# Beyond Mono to Binaural: Generating Binaural Audio from Mono Audio with Depth and Cross Modal Attention

arXiv: https://arxiv.org/abs/2111.08046 · HTML: https://mlsanity.com/paper/2111.08046/

## Key facts

- Cited by 17 papers in the map (data through 14 Oct 2026).
- Builds on 31 of its 43 references that are in the map.
- First posted on arXiv 15 Nov 2021.

## Builds on (most cited first, 30 of 31)

- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Vision Transformers for Dense Prediction](https://mlsanity.com/paper/2103.13413/) (2021)
- [Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfer](https://mlsanity.com/paper/1907.01341/) (2019)
- [Look, Listen and Learn](https://mlsanity.com/paper/1705.08168/) (2017)
- [Audio-Visual Scene Analysis with Self-Supervised Multisensory Features](https://mlsanity.com/paper/1804.03641/) (2018)
- [The Sound of Pixels](https://mlsanity.com/paper/1804.03160/) (2018)
- [Objects that Sound](https://mlsanity.com/paper/1712.06651/) (2017)
- [Cooperative Learning of Audio and Video Models from Self-Supervised Synchronization](https://mlsanity.com/paper/1807.00230/) (2018)
- [Audio-Visual Instance Discrimination with Cross-Modal Agreement](https://mlsanity.com/paper/2004.12943/) (2020)
- [Learning to Localize Sound Source in Visual Scenes](https://mlsanity.com/paper/1803.03849/) (2018)
- [Self-Supervised Learning of Audio-Visual Objects from Video](https://mlsanity.com/paper/2008.04237/) (2020)
- [Learning to Separate Object Sounds by Watching Unlabeled Video](https://mlsanity.com/paper/1804.01665/) (2018)
- [Music Gesture for Visual Sound Separation](https://mlsanity.com/paper/2004.09476/) (2020)
- [Discriminative Sounding Objects Localization via Self-supervised Audiovisual Matching](https://mlsanity.com/paper/2010.05466/) (2020)
- [Learning Representations from Audio-Visual Spatial Alignment](https://mlsanity.com/paper/2011.01819/) (2020)
- [Self-Supervised Generation of Spatial Audio for 360 Video](https://mlsanity.com/paper/1809.02587/) (2018)
- [VisualEchoes: Spatial Image Representation Learning through Echolocation](https://mlsanity.com/paper/2005.01616/) (2020)
- [Sep-Stereo: Visually Guided Stereophonic Audio Generation by Associating Source Separation](https://mlsanity.com/paper/2007.09902/) (2020)
- [Visually Informed Binaural Audio Generation without Binaural Audios](https://mlsanity.com/paper/2104.06162/) (2021)
- [Telling Left from Right: Learning Spatial Correspondence of Sight and Sound](https://mlsanity.com/paper/2006.06175/) (2020)
- [STAViS: Spatio-Temporal AudioVisual Saliency Network](https://mlsanity.com/paper/2001.03063/) (2020)
- [Coordinated Joint Multimodal Embeddings for Generalized Audio-Visual Zeroshot Classification and Retrieval of Videos](https://mlsanity.com/paper/1910.08732/) (2019)
- [BatVision: Learning to See 3D Spatial Layout with Two Ears](https://mlsanity.com/paper/1912.07011/) (2019)
- [Semantic Object Prediction and Spatial Sound Super-Resolution with Binaural Sounds](https://mlsanity.com/paper/2003.04210/) (2020)
- [Beyond Image to Depth: Improving Depth Prediction using Echoes](https://mlsanity.com/paper/2103.08468/) (2021)
- [AVGZSLNet: Audio-Visual Generalized Zero-Shot Learning by Reconstructing Label Features from Multi-Modal Embeddings](https://mlsanity.com/paper/2005.13402/) (2020)
- [Relighting Images in the Wild with a Self-Supervised Siamese Auto-Encoder](https://mlsanity.com/paper/2012.06444/) (2020)
- [Self-supervised Audio Spatialization with Correspondence Classifier](https://mlsanity.com/paper/1905.05375/) (2019)
- [Discriminative Semantic Transitive Consistency for Cross-Modal Learning](https://mlsanity.com/paper/2103.14103/) (2021)

