanity.com/paper/1811.05804/) (2018)
- [Who Left the Dogs Out? 3D Animal Reconstruction with Expectation Maximization in the Loop](https://mlsanity.com/paper/2007.11110/) (2020)
- [Moulding Humans: Non-parametric 3D Human Shape Estimation from Single Images](https://mlsanity.com/paper/1908.00439/) (2019)
- [3D Human Mesh Regression with Dense Correspondence](https://mlsanity.com/paper/2006.05734/) (2020)
- [3D Multi-bodies: Fitting Sets of Plausible 3D Human Models to Ambiguous Image Data](https://mlsanity.com/paper/2011.00980/) (2020)
- [Self-Supervised 3D Human Pose Estimation via Part Guided Novel Image Synthesis](https://mlsanity.com/paper/2004.04400/) (2020)
- [Probabilistic 3D Human Shape and Pose Estimation from Multiple Unconstrained Images in the Wild](https://mlsanity.com/paper/2103.10978/) (2021)

## Built on by (most cited first, 16 of 16)

- [State of the Art in Dense Monocular Non-Rigid 3D Reconstruction](https://mlsanity.com/paper/2210.15664/) (2022)
- [Animal Avatars: Reconstructing Animatable 3D Animals from Casual Videos](https://mlsanity.com/paper/2403.17103/) (2024)
- [AniMer: Animal Pose and Shape Estimation Using Family Aware Transformer](https://mlsanity.com/paper/2412.00837/) (2024)
- [ScarceNet: Animal Pose Estimation with Scarce Annotations](https://mlsanity.com/paper/2303.15023/) (2023)
- [PIG: Physics-Informed Gaussians as Adaptive Parametric Mesh Representations](https://mlsanity.com/paper/2412.05994/) (2024)
- [Web-Scale Collection of Video Data for 4D Animal Reconstruction](https://mlsanity.com/paper/2511.01169/) (2025)
- [AniMer+: Unified Pose and Shape Estimation Across Mammalia and Aves via Family-Aware Transformer](https://mlsanity.com/paper/2508.00298/) (2025)
- [4D-Animal: Freely Reconstructing Animatable 3D Animals from Videos](https://mlsanity.com/paper/2507.10437/) (2025)
- [The Drunkard's Odometry: Estimating Camera Motion in Deforming Scenes](https://mlsanity.com/paper/2306.16917/) (2023)
- [Overcoming the Trade-off Between Accuracy and Plausibility in 3D Hand Shape Reconstruction](https://mlsanity.com/paper/2305.00646/) (2023)
- [DogMo: A Large-Scale Multi-View RGB-D Dataset for 4D Canine Motion Recovery](https://mlsanity.com/paper/2510.24117/) (2025)
- [Towards Multi-Modal Animal Pose Estimation: A Survey and In-Depth Analysis](https://mlsanity.com/paper/2410.09312/) (2024)
- [Advances and Trends in the 3D Reconstruction of the Shape and Motion of Animals](https://mlsanity.com/paper/2508.16062/) (2025)
- [PRIMA: Boosting Animal Mesh Recovery with Biological Priors and Test-Time Adaptation](https://mlsanity.com/paper/2606.02366/) (2026)
- [BEAST3D: Animal behavioral analysis and neural encoding from multi-view video via Gaussian splatting](https://mlsanity.com/paper/2606.02937/) (2026)
- [Kirin: Animal Motion Generation from In-the-Wild Video](https://mlsanity.com/paper/2609.01823/) (2026)

## Abstract (arXiv)

Most existing animal pose and shape estimation approaches reconstruct animal meshes with a parametric SMAL model. This is because the low-dimensional pose and shape parameters of the SMAL model makes it easier for deep networks to learn the high-dimensional animal meshes. However, the SMAL model is learned from scans of toy animals with limited pose and shape variations, and thus may not be able to represent highly varying real animals well. This may result in poor fittings of the estimated meshes to the 2D evidences, e.g. 2D keypoints or silhouettes. To mitigate this problem, we propose a coarse-to-fine approach to reconstruct 3D animal mesh from a single image. The coarse estimation stage first estimates the pose, shape and translation parameters of the SMAL model. The estimated meshes are then used as a starting point by a graph convolutional network (GCN) to predict a per-vertex deformation in the refinement stage. This combination of SMAL-based and vertex-based representations benefits from both parametric and non-parametric representations. We design our mesh refinement GCN (MRGCN) as an encoder-decoder structure with hierarchical feature representations to overcome the limited receptive field of traditional GCNs. Moreover, we observe that the global image feature used by existing animal mesh reconstruction works is unable to capture detailed shape information for mesh refinement. We thus introduce a local feature extractor to retrieve a vertex-level feature and use it together with the global feature as the input of the MRGCN. We test our approach on the StanfordExtra dataset and achieve state-of-the-art results. Furthermore, we test the generalization capacity of our approach on the Animal Pose and BADJA datasets. Our code is available at the project website.
