# Learning Representations for Pixel-based Control: What Matters and Why?

arXiv: https://arxiv.org/abs/2111.07775 · HTML: https://mlsanity.com/paper/2111.07775/

## Key facts

- Cited by 24 papers in the map (data through 14 Oct 2026).
- Builds on 51 of its 67 references that are in the map.
- First posted on arXiv 15 Nov 2021.

## Builds on (most cited first, 30 of 51)

- [A Simple Framework for Contrastive Learning of Visual Representations](https://mlsanity.com/paper/2002.05709/) (2020)
- [Representation Learning with Contrastive Predictive Coding](https://mlsanity.com/paper/1807.03748/) (2018)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Bootstrap your own latent: A new approach to self-supervised Learning](https://mlsanity.com/paper/2006.07733/) (2020)
- [Exploring Simple Siamese Representation Learning](https://mlsanity.com/paper/2011.10566/) (2020)
- [The Kinetics Human Action Video Dataset](https://mlsanity.com/paper/1705.06950/) (2017)
- [Barlow Twins: Self-Supervised Learning via Redundancy Reduction](https://mlsanity.com/paper/2103.03230/) (2021)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [World Models](https://mlsanity.com/paper/1803.10122/) (2018)
- [Learning Latent Dynamics for Planning from Pixels](https://mlsanity.com/paper/1811.04551/) (2018)
- [Mastering Atari with Discrete World Models](https://mlsanity.com/paper/2010.02193/) (2020)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [Deep Reinforcement Learning at the Edge of the Statistical Precipice](https://mlsanity.com/paper/2108.13264/) (2021)
- [Rainbow: Combining Improvements in Deep Reinforcement Learning](https://mlsanity.com/paper/1710.02298/) (2017)
- [CURL: Contrastive Unsupervised Representations for Reinforcement Learning](https://mlsanity.com/paper/2004.04136/) (2020)
- [Deep Reinforcement Learning that Matters](https://mlsanity.com/paper/1709.06560/) (2017)
- [Unifying Count-Based Exploration and Intrinsic Motivation](https://mlsanity.com/paper/1606.01868/) (2016)
- [Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixels](https://mlsanity.com/paper/2004.13649/) (2020)
- [On Variational Bounds of Mutual Information](https://mlsanity.com/paper/1905.06922/) (2019)
- [Model-Based Reinforcement Learning for Atari](https://mlsanity.com/paper/1903.00374/) (2019)
- [Reinforcement Learning with Augmented Data](https://mlsanity.com/paper/2004.14990/) (2020)
- [Learning Invariant Representations for Reinforcement Learning without Reconstruction](https://mlsanity.com/paper/2006.10742/) (2020)
- [Reinforcement Learning with Unsupervised Auxiliary Tasks](https://mlsanity.com/paper/1611.05397/) (2016)
- [Data-Efficient Reinforcement Learning with Self-Predictive Representations](https://mlsanity.com/paper/2007.05929/) (2020)
- [Embed to Control: A Locally Linear Latent Dynamics Model for Control from Raw Images](https://mlsanity.com/paper/1506.07365/) (2015)
- [Improving Sample Efficiency in Model-Free Reinforcement Learning from Images](https://mlsanity.com/paper/1910.01741/) (2019)
- [Decoupling Representation Learning from Reinforcement Learning](https://mlsanity.com/paper/2009.08319/) (2020)
- [Model-Based Reinforcement Learning with Value-Targeted Regression](https://mlsanity.com/paper/2006.01107/) (2020)
- [Stochastic Latent Actor-Critic: Deep Reinforcement Learning with a Latent Variable Model](https://mlsanity.com/paper/1907.00953/) (2019)
- [DeepMDP: Learning Continuous Latent Space Models for Representation Learning](https://mlsanity.com/paper/1906.02736/) (2019)

