# PatchGraph: In-hand tactile tracking with learned surface normals

arXiv: https://arxiv.org/abs/2111.07524 · HTML: https://mlsanity.com/paper/2111.07524/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 15 Nov 2021.

## Built on by (most cited first, 10 of 10)

- [Rotating without Seeing: Towards In-hand Dexterity through Touch](https://mlsanity.com/paper/2303.10880/) (2023)
- [Neural feels with neural fields: Visuo-tactile perception for in-hand manipulation](https://mlsanity.com/paper/2312.13469/) (2023)
- [Tac2Pose: Tactile Object Pose Estimation from the First Touch](https://mlsanity.com/paper/2204.11701/) (2022)
- [Neural Contact Fields: Tracking Extrinsic Contact with Tactile Sensing](https://mlsanity.com/paper/2210.09297/) (2022)
- [FingerSLAM: Closed-loop Unknown Object Localization and Reconstruction from Visuo-tactile Feedback](https://mlsanity.com/paper/2303.07997/) (2023)
- [Collision-aware In-hand 6D Object Pose Estimation using Multiple Vision-based Tactile Sensors](https://mlsanity.com/paper/2301.13667/) (2023)
- [GelSLAM: A Real-time, High-Fidelity, and Robust 3D Tactile SLAM System](https://mlsanity.com/paper/2508.15990/) (2025)
- [Sim2Real Bilevel Adaptation for Object Surface Classification using Vision-Based Tactile Sensors](https://mlsanity.com/paper/2311.01380/) (2023)
- [Visuo-Tactile Object Pose Estimation for a Multi-Finger Robot Hand with Low-Resolution In-Hand Tactile Sensing](https://mlsanity.com/paper/2503.19893/) (2025)
- [Physically Grounded 3D Generative Reconstruction under Hand Occlusion using Proprioception and Multi-Contact Touch](https://mlsanity.com/paper/2604.09100/) (2026)

## Abstract (arXiv)

We address the problem of tracking 3D object poses from touch during in-hand manipulations. Specifically, we look at tracking small objects using vision-based tactile sensors that provide high-dimensional tactile image measurements at the point of contact. While prior work has relied on a-priori information about the object being localized, we remove this requirement. Our key insight is that an object is composed of several local surface patches, each informative enough to achieve reliable object tracking. Moreover, we can recover the geometry of this local patch online by extracting local surface normal information embedded in each tactile image. We propose a novel two-stage approach. First, we learn a mapping from tactile images to surface normals using an image translation network. Second, we use these surface normals within a factor graph to both reconstruct a local patch map and use it to infer 3D object poses. We demonstrate reliable object tracking for over 100 contact sequences across unique shapes with four objects in simulation and two objects in the real-world. Supplementary video: https://youtu.be/FHks--haOGY
