# FC2T2: The Fast Continuous Convolutional Taylor Transform with Applications in Vision and Graphics

arXiv: https://arxiv.org/abs/2111.00110 · HTML: https://mlsanity.com/paper/2111.00110/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 66 references that are in the map.
- First posted on arXiv 29 Oct 2021.

## Builds on (most cited first, 26 of 26)

- [Neural Ordinary Differential Equations](https://mlsanity.com/paper/1806.07366/) (2018)
- [Fourier Neural Operator for Parametric Partial Differential Equations](https://mlsanity.com/paper/2010.08895/) (2020)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [On the Spectral Bias of Neural Networks](https://mlsanity.com/paper/1806.08734/) (2018)
- [Learning Implicit Fields for Generative Shape Modeling](https://mlsanity.com/paper/1812.02822/) (2018)
- [Geometric deep learning: going beyond Euclidean data](https://mlsanity.com/paper/1611.08097/) (2016)
- [OptNet: Differentiable Optimization as a Layer in Neural Networks](https://mlsanity.com/paper/1703.00443/) (2017)
- [Neural Controlled Differential Equations for Irregular Time Series](https://mlsanity.com/paper/2005.08926/) (2020)
- [Differentiable Convex Optimization Layers](https://mlsanity.com/paper/1910.12430/) (2019)
- [Neural 3D Mesh Renderer](https://mlsanity.com/paper/1711.07566/) (2017)
- [Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoning](https://mlsanity.com/paper/1904.01786/) (2019)
- [SynSin: End-to-end View Synthesis from a Single Image](https://mlsanity.com/paper/1912.08804/) (2019)
- [Multipole Graph Neural Operator for Parametric Partial Differential Equations](https://mlsanity.com/paper/2006.09535/) (2020)
- [Speeding up Convolutional Neural Networks with Low Rank Expansions](https://mlsanity.com/paper/1405.3866/) (2014)
- [Differentiable Surface Splatting for Point-based Geometry Processing](https://mlsanity.com/paper/1906.04173/) (2019)
- [Multi-view Supervision for Single-view Reconstruction via Differentiable Ray Consistency](https://mlsanity.com/paper/1704.06254/) (2017)
- [Escaping Plato's Cave: 3D Shape From Adversarial Rendering](https://mlsanity.com/paper/1811.11606/) (2018)
- [Learning Efficient Point Cloud Generation for Dense 3D Object Reconstruction](https://mlsanity.com/paper/1706.07036/) (2017)
- [Differentiable Rendering: A Survey](https://mlsanity.com/paper/2006.12057/) (2020)
- [Unsupervised Learning of Shape and Pose with Differentiable Point Clouds](https://mlsanity.com/paper/1810.09381/) (2018)
- [From Fourier to Koopman: Spectral Methods for Long-term Time Series Prediction](https://mlsanity.com/paper/2004.00574/) (2020)
- [End-to-End Learning Local Multi-view Descriptors for 3D Point Clouds](https://mlsanity.com/paper/2003.05855/) (2020)
- [Adversarial Generation of Continuous Implicit Shape Representations](https://mlsanity.com/paper/2002.00349/) (2020)
- [A Versatile Scene Model with Differentiable Visibility Applied to Generative Pose Estimation](https://mlsanity.com/paper/1602.03725/) (2016)
- [Hypernetwork Knowledge Graph Embeddings](https://mlsanity.com/paper/1808.07018/) (2018)

## Built on by (most cited first, 2 of 2)

- [Advances in Neural Rendering](https://mlsanity.com/paper/2111.05849/) (2021)
- [Next3D: Generative Neural Texture Rasterization for 3D-Aware Head Avatars](https://mlsanity.com/paper/2211.11208/) (2022)

## Abstract (arXiv)

Series expansions have been a cornerstone of applied mathematics and engineering for centuries. In this paper, we revisit the Taylor series expansion from a modern Machine Learning perspective. Specifically, we introduce the Fast Continuous Convolutional Taylor Transform (FC2T2), a variant of the Fast Multipole Method (FMM), that allows for the efficient approximation of low dimensional convolutional operators in continuous space. We build upon the FMM which is an approximate algorithm that reduces the computational complexity of N-body problems from O(NM) to O(N+M) and finds application in e.g. particle simulations. As an intermediary step, the FMM produces a series expansion for every cell on a grid and we introduce algorithms that act directly upon this representation. These algorithms analytically but approximately compute the quantities required for the forward and backward pass of the backpropagation algorithm and can therefore be employed as (implicit) layers in Neural Networks. Specifically, we introduce a root-implicit layer that outputs surface normals and object distances as well as an integral-implicit layer that outputs a rendering of a radiance field given a 3D pose. In the context of Machine Learning, N and M can be understood as the number of model parameters and model evaluations respectively which entails that, for applications that require repeated function evaluations which are prevalent in Computer Vision and Graphics, unlike regular Neural Networks, the techniques introduce in this paper scale gracefully with parameters. For some applications, this results in a 200x reduction in FLOPs compared to state-of-the-art approaches at a reasonable or non-existent loss in accuracy.
