# Coordinated Proximal Policy Optimization

arXiv: https://arxiv.org/abs/2111.04051 · HTML: https://mlsanity.com/paper/2111.04051/

## Key facts

- Cited by 16 papers in the map (data through 14 Oct 2026).
- Builds on 21 of its 36 references that are in the map.
- First posted on arXiv 7 Nov 2021.

## Builds on (most cited first, 21 of 21)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Counterfactual Multi-Agent Policy Gradients](https://mlsanity.com/paper/1705.08926/) (2017)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Learning to Communicate with Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1605.06676/) (2016)
- [QTRAN: Learning to Factorize with Transformation for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1905.05408/) (2019)
- [MAVEN: Multi-Agent Variational Exploration](https://mlsanity.com/paper/1910.07483/) (2019)
- [Multiagent Cooperation and Competition with Deep Reinforcement Learning](https://mlsanity.com/paper/1511.08779/) (2015)
- [Mastering Complex Control in MOBA Games with Deep Reinforcement Learning](https://mlsanity.com/paper/1912.09729/) (2019)
- [Off-Policy Multi-Agent Decomposed Policy Gradients](https://mlsanity.com/paper/2007.12322/) (2020)
- [A Survey of Learning in Multiagent Environments: Dealing with Non-Stationarity](https://mlsanity.com/paper/1707.09183/) (2017)
- [Dealing with Non-Stationarity in Multi-Agent Deep Reinforcement Learning](https://mlsanity.com/paper/1906.04737/) (2019)
- [Towards Playing Full MOBA Games with Deep Reinforcement Learning](https://mlsanity.com/paper/2011.12692/) (2020)
- [Value-Decomposition Multi-Agent Actor-Critics](https://mlsanity.com/paper/2007.12306/) (2020)
- [Multi-Agent Trust Region Policy Optimization](https://mlsanity.com/paper/2010.07916/) (2020)
- [Convergence of Multi-Agent Learning with a Finite Step Size in General-Sum Games](https://mlsanity.com/paper/1903.02868/) (2019)

## Built on by (most cited first, 16 of 16)

- [Heterogeneous-Agent Reinforcement Learning](https://mlsanity.com/paper/2304.09870/) (2023)
- [Revisiting Some Common Practices in Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2206.07505/) (2022)
- [Order Matters: Agent-by-agent Policy Optimization](https://mlsanity.com/paper/2302.06205/) (2023)
- [Maximum Entropy Heterogeneous-Agent Reinforcement Learning](https://mlsanity.com/paper/2306.10715/) (2023)
- [Dynamics-Adaptive Continual Reinforcement Learning via Progressive Contextualization](https://mlsanity.com/paper/2209.00347/) (2022)
- [The Overcooked Generalisation Challenge: Evaluating Cooperation with Novel Partners in Unknown Environments Using Unsupervised Environment Design](https://mlsanity.com/paper/2406.17949/) (2024)
- [Multi-agent Attacks for Black-box Social Recommendations](https://mlsanity.com/paper/2311.07127/) (2023)
- [Interaction Pattern Disentangling for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2207.03902/) (2022)
- [Decentralized Policy Optimization](https://mlsanity.com/paper/2211.03032/) (2022)
- [FP3O: Enabling Proximal Policy Optimization in Multi-Agent Cooperation with Parameter-Sharing Versatility](https://mlsanity.com/paper/2310.05053/) (2023)
- [MARL-LNS: Cooperative Multi-agent Reinforcement Learning via Large Neighborhoods Search](https://mlsanity.com/paper/2404.03101/) (2024)
- [Achieving Collective Welfare in Multi-Agent Reinforcement Learning via Suggestion Sharing](https://mlsanity.com/paper/2412.12326/) (2024)
- [Explicit Credit Assignment through Local Rewards and Dependence Graphs in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2601.21523/) (2026)
- [Robust Instruction Compliance in Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2605.12655/) (2026)
- [Low Variance Trust Region Optimization with Independent Actors and Sequential Updates in Cooperative Multi-agent Reinforcement Learning](https://mlsanity.com/paper/2606.25526/) (2026)
- [OFBD: Object-Focused Background Debiasing for Long-Tailed Learning](https://mlsanity.com/paper/2609.37331/) (2026)

## Abstract (arXiv)

We present Coordinated Proximal Policy Optimization (CoPPO), an algorithm that extends the original Proximal Policy Optimization (PPO) to the multi-agent setting. The key idea lies in the coordinated adaptation of step size during the policy update process among multiple agents. We prove the monotonicity of policy improvement when optimizing a theoretically-grounded joint objective, and derive a simplified optimization objective based on a set of approximations. We then interpret that such an objective in CoPPO can achieve dynamic credit assignment among agents, thereby alleviating the high variance issue during the concurrent update of agent policies. Finally, we demonstrate that CoPPO outperforms several strong baselines and is competitive with the latest multi-agent PPO method (i.e. MAPPO) under typical multi-agent settings, including cooperative matrix games and the StarCraft II micromanagement tasks.
