# Nonprehensile Riemannian Motion Predictive Control

arXiv: https://arxiv.org/abs/2111.07986 · HTML: https://mlsanity.com/paper/2111.07986/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 18 of its 32 references that are in the map.
- First posted on arXiv 15 Nov 2021.

## Builds on (most cited first, 18 of 18)

- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [End-to-End Training of Deep Visuomotor Policies](https://mlsanity.com/paper/1504.00702/) (2015)
- [Learning Dexterous In-Hand Manipulation](https://mlsanity.com/paper/1808.00177/) (2018)
- [Learning Hand-Eye Coordination for Robotic Grasping with Deep Learning and Large-Scale Data Collection](https://mlsanity.com/paper/1603.02199/) (2016)
- [Training Deep Networks with Synthetic Data: Bridging the Reality Gap by Domain Randomization](https://mlsanity.com/paper/1804.06516/) (2018)
- [CAD2RL: Real Single-Image Flight without a Single Real Image](https://mlsanity.com/paper/1611.04201/) (2016)
- [Sim-to-Real via Sim-to-Sim: Data-efficient Robotic Grasping via Randomized-to-Canonical Adaptation Networks](https://mlsanity.com/paper/1812.07252/) (2018)
- [Learning to Poke by Poking: Experiential Learning of Intuitive Physics](https://mlsanity.com/paper/1606.07419/) (2016)
- [Using Simulation and Domain Adaptation to Improve Efficiency of Deep Robotic Grasping](https://mlsanity.com/paper/1709.07857/) (2017)
- [Benchmarking in Manipulation Research: The YCB Object and Model Set and Benchmarking Protocols](https://mlsanity.com/paper/1502.03143/) (2015)
- [Sim-to-Real Robot Learning from Pixels with Progressive Nets](https://mlsanity.com/paper/1610.04286/) (2016)
- [Combining Self-Supervised Learning and Imitation for Vision-Based Rope Manipulation](https://mlsanity.com/paper/1703.02018/) (2017)
- [Transferring End-to-End Visuomotor Control from Simulation to Real World for a Multi-Stage Task](https://mlsanity.com/paper/1707.02267/) (2017)
- [RMPflow: A Computational Graph for Automatic Motion Policy Generation](https://mlsanity.com/paper/1811.07049/) (2018)
- [Sim2Real View Invariant Visual Servoing by Recurrent Control](https://mlsanity.com/paper/1712.07642/) (2017)
- [MuSHR: A Low-Cost, Open-Source Robotic Racecar for Education and Research](https://mlsanity.com/paper/1908.08031/) (2019)
- [Scene Recomposition by Learning-based ICP](https://mlsanity.com/paper/1812.05583/) (2018)
- [DIViS: Domain Invariant Visual Servoing for Collision-Free Goal Reaching](https://mlsanity.com/paper/1902.05947/) (2019)

## Abstract (arXiv)

Nonprehensile manipulation involves long horizon underactuated object interactions and physical contact with different objects that can inherently introduce a high degree of uncertainty. In this work, we introduce a novel Real-to-Sim reward analysis technique, called Riemannian Motion Predictive Control (RMPC), to reliably imagine and predict the outcome of taking possible actions for a real robotic platform. Our proposed RMPC benefits from Riemannian motion policy and second order dynamic model to compute the acceleration command and control the robot at every location on the surface. Our approach creates a 3D object-level recomposed model of the real scene where we can simulate the effect of different trajectories. We produce a closed-loop controller to reactively push objects in a continuous action space. We evaluate the performance of our RMPC approach by conducting experiments on a real robot platform as well as simulation and compare against several baselines. We observe that RMPC is robust in cluttered as well as occluded environments and outperforms the baselines.
