# Online Learning in Periodic Zero-Sum Games

arXiv: https://arxiv.org/abs/2111.03377 · HTML: https://mlsanity.com/paper/2111.03377/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Builds on 9 of its 38 references that are in the map.
- First posted on arXiv 5 Nov 2021.

## Builds on (most cited first, 9 of 9)

- [Optimistic mirror descent in saddle-point problems: Going the extra (gradient) mile](https://mlsanity.com/paper/1807.02629/) (2018)
- [Cycles in adversarial regularized learning](https://mlsanity.com/paper/1709.02738/) (2017)
- [From Poincar'e Recurrence to Convergence in Imperfect Information Games: Finding Equilibrium via Regularization](https://mlsanity.com/paper/2002.08456/) (2020)
- [Finite Regret and Cycles with Fixed Step-Size via Alternating Gradient Descent-Ascent](https://mlsanity.com/paper/1907.04392/) (2019)
- [Vortices Instead of Equilibria in MinMax Optimization: Chaos and Butterfly Effects of Online Learning in Zero-Sum Games](https://mlsanity.com/paper/1905.08396/) (2019)
- [Poincar'e Recurrence, Cycles and Spurious Equilibria in Gradient-Descent-Ascent for Non-Convex Non-Concave Zero-Sum Games](https://mlsanity.com/paper/1910.13010/) (2019)
- [Contextual Games: Multi-Agent Learning with Side Information](https://mlsanity.com/paper/2107.06327/) (2021)
- [From Darwin to Poincar'e and von Neumann: Recurrence and Cycles in Evolutionary and Algorithmic Game Theory](https://mlsanity.com/paper/1910.01334/) (2019)
- [Evolutionary Game Theory Squared: Evolving Agents in Endogenously Evolving Zero-Sum Games](https://mlsanity.com/paper/2012.08382/) (2020)

## Built on by (most cited first, 10 of 10)

- [No-Regret Learning in Time-Varying Zero-Sum Games](https://mlsanity.com/paper/2201.12736/) (2022)
- [On the Convergence of No-Regret Learning Dynamics in Time-Varying Games](https://mlsanity.com/paper/2301.11241/) (2023)
- [Game-Theoretical Perspectives on Active Equilibria: A Preferred Solution Concept over Nash Equilibria](https://mlsanity.com/paper/2210.16175/) (2022)
- [A Survey of Decision Making in Adversarial Games](https://mlsanity.com/paper/2207.07971/) (2022)
- [Last-iterate Convergence Separation between Extra-gradient and Optimism in Constrained Periodic Games](https://mlsanity.com/paper/2406.10605/) (2024)
- [Proximal Point Method for Online Saddle Point Problem](https://mlsanity.com/paper/2407.04591/) (2024)
- [Tracking solutions of time-varying variational inequalities](https://mlsanity.com/paper/2406.14059/) (2024)
- [A Modular Algorithm for Non-Stationary Online Convex-Concave Optimization](https://mlsanity.com/paper/2509.07901/) (2025)
- [Learning from Delayed Feedback in Games via Extra Prediction](https://mlsanity.com/paper/2509.22426/) (2025)
- [Online Multi-Agent Control with Adversarial Disturbances](https://mlsanity.com/paper/2506.18814/) (2025)

## Abstract (arXiv)

A seminal result in game theory is von Neumann's minmax theorem, which states that zero-sum games admit an essentially unique equilibrium solution. Classical learning results build on this theorem to show that online no-regret dynamics converge to an equilibrium in a time-average sense in zero-sum games. In the past several years, a key research direction has focused on characterizing the day-to-day behavior of such dynamics. General results in this direction show that broad classes of online learning dynamics are cyclic, and formally Poincar'e recurrent, in zero-sum games. We analyze the robustness of these online learning behaviors in the case of periodic zero-sum games with a time-invariant equilibrium. This model generalizes the usual repeated game formulation while also being a realistic and natural model of a repeated competition between players that depends on exogenous environmental variations such as time-of-day effects, week-to-week trends, and seasonality. Interestingly, time-average convergence may fail even in the simplest such settings, in spite of the equilibrium being fixed. In contrast, using novel analysis methods, we show that Poincar'e recurrence provably generalizes despite the complex, non-autonomous nature of these dynamical systems.
