# A Hybrid Approach for Learning to Shift and Grasp with Elaborate Motion Primitives

arXiv: https://arxiv.org/abs/2111.01510 · HTML: https://mlsanity.com/paper/2111.01510/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 40 references that are in the map.
- First posted on arXiv 2 Nov 2021.

## Builds on (most cited first, 26 of 26)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [End-to-End Training of Deep Visuomotor Policies](https://mlsanity.com/paper/1504.00702/) (2015)
- [QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulation](https://mlsanity.com/paper/1806.10293/) (2018)
- [Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixels](https://mlsanity.com/paper/2004.13649/) (2020)
- [Learning Hand-Eye Coordination for Robotic Grasping with Deep Learning and Large-Scale Data Collection](https://mlsanity.com/paper/1603.02199/) (2016)
- [Deep Imitation Learning for Complex Manipulation Tasks from Virtual Reality Teleoperation](https://mlsanity.com/paper/1710.04615/) (2017)
- [Dex-Net 2.0: Deep Learning to Plan Robust Grasps with Synthetic Point Clouds and Analytic Grasp Metrics](https://mlsanity.com/paper/1703.09312/) (2017)
- [6-DOF GraspNet: Variational Grasp Generation for Object Manipulation](https://mlsanity.com/paper/1905.10520/) (2019)
- [Contact-GraspNet: Efficient 6-DoF Grasp Generation in Cluttered Scenes](https://mlsanity.com/paper/2103.14127/) (2021)
- [Supersizing Self-supervision: Learning to Grasp from 50K Tries and 700 Robot Hours](https://mlsanity.com/paper/1509.06825/) (2015)
- [Learning Synergies between Pushing and Grasping with Self-supervised Deep Reinforcement Learning](https://mlsanity.com/paper/1803.09956/) (2018)
- [Deep Learning for Detecting Robotic Grasps](https://mlsanity.com/paper/1301.3592/) (2013)
- [Grasping in the Wild:Learning 6DoF Closed-Loop Grasping from Low-Cost Demonstrations](https://mlsanity.com/paper/1912.04344/) (2019)
- [Data-Driven Grasp Synthesis - A Survey](https://mlsanity.com/paper/1309.2660/) (2013)
- [Real-Time Grasp Detection Using Convolutional Neural Networks](https://mlsanity.com/paper/1412.3128/) (2014)
- [Antipodal Robotic Grasping using Generative Residual Convolutional Neural Network](https://mlsanity.com/paper/1909.04810/) (2019)
- [Robotic Grasp Detection using Deep Convolutional Neural Networks](https://mlsanity.com/paper/1611.08036/) (2016)
- [Continuous-Discrete Reinforcement Learning for Hybrid Control in Robotics](https://mlsanity.com/paper/2001.00449/) (2020)
- [Discrete and Continuous Action Representation for Practical RL in Video Games](https://mlsanity.com/paper/1912.11077/) (2019)
- [Learning to Push by Grasping: Using multiple tasks for effective learning](https://mlsanity.com/paper/1609.09025/) (2016)
- [Mechanical Search: Multi-Step Retrieval of a Target Object Occluded by Clutter](https://mlsanity.com/paper/1903.01588/) (2019)
- [Robot Learning of Shifting Objects for Grasping in Cluttered Environments](https://mlsanity.com/paper/1907.11035/) (2019)
- [Action Image Representation: Learning Scalable Deep Grasping Policies with Zero Real World Data](https://mlsanity.com/paper/2005.06594/) (2020)
- [Robot Learning of 6 DoF Grasping using Model-based Adaptive Primitives](https://mlsanity.com/paper/2103.12810/) (2021)

## Built on by (most cited first, 6 of 6)

- [HACMan: Learning Hybrid Actor-Critic Maps for 6D Non-Prehensile Manipulation](https://mlsanity.com/paper/2305.03942/) (2023)
- [Uncertainty-driven Exploration Strategies for Online Grasp Learning](https://mlsanity.com/paper/2309.12038/) (2023)
- [HACMan++: Spatially-Grounded Motion Primitives for Manipulation](https://mlsanity.com/paper/2407.08585/) (2024)
- [Enhancing Exploration with Diffusion Policies in Hybrid Off-Policy RL: Application to Non-Prehensile Manipulation](https://mlsanity.com/paper/2411.14913/) (2024)
- [DMFC-GraspNet: Differentiable Multi-Fingered Robotic Grasp Generation in Cluttered Scenes](https://mlsanity.com/paper/2308.00456/) (2023)
- [Pseudo-Labeling and Contextual Curriculum Learning for Online Grasp Learning in Robotic Bin Picking](https://mlsanity.com/paper/2403.02495/) (2024)

## Abstract (arXiv)

Many possible fields of application of robots in real world settings hinge on the ability of robots to grasp objects. As a result, robot grasping has been an active field of research for many years. With our publication we contribute to the endeavor of enabling robots to grasp, with a particular focus on bin picking applications. Bin picking is especially challenging due to the often cluttered and unstructured arrangement of objects and the often limited graspability of objects by simple top down grasps. To tackle these challenges, we propose a fully self-supervised reinforcement learning approach based on a hybrid discrete-continuous adaptation of soft actor-critic (SAC). We employ parametrized motion primitives for pushing and grasping movements in order to enable a flexibly adaptable behavior to the difficult setups we consider. Furthermore, we use data augmentation to increase sample efficiency. We demonnstrate our proposed method on challenging picking scenarios in which planar grasp learning or action discretization methods would face a lot of difficulties
