# Clicking Matters:Towards Interactive Human Parsing

arXiv: https://arxiv.org/abs/2111.06162 · HTML: https://mlsanity.com/paper/2111.06162/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 30 of its 68 references that are in the map.
- First posted on arXiv 11 Nov 2021.

## Builds on (most cited first, 30 of 30)

- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Fully Convolutional Networks for Semantic Segmentation](https://mlsanity.com/paper/1411.4038/) (2014)
- [DeepLab: Semantic Image Segmentation with Deep Convolutional Nets, Atrous Convolution, and Fully Connected CRFs](https://mlsanity.com/paper/1606.00915/) (2016)
- [Encoder-Decoder with Atrous Separable Convolution for Semantic Image Segmentation](https://mlsanity.com/paper/1802.02611/) (2018)
- [FaceNet: A Unified Embedding for Face Recognition and Clustering](https://mlsanity.com/paper/1503.03832/) (2015)
- [Pyramid Scene Parsing Network](https://mlsanity.com/paper/1612.01105/) (2016)
- [Holistically-Nested Edge Detection](https://mlsanity.com/paper/1504.06375/) (2015)
- [Detect What You Can: Detecting and Representing Objects using Holistic Models and Body Parts](https://mlsanity.com/paper/1406.2031/) (2014)
- [Deep Interactive Object Selection](https://mlsanity.com/paper/1603.04042/) (2016)
- [OCNet: Object Context Network for Scene Parsing](https://mlsanity.com/paper/1809.00916/) (2018)
- [Instance-level Human Parsing via Part Grouping Network](https://mlsanity.com/paper/1808.00157/) (2018)
- [Deep Extreme Cut: From Extreme Points to Object Segmentation](https://mlsanity.com/paper/1711.09081/) (2017)
- [Efficient Interactive Annotation of Segmentation Datasets with Polygon-RNN++](https://mlsanity.com/paper/1803.09693/) (2018)
- [f-BRS: Rethinking Backpropagating Refinement for Interactive Segmentation](https://mlsanity.com/paper/2001.10331/) (2020)
- [Extreme clicking for efficient object annotation](https://mlsanity.com/paper/1708.02750/) (2017)
- [Graphonomy: Universal Human Parsing via Graph Transfer Learning](https://mlsanity.com/paper/1904.04536/) (2019)
- [Look into Person: Joint Body Parsing & Pose Estimation Network and A New Benchmark](https://mlsanity.com/paper/1804.01984/) (2018)
- [Devil in the Details: Towards Accurate Single and Multiple Human Parsing](https://mlsanity.com/paper/1809.05996/) (2018)
- [Parsing R-CNN for Instance-Level Human Analysis](https://mlsanity.com/paper/1811.12596/) (2018)
- [Iteratively Trained Interactive Segmentation](https://mlsanity.com/paper/1805.04398/) (2018)
- [Hierarchical Human Parsing with Typed Part-Relation Reasoning](https://mlsanity.com/paper/2003.04845/) (2020)
- [Interactive Full Image Segmentation by Considering All Regions Jointly](https://mlsanity.com/paper/1812.01888/) (2018)
- [Macro-Micro Adversarial Network for Human Parsing](https://mlsanity.com/paper/1807.08260/) (2018)
- [Convolutional Oriented Boundaries](https://mlsanity.com/paper/1608.02755/) (2016)
- [Interactive Video Object Segmentation in the Wild](https://mlsanity.com/paper/1801.00269/) (2017)
- [Fluid Annotation: A Human-Machine Collaboration Interface for Full Image Annotation](https://mlsanity.com/paper/1806.07527/) (2018)
- [Self-Learning with Rectification Strategy for Human Parsing](https://mlsanity.com/paper/2004.08055/) (2020)
- [Interpretable Structure-Evolving LSTM](https://mlsanity.com/paper/1703.03055/) (2017)
- [GraspNet: A Large-Scale Clustered and Densely Annotated Dataset for Object Grasping](https://mlsanity.com/paper/1912.13470/) (2019)

## Built on by (most cited first, 2 of 2)

- [Deep Learning Technique for Human Parsing: A Survey and Outlook](https://mlsanity.com/paper/2301.00394/) (2023)
- [Region-Aware Portrait Retouching with Sparse Interactive Guidance](https://mlsanity.com/paper/2304.04017/) (2023)

## Abstract (arXiv)

In this work, we focus on Interactive Human Parsing (IHP), which aims to segment a human image into multiple human body parts with guidance from users' interactions. This new task inherits the class-aware property of human parsing, which cannot be well solved by traditional interactive image segmentation approaches that are generally class-agnostic. To tackle this new task, we first exploit user clicks to identify different human parts in the given image. These clicks are subsequently transformed into semantic-aware localization maps, which are concatenated with the RGB image to form the input of the segmentation network and generate the initial parsing result. To enable the network to better perceive user's purpose during the correction process, we investigate several principal ways for the refinement, and reveal that random-sampling-based click augmentation is the best way for promoting the correction effectiveness. Furthermore, we also propose a semantic-perceiving loss (SP-loss) to augment the training, which can effectively exploit the semantic relationships of clicks for better optimization. To the best knowledge, this work is the first attempt to tackle the human parsing task under the interactive setting. Our IHP solution achieves 85% mIoU on the benchmark LIP, 80% mIoU on PASCAL-Person-Part and CIHP, 75% mIoU on Helen with only 1.95, 3.02, 2.84 and 1.09 clicks per class respectively. These results demonstrate that we can simply acquire high-quality human parsing masks with only a few human effort. We hope this work can motivate more researchers to develop data-efficient solutions to IHP in the future.