## Built on by (most cited first, 17 of 17)

- [Multimodal Learning with Transformers: A Survey](https://mlsanity.com/paper/2206.06488/) (2022)
- [BinauralGrad: A Two-Stage Conditional Diffusion Probabilistic Model for Binaural Audio Synthesis](https://mlsanity.com/paper/2205.14807/) (2022)
- [Learning in Audio-visual Context: A Review, Analysis, and New Perspective](https://mlsanity.com/paper/2208.09579/) (2022)
- [Both Ears Wide Open: Towards Language-Driven Spatial Audio Generation](https://mlsanity.com/paper/2410.10676/) (2024)
- [Modality-Independent Teachers Meet Weakly-Supervised Audio-Visual Event Parser](https://mlsanity.com/paper/2305.17343/) (2023)
- [SEE-2-SOUND: Zero-Shot Spatial Environment-to-Spatial Sound](https://mlsanity.com/paper/2406.06612/) (2024)
- [LAVSS: Location-Guided Audio-Visual Spatial Audio Separation](https://mlsanity.com/paper/2310.20446/) (2023)
- [CCStereo: Audio-Visual Contextual and Contrastive Learning for Binaural Audio Generation](https://mlsanity.com/paper/2501.02786/) (2025)
- [Learning Speaker-specific Lip-to-Speech Generation](https://mlsanity.com/paper/2206.02050/) (2022)
- [UWAV: Uncertainty-weighted Weakly-supervised Audio-Visual Video Parsing](https://mlsanity.com/paper/2505.09615/) (2025)
- [In-the-wild Audio Spatialization with Flexible Text-guided Localization](https://mlsanity.com/paper/2506.00927/) (2025)
- [FoleyDesigner: Immersive Stereo Foley Generation with Precise Spatio-Temporal Alignment for Film Clips](https://mlsanity.com/paper/2604.05731/) (2026)
- [End-to-end multi-channel speaker extraction and binaural speech synthesis](https://mlsanity.com/paper/2410.05739/) (2024)
- [SoundLoc3D: Invisible 3D Sound Source Localization and Classification Using a Multimodal RGB-D Acoustic Camera](https://mlsanity.com/paper/2412.16861/) (2024)
- [Audio-Visual Camera Pose Estimation with Passive Scene Sounds and In-the-Wild Video](https://mlsanity.com/paper/2512.12165/) (2025)
- [DynFOA: Generating First-Order Ambisonics with Conditional Diffusion for Dynamic and Acoustically Complex 360-Degree Videos](https://mlsanity.com/paper/2602.06846/) (2026)
- [DynFOA: Generating First-Order Ambisonics with Conditional Diffusion for Dynamic and Acoustically Complex 360-Degree Videos](https://mlsanity.com/paper/2604.02781/) (2026)

## Abstract (arXiv)

Binaural audio gives the listener an immersive experience and can enhance augmented and virtual reality. However, recording binaural audio requires specialized setup with a dummy human head having microphones in left and right ears. Such a recording setup is difficult to build and setup, therefore mono audio has become the preferred choice in common devices. To obtain the same impact as binaural audio, recent efforts have been directed towards lifting mono audio to binaural audio conditioned on the visual input from the scene. Such approaches have not used an important cue for the task: the distance of different sound producing objects from the microphones. In this work, we argue that depth map of the scene can act as a proxy for inducing distance information of different objects in the scene, for the task of audio binauralization. We propose a novel encoder-decoder architecture with a hierarchical attention mechanism to encode image, depth and audio feature jointly. We design the network on top of state-of-the-art transformer networks for image and depth representation. We show empirically that the proposed method outperforms state-of-the-art methods comfortably for two challenging public datasets FAIR-Play and MUSIC-Stereo. We also demonstrate with qualitative results that the method is able to focus on the right information required for the task. The project details are available at urlhttps://krantiparida.github.io/projects/bmonobinaural.html
