# Adaptive Discretization in Online Reinforcement Learning

arXiv: https://arxiv.org/abs/2110.15843 · HTML: https://mlsanity.com/paper/2110.15843/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- Builds on 34 of its 74 references that are in the map.
- First posted on arXiv 29 Oct 2021.

## Builds on (most cited first, 30 of 34)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm](https://mlsanity.com/paper/1712.01815/) (2017)
- [Provably Efficient Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/1907.05388/) (2019)
- [Minimax Regret Bounds for Reinforcement Learning](https://mlsanity.com/paper/1703.05449/) (2017)
- [Is Q-learning Provably Efficient?](https://mlsanity.com/paper/1807.03765/) (2018)
- [Introduction to Multi-Armed Bandits](https://mlsanity.com/paper/1904.07272/) (2019)
- [Contextual Decision Processes with Low Bellman Rank are PAC-Learnable](https://mlsanity.com/paper/1610.09512/) (2016)
- [Model-Based Reinforcement Learning with Value-Targeted Regression](https://mlsanity.com/paper/2006.01107/) (2020)
- [Competitive caching with machine learned advice](https://mlsanity.com/paper/1802.05399/) (2018)
- [Tighter Problem-Dependent Regret Bounds in Reinforcement Learning without Domain Knowledge using Value Function Bounds](https://mlsanity.com/paper/1901.00210/) (2019)
- [Is a Good Representation Sufficient for Sample Efficient Reinforcement Learning?](https://mlsanity.com/paper/1910.03016/) (2019)
- [Model-based Reinforcement Learning and the Eluder Dimension](https://mlsanity.com/paper/1406.1853/) (2014)
- [Optimism in Reinforcement Learning with Generalized Linear Function Approximation](https://mlsanity.com/paper/1912.04136/) (2019)
- [Non-Asymptotic Gap-Dependent Regret Bounds for Tabular MDPs](https://mlsanity.com/paper/1905.03814/) (2019)
- [Bandits and Experts in Metric Spaces](https://mlsanity.com/paper/1312.1277/) (2013)
- [On Linear Convergence of Policy Gradient Methods for Finite MDPs](https://mlsanity.com/paper/2007.11120/) (2020)
- [OR-Gym: A Reinforcement Learning Library for Operations Research Problems](https://mlsanity.com/paper/2008.06319/) (2020)
- [Tight Regret Bounds for Model-Based Reinforcement Learning with Greedy Policies](https://mlsanity.com/paper/1905.11527/) (2019)
- [Q-learning with Nearest Neighbors](https://mlsanity.com/paper/1802.03900/) (2018)
- [Reinforcement Learning with General Value Function Approximation: Provably Efficient Approach via Bounded Eluder Dimension](https://mlsanity.com/paper/2005.10804/) (2020)
- [Metrics and continuity in reinforcement learning](https://mlsanity.com/paper/2102.01514/) (2021)
- [Sample Efficient Reinforcement Learning via Low-Rank Matrix Estimation](https://mlsanity.com/paper/2006.06135/) (2020)
- [Explicit Explore-Exploit Algorithms in Continuous State Spaces](https://mlsanity.com/paper/1911.00617/) (2019)
- [Efficient Model-free Reinforcement Learning in Metric Spaces](https://mlsanity.com/paper/1905.00475/) (2019)
- [Adaptive Discretization for Episodic Reinforcement Learning in Metric Spaces](https://mlsanity.com/paper/1910.08151/) (2019)
- [Adaptive Discretization for Model-Based Reinforcement Learning](https://mlsanity.com/paper/2007.00717/) (2020)
- [Estimating and Improving Dynamic Treatment Regimes With a Time-Varying Instrumental Variable](https://mlsanity.com/paper/2104.07822/) (2021)
- [Reinforcement Learning for Datacenter Congestion Control](https://mlsanity.com/paper/2102.09337/) (2021)

## Built on by (most cited first, 12 of 12)

- [Artificial Replay: A Meta-Algorithm for Harnessing Historical Data in Bandits](https://mlsanity.com/paper/2210.00025/) (2022)
- [Minimax Optimal Q Learning with Nearest Neighbors](https://mlsanity.com/paper/2308.01490/) (2023)
- [Quantile-Based Deep Reinforcement Learning using Two-Timescale Policy Gradient Algorithms](https://mlsanity.com/paper/2305.07248/) (2023)
- [Low-Rank MDPs with Continuous Action Spaces](https://mlsanity.com/paper/2311.03564/) (2023)
- [Reinforcement Learning for Intensity Control: An Application to Choice-Based Network Revenue Management](https://mlsanity.com/paper/2406.05358/) (2024)
- [Exploiting Exogenous Structure for Sample-Efficient Reinforcement Learning](https://mlsanity.com/paper/2409.14557/) (2024)
- [An Analysis of Model-Based Reinforcement Learning From Abstracted Observations](https://mlsanity.com/paper/2208.14407/) (2022)
- [Quantizer Design for Finite Model Approximations, Model Learning, and Quantized Q-Learning for MDPs with Unbounded Spaces](https://mlsanity.com/paper/2510.04355/) (2025)
- [How does Your RL Agent Explore? An Optimal Transport Analysis of Occupancy Measure Trajectories](https://mlsanity.com/paper/2402.09113/) (2024)
- [How to discretize continuous state-action spaces in Q-learning: A symbolic control approach](https://mlsanity.com/paper/2406.01548/) (2024)
- [Provably Adaptive Average Reward Reinforcement Learning for Metric Spaces](https://mlsanity.com/paper/2410.19919/) (2024)
- [Is Pure Exploitation Sufficient in Exogenous MDPs with Linear Function Approximation?](https://mlsanity.com/paper/2601.20694/) (2026)

## Abstract (arXiv)

Discretization based approaches to solving online reinforcement learning problems have been studied extensively in practice on applications ranging from resource allocation to cache management. Two major questions in designing discretization-based algorithms are how to create the discretization and when to refine it. While there have been several experimental results investigating heuristic solutions to these questions, there has been little theoretical treatment. In this paper we provide a unified theoretical analysis of tree-based hierarchical partitioning methods for online reinforcement learning, providing model-free and model-based algorithms. We show how our algorithms are able to take advantage of inherent structure of the problem by providing guarantees that scale with respect to the 'zooming dimension' instead of the ambient dimension, an instance-dependent quantity measuring the benignness of the optimal Qh^star function. Many applications in computing systems and operations research requires algorithms that compete on three facets: low sample complexity, mild storage requirements, and low computational burden. Our algorithms are easily adapted to operating constraints, and our theory provides explicit bounds across each of the three facets. This motivates its use in practical applications as our approach automatically adapts to underlying problem structure even when very little is known a priori about the system.
