# A Dataset Perspective on Offline Reinforcement Learning

arXiv: https://arxiv.org/abs/2111.04714 · HTML: https://mlsanity.com/paper/2111.04714/

## Key facts

- Cited by 27 papers in the map (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 35 of its 67 references that are in the map.
- First posted on arXiv 8 Nov 2021.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 30 of 35)

- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [BDD100K: A Diverse Driving Dataset for Heterogeneous Multitask Learning](https://mlsanity.com/paper/1805.04687/) (2018)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [Behavior Regularized Offline Reinforcement Learning](https://mlsanity.com/paper/1911.11361/) (2019)
- [Self-Normalizing Neural Networks](https://mlsanity.com/paper/1706.02515/) (2017)
- [Distributional Reinforcement Learning with Quantile Regression](https://mlsanity.com/paper/1710.10044/) (2017)
- [Flow Network based Generative Models for Non-Iterative Diverse Candidate Generation](https://mlsanity.com/paper/2106.04399/) (2021)
- [Challenges of Real-World Reinforcement Learning](https://mlsanity.com/paper/1904.12901/) (2019)
- [Critic Regularized Regression](https://mlsanity.com/paper/2006.15134/) (2020)
- [Towards Continual Reinforcement Learning: A Review and Perspectives](https://mlsanity.com/paper/2012.13490/) (2020)
- [RoboNet: Large-Scale Multi-Robot Learning](https://mlsanity.com/paper/1910.11215/) (2019)
- [Offline Reinforcement Learning with Fisher Divergence Critic Regularization](https://mlsanity.com/paper/2103.08050/) (2021)
- [RUDDER: Return Decomposition for Delayed Rewards](https://mlsanity.com/paper/1806.07857/) (2018)
- [A review of domain adaptation without target labels](https://mlsanity.com/paper/1901.05335/) (2019)
- [MDP Homomorphic Networks: Group Symmetries in Reinforcement Learning](https://mlsanity.com/paper/2006.16908/) (2020)
- [An introduction to domain adaptation and transfer learning](https://mlsanity.com/paper/1812.11806/) (2018)
- [Benchmarking Batch Deep Reinforcement Learning Algorithms](https://mlsanity.com/paper/1910.01708/) (2019)
- [RL-CycleGAN: Reinforcement Learning Aware Simulation-To-Real](https://mlsanity.com/paper/2006.09001/) (2020)
- [RL Unplugged: A Suite of Benchmarks for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.13888/) (2020)
- [A Unifying View of Optimism in Episodic Reinforcement Learning](https://mlsanity.com/paper/2007.01891/) (2020)
- [Align-RUDDER: Learning From Few Demonstrations by Reward Redistribution](https://mlsanity.com/paper/2009.14108/) (2020)
- [Cross-Domain Few-Shot Learning by Representation Fusion](https://mlsanity.com/paper/2010.06498/) (2020)

