# Unified 3D Mesh Recovery of Humans and Animals by Learning Animal Exercise

arXiv: https://arxiv.org/abs/2111.02450 · HTML: https://mlsanity.com/paper/2111.02450/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 25 of its 33 references that are in the map.
- First posted on arXiv 3 Nov 2021.

## Builds on (most cited first, 25 of 25)

- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Learning without Forgetting](https://mlsanity.com/paper/1606.09282/) (2016)
- [End-to-end Recovery of Human Shape and Pose](https://mlsanity.com/paper/1712.06584/) (2017)
- [Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Image](https://mlsanity.com/paper/1607.08128/) (2016)
- [Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loop](https://mlsanity.com/paper/1909.12828/) (2019)
- [VIBE: Video Inference for Human Body Pose and Shape Estimation](https://mlsanity.com/paper/1912.05656/) (2019)
- [PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitization](https://mlsanity.com/paper/2004.00452/) (2020)
- [Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervision](https://mlsanity.com/paper/1611.09813/) (2016)
- [Neural 3D Mesh Renderer](https://mlsanity.com/paper/1711.07566/) (2017)
- [Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoning](https://mlsanity.com/paper/1904.01786/) (2019)
- [End-to-End Human Pose and Mesh Reconstruction with Transformers](https://mlsanity.com/paper/2012.09760/) (2020)
- [Learning 3D Human Dynamics from Video](https://mlsanity.com/paper/1812.01601/) (2018)
- [3D Menagerie: Modeling the 3D shape and pose of animals](https://mlsanity.com/paper/1611.07700/) (2016)
- [Convolutional Mesh Regression for Single-Image Human Shape Reconstruction](https://mlsanity.com/paper/1905.03244/) (2019)
- [Learning to Estimate 3D Human Pose and Shape from a Single Color Image](https://mlsanity.com/paper/1805.04092/) (2018)
- [Unite the People: Closing the Loop Between 3D and 2D Human Representations](https://mlsanity.com/paper/1701.02468/) (2017)
- [Domain-Specific Batch Normalization for Unsupervised Domain Adaptation](https://mlsanity.com/paper/1906.03950/) (2019)
- [Cross-Domain Adaptation for Animal Pose Estimation](https://mlsanity.com/paper/1908.05806/) (2019)
- [Three-D Safari: Learning to Estimate Zebra Pose, Shape, and Texture from Images "In the Wild"](https://mlsanity.com/paper/1908.07201/) (2019)
- [NPMs: Neural Parametric Models for 3D Deformable Shapes](https://mlsanity.com/paper/2104.00702/) (2021)
- [Creatures great and SMAL: Recovering the shape and motion of animals from video](https://mlsanity.com/paper/1811.05804/) (2018)
- [Who Left the Dogs Out? 3D Animal Reconstruction with Expectation Maximization in the Loop](https://mlsanity.com/paper/2007.11110/) (2020)
- [Continuous Surface Embeddings](https://mlsanity.com/paper/2011.12438/) (2020)
- [Transferring Dense Pose to Proximal Animal Classes](https://mlsanity.com/paper/2003.00080/) (2020)
- [Disjoint Multi-task Learning between Heterogeneous Human-centric Tasks](https://mlsanity.com/paper/1802.04962/) (2018)

## Built on by (most cited first, 3 of 3)

- [Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Physically-Based Rendering](https://mlsanity.com/paper/2312.11360/) (2023)
- [CLIP-Actor: Text-Driven Recommendation and Stylization for Animating Human Meshes](https://mlsanity.com/paper/2206.04382/) (2022)
- [RatBodyFormer: Rat Body Surface from Keypoints](https://mlsanity.com/paper/2412.09599/) (2024)

## Abstract (arXiv)

We propose an end-to-end unified 3D mesh recovery of humans and quadruped animals trained in a weakly-supervised way. Unlike recent work focusing on a single target class only, we aim to recover 3D mesh of broader classes with a single multi-task model. However, there exists no dataset that can directly enable multi-task learning due to the absence of both human and animal annotations for a single object, e.g., a human image does not have animal pose annotations; thus, we have to devise a new way to exploit heterogeneous datasets. To make the unstable disjoint multi-task learning jointly trainable, we propose to exploit the morphological similarity between humans and animals, motivated by animal exercise where humans imitate animal poses. We realize the morphological similarity by semantic correspondences, called sub-keypoint, which enables joint training of human and animal mesh regression branches. Besides, we propose class-sensitive regularization methods to avoid a mean-shape bias and to improve the distinctiveness across multi-classes. Our method performs favorably against recent uni-modal models on various human and animal datasets while being far more compact.
