# Object-Centric Representation Learning with Generative Spatial-Temporal Factorization

arXiv: https://arxiv.org/abs/2111.05393 · HTML: https://mlsanity.com/paper/2111.05393/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Builds on 30 of its 46 references that are in the map.
- First posted on arXiv 9 Nov 2021.

## Builds on (most cited first, 30 of 30)

- [Auto-Encoding Variational Bayes](https://mlsanity.com/paper/1312.6114/) (2013)
- [D-NeRF: Neural Radiance Fields for Dynamic Scenes](https://mlsanity.com/paper/2011.13961/) (2020)
- [CLEVR: A Diagnostic Dataset for Compositional Language and Elementary Visual Reasoning](https://mlsanity.com/paper/1612.06890/) (2016)
- [Spatial Transformer Networks](https://mlsanity.com/paper/1506.02025/) (2015)
- [NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections](https://mlsanity.com/paper/2008.02268/) (2020)
- [Challenging Common Assumptions in the Unsupervised Learning of Disentangled Representations](https://mlsanity.com/paper/1811.12359/) (2018)
- [Object-Centric Learning with Slot Attention](https://mlsanity.com/paper/2006.15055/) (2020)
- [Disentangling by Factorising](https://mlsanity.com/paper/1802.05983/) (2018)
- [Multi-Object Representation Learning with Iterative Variational Inference](https://mlsanity.com/paper/1903.00450/) (2019)
- [Unsupervised Feature Extraction by Time-Contrastive Learning and Nonlinear ICA](https://mlsanity.com/paper/1605.06336/) (2016)
- [On the Binding Problem in Artificial Neural Networks](https://mlsanity.com/paper/2012.05208/) (2020)
- [GENESIS: Generative Scene Inference and Sampling with Object-Centric Latent Representations](https://mlsanity.com/paper/1907.13052/) (2019)
- [Attend, Infer, Repeat: Fast Scene Understanding with Generative Models](https://mlsanity.com/paper/1603.08575/) (2016)
- [SPACE: Unsupervised Object-Oriented Scene Representation via Spatial Attention and Decomposition](https://mlsanity.com/paper/2001.02407/) (2020)
- [Sequential Attend, Infer, Repeat: Generative Modelling of Moving Objects](https://mlsanity.com/paper/1806.01794/) (2018)
- [Neural Expectation Maximization](https://mlsanity.com/paper/1708.03498/) (2017)
- [Learning to Decompose and Disentangle Representations for Video Prediction](https://mlsanity.com/paper/1806.04166/) (2018)
- [Spatial Broadcast Decoder: A Simple Architecture for Learning Disentangled Representations in VAEs](https://mlsanity.com/paper/1901.07017/) (2019)
- [GENESIS-V2: Inferring Unordered Object Representations without Iterative Refinement](https://mlsanity.com/paper/2104.09958/) (2021)
- [Robustly Disentangled Causal Mechanisms: Validating Deep Representations for Interventional Robustness](https://mlsanity.com/paper/1811.00007/) (2018)
- [Iterative Amortized Inference](https://mlsanity.com/paper/1807.09356/) (2018)
- [Neural Production Systems: Learning Rule-Governed Visual Dynamics](https://mlsanity.com/paper/2103.01937/) (2021)
- [Improving Generative Imagination in Object-Centric World Models](https://mlsanity.com/paper/2010.02054/) (2020)
- [Sequential Neural Processes](https://mlsanity.com/paper/1906.10264/) (2019)
- [Reasoning About Physical Interactions with Object-Oriented Prediction and Planning](https://mlsanity.com/paper/1812.10972/) (2018)
- [Object Files and Schemata: Factorizing Declarative and Procedural Knowledge in Dynamical Systems](https://mlsanity.com/paper/2006.16225/) (2020)
- [Physics-as-Inverse-Graphics: Unsupervised Physical Parameter Estimation from Video](https://mlsanity.com/paper/1905.11169/) (2019)
- [Self-supervised Visual Reinforcement Learning with Object-centric Representations](https://mlsanity.com/paper/2011.14381/) (2020)
- [ROOTS: Object-Centric Representation and Rendering of 3D Scenes](https://mlsanity.com/paper/2006.06130/) (2020)
- [Object-Centric Diagnosis of Visual Reasoning](https://mlsanity.com/paper/2012.11587/) (2020)

## Built on by (most cited first, 10 of 10)

- [Unsupervised Semantic Segmentation with Self-supervised Object-centric Representations](https://mlsanity.com/paper/2207.05027/) (2022)
- [Compositional Scene Representation Learning via Reconstruction: A Survey](https://mlsanity.com/paper/2202.07135/) (2022)
- [Controllable Video Generation by Learning the Underlying Dynamical System with Neural ODE](https://mlsanity.com/paper/2303.05323/) (2023)
- [Unsupervised Object-Centric Learning from Multiple Unspecified Viewpoints](https://mlsanity.com/paper/2401.01922/) (2024)
- [Enhancing Interpretable Object Abstraction via Clustering-based Slot Initialization](https://mlsanity.com/paper/2308.11369/) (2023)
- [Parallelized Spatiotemporal Binding](https://mlsanity.com/paper/2402.17077/) (2024)
- [Towards Improving the Generation Quality of Autoregressive Slot VAEs](https://mlsanity.com/paper/2206.01370/) (2022)
- [Identifiable Object Representations under Spatial Ambiguities](https://mlsanity.com/paper/2506.07806/) (2025)
- [Structural Prognostic Event Modeling for Multimodal Cancer Survival Analysis](https://mlsanity.com/paper/2512.01116/) (2025)
- [InfoGeo: Information-Theoretic Object-Centric Learning for Cross-View Generalizable UAV Geo-Localization](https://mlsanity.com/paper/2605.07099/) (2026)

## Abstract (arXiv)

Learning object-centric scene representations is essential for attaining structural understanding and abstraction of complex scenes. Yet, as current approaches for unsupervised object-centric representation learning are built upon either a stationary observer assumption or a static scene assumption, they often: i) suffer single-view spatial ambiguities, or ii) infer incorrectly or inaccurately object representations from dynamic scenes. To address this, we propose Dynamics-aware Multi-Object Network (DyMON), a method that broadens the scope of multi-view object-centric representation learning to dynamic scenes. We train DyMON on multi-view-dynamic-scene data and show that DyMON learns -- without supervision -- to factorize the entangled effects of observer motions and scene object dynamics from a sequence of observations, and constructs scene object spatial representations suitable for rendering at arbitrary times (querying across time) and from arbitrary viewpoints (querying across space). We also show that the factorized scene representations (w.r.t. objects) support querying about a single object by space and time independently.