## Built on by (most cited first, 27 of 27)

- [Motif: Intrinsic Motivation from Artificial Intelligence Feedback](https://mlsanity.com/paper/2310.00166/) (2023)
- [Learning to Modulate pre-trained Models in RL](https://mlsanity.com/paper/2306.14884/) (2023)
- [Zero-Shot Reinforcement Learning from Low Quality Data](https://mlsanity.com/paper/2309.15178/) (2023)
- [Retrieval-Augmented Decision Transformer: External Memory for In-context RL](https://mlsanity.com/paper/2410.07071/) (2024)
- [SymbolicAI: A framework for logic-based approaches combining generative models and solvers](https://mlsanity.com/paper/2402.00854/) (2024)
- [A Large Recurrent Action Model: xLSTM enables Fast Inference for Robotics Tasks](https://mlsanity.com/paper/2410.22391/) (2024)
- [Towards Robust Offline-to-Online Reinforcement Learning via Uncertainty and Smoothness](https://mlsanity.com/paper/2309.16973/) (2023)
- [Yes, Q-learning Helps Offline In-Context RL](https://mlsanity.com/paper/2502.17666/) (2025)
- [Expressive Value Learning for Scalable Offline Reinforcement Learning](https://mlsanity.com/paper/2510.08218/) (2025)
- [Improving Offline Reinforcement Learning with Inaccurate Simulators](https://mlsanity.com/paper/2405.04307/) (2024)
- [Putting Data at the Centre of Offline Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2409.12001/) (2024)
- [Robust RL with LLM-Driven Data Synthesis and Policy Adaptation for Autonomous Driving](https://mlsanity.com/paper/2410.12568/) (2024)
- [Offline Reinforcement Learning and Sequence Modeling for Downlink Link Adaptation](https://mlsanity.com/paper/2410.23031/) (2024)
- [Offline RL with Smooth OOD Generalization in Convex Hull and its Neighborhood](https://mlsanity.com/paper/2506.08417/) (2025)
- [Contrastive Abstraction for Reinforcement Learning](https://mlsanity.com/paper/2410.00704/) (2024)
- [Sparse-Reg: Improving Sample Complexity in Offline Reinforcement Learning using Sparsity](https://mlsanity.com/paper/2506.17155/) (2025)
- [Integrating Domain Knowledge for handling Limited Data in Offline RL](https://mlsanity.com/paper/2406.07041/) (2024)
- [Epistemic Robust Offline Reinforcement Learning](https://mlsanity.com/paper/2604.07072/) (2026)
- [Value from Observations: Towards Large-Scale Imitation Learning via Self-Improvement](https://mlsanity.com/paper/2507.06701/) (2025)
- [Generalizing Beyond Suboptimality: Offline Reinforcement Learning Learns Effective Scheduling through Random Solutions](https://mlsanity.com/paper/2509.10303/) (2025)
- [An Empirical Study on the Effectiveness of Incorporating Offline RL As Online RL Subroutines](https://mlsanity.com/paper/2512.00383/) (2025)
- [General Flexible f-divergence for Challenging Offline RL Datasets with Low Stochasticity and Diverse Behavior Policies](https://mlsanity.com/paper/2602.11087/) (2026)
- [Autonomous Drift Learning in Data Streams: A Unified Perspective](https://mlsanity.com/paper/2605.01295/) (2026)
- [Trajectory-Level Data Augmentation for Offline Reinforcement Learning](https://mlsanity.com/paper/2605.13401/) (2026)
- [Out-of-Distribution Generalisation with Sequence Models in Offline Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2609.03667/) (2026)
- [JumpStart Your Policy Learning with Lessons from 160,000 Training Runs](https://mlsanity.com/paper/2609.13730/) (2026)
- [PORL: Pretrained Offline Reinforcement Learning for the Job Shop Scheduling Problem](https://mlsanity.com/paper/2609.30948/) (2026)

## Abstract (arXiv)

The application of Reinforcement Learning (RL) in real world environments can be expensive or risky due to sub-optimal policies during training. In Offline RL, this problem is avoided since interactions with an environment are prohibited. Policies are learned from a given dataset, which solely determines their performance. Despite this fact, how dataset characteristics influence Offline RL algorithms is still hardly investigated. The dataset characteristics are determined by the behavioral policy that samples this dataset. Therefore, we define characteristics of behavioral policies as exploratory for yielding high expected information in their interaction with the Markov Decision Process (MDP) and as exploitative for having high expected return. We implement two corresponding empirical measures for the datasets sampled by the behavioral policy in deterministic MDPs. The first empirical measure SACo is defined by the normalized unique state-action pairs and captures exploration. The second empirical measure TQ is defined by the normalized average trajectory return and captures exploitation. Empirical evaluations show the effectiveness of TQ and SACo. In large-scale experiments using our proposed measures, we show that the unconstrained off-policy Deep Q-Network family requires datasets with high SACo to find a good policy. Furthermore, experiments show that policy constraint algorithms perform well on datasets with high TQ and SACo. Finally, the experiments show, that purely dataset-constrained Behavioral Cloning performs competitively to the best Offline RL algorithms for datasets with high TQ.