## Built on by (most cited first, 24 of 24)

- [Bridging State and History Representations: Understanding Self-Predictive RL](https://mlsanity.com/paper/2401.08898/) (2024)
- [Latent Action Learning Requires Supervision in the Presence of Distractors](https://mlsanity.com/paper/2502.00379/) (2025)
- [Revisiting Plasticity in Visual Reinforcement Learning: Data, Modules and Training Stages](https://mlsanity.com/paper/2310.07418/) (2023)
- [A Comprehensive Survey of Data Augmentation in Visual Reinforcement Learning](https://mlsanity.com/paper/2210.04561/) (2022)
- [A Survey of State Representation Learning for Deep Reinforcement Learning](https://mlsanity.com/paper/2506.17518/) (2025)
- [Agent-Controller Representations: Principled Offline RL with Rich Exogenous Information](https://mlsanity.com/paper/2211.00164/) (2022)
- [Light-weight probing of unsupervised representations for Reinforcement Learning](https://mlsanity.com/paper/2208.12345/) (2022)
- [When does Self-Prediction help? Understanding Auxiliary Tasks in Reinforcement Learning](https://mlsanity.com/paper/2406.17718/) (2024)
- [Distributionally Robust Statistical Verification with Imprecise Neural Networks](https://mlsanity.com/paper/2308.14815/) (2023)
- [Ignorance is Bliss: Robust Control via Information Gating](https://mlsanity.com/paper/2303.06121/) (2023)
- [A Mixture of Surprises for Unsupervised Reinforcement Learning](https://mlsanity.com/paper/2210.06702/) (2022)
- [Combining Reconstruction and Contrastive Methods for Multimodal Representations in RL](https://mlsanity.com/paper/2302.05342/) (2023)
- [iQRL -- Implicitly Quantized Representations for Sample-efficient Reinforcement Learning](https://mlsanity.com/paper/2406.02696/) (2024)
- [KalMamba: Towards Efficient Probabilistic State Space Models for RL under Uncertainty](https://mlsanity.com/paper/2406.15131/) (2024)
- [How Safe Am I Given What I See? Calibrated Prediction of Safety Chances for Image-Controlled Autonomy](https://mlsanity.com/paper/2308.12252/) (2023)
- [The Surprising Ineffectiveness of Pre-Trained Visual Representations for Model-Based Reinforcement Learning](https://mlsanity.com/paper/2411.10175/) (2024)
- [Revisiting Data Augmentation in Deep Reinforcement Learning](https://mlsanity.com/paper/2402.12181/) (2024)
- [Sliding Puzzles Gym: A Scalable Benchmark for State Representation in Visual Reinforcement Learning](https://mlsanity.com/paper/2410.14038/) (2024)
- [AFFORD2ACT: Affordance-Guided Automatic Keypoint Selection for Generalizable and Lightweight Robotic Manipulation](https://mlsanity.com/paper/2510.01433/) (2025)
- [Differentially Encoded Observation Spaces for Perceptive Reinforcement Learning](https://mlsanity.com/paper/2310.01767/) (2023)
- [Identifiable Representation and Model Learning for Latent Dynamic Systems](https://mlsanity.com/paper/2410.17882/) (2024)
- [Self-Consistent Model-based Adaptation for Visual Reinforcement Learning](https://mlsanity.com/paper/2502.09923/) (2025)
- [Uncovering RL Integration in SSL Loss: Objective-Specific Implications for Data-Efficient RL](https://mlsanity.com/paper/2410.17428/) (2024)
- [Squeezing More from the Stream : Learning Representation Online for Streaming Reinforcement Learning](https://mlsanity.com/paper/2602.09396/) (2026)

## Abstract (arXiv)

Learning representations for pixel-based control has garnered significant attention recently in reinforcement learning. A wide range of methods have been proposed to enable efficient learning, leading to sample complexities similar to those in the full state setting. However, moving beyond carefully curated pixel data sets (centered crop, appropriate lighting, clear background, etc.) remains challenging. In this paper, we adopt a more difficult setting, incorporating background distractors, as a first step towards addressing this challenge. We present a simple baseline approach that can learn meaningful representations with no metric-based learning, no data augmentations, no world-model learning, and no contrastive learning. We then analyze when and why previously proposed methods are likely to fail or reduce to the same performance as the baseline in this harder setting and why we should think carefully about extending such methods beyond the well curated environments. Our results show that finer categorization of benchmarks on the basis of characteristics like density of reward, planning horizon of the problem, presence of task-irrelevant components, etc., is crucial in evaluating algorithms. Based on these observations, we propose different metrics to consider when evaluating an algorithm on benchmark tasks. We hope such a data-centric view can motivate researchers to rethink representation learning when investigating how to best apply RL to real-world tasks.
