# Multi-Task and Multi-Modal Learning for RGB Dynamic Gesture Recognition

arXiv: https://arxiv.org/abs/2110.15639 · HTML: https://mlsanity.com/paper/2110.15639/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 23 of its 59 references that are in the map.
- First posted on arXiv 29 Oct 2021.

## Builds on (most cited first, 23 of 23)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Squeeze-and-Excitation Networks](https://mlsanity.com/paper/1709.01507/) (2017)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [Accurate, Large Minibatch SGD: Training ImageNet in 1 Hour](https://mlsanity.com/paper/1706.02677/) (2017)
- [A Closer Look at Spatiotemporal Convolutions for Action Recognition](https://mlsanity.com/paper/1711.11248/) (2017)
- [Two-Stream Convolutional Networks for Action Recognition in Videos](https://mlsanity.com/paper/1406.2199/) (2014)
- [TSM: Temporal Shift Module for Efficient Video Understanding](https://mlsanity.com/paper/1811.08383/) (2018)
- [Can Spatiotemporal 3D CNNs Retrace the History of 2D CNNs and ImageNet?](https://mlsanity.com/paper/1711.09577/) (2017)
- [Long-term Recurrent Convolutional Networks for Visual Recognition and Description](https://mlsanity.com/paper/1411.4389/) (2014)
- [Learning Spatio-Temporal Representation with Pseudo-3D Residual Networks](https://mlsanity.com/paper/1711.10305/) (2017)
- [Convolutional Two-Stream Network Fusion for Video Action Recognition](https://mlsanity.com/paper/1604.06573/) (2016)
- [Temporal Relational Reasoning in Videos](https://mlsanity.com/paper/1711.08496/) (2017)
- [TEA: Temporal Excitation and Aggregation for Action Recognition](https://mlsanity.com/paper/2004.01398/) (2020)
- [STM: SpatioTemporal and Motion Encoding for Action Recognition](https://mlsanity.com/paper/1908.02486/) (2019)
- [TEINet: Towards an Efficient Architecture for Video Recognition](https://mlsanity.com/paper/1911.09435/) (2019)
- [ACTION-Net: Multipath Excitation for Action Recognition](https://mlsanity.com/paper/2103.07372/) (2021)
- [Deep Analysis of CNN-based Spatio-temporal Representations for Action Recognition](https://mlsanity.com/paper/2010.11757/) (2020)
- [Searching Multi-Rate and Multi-Modal Temporal Enhanced Networks for Gesture Recognition](https://mlsanity.com/paper/2008.09412/) (2020)
- [Real-time Hand Gesture Detection and Classification Using Convolutional Neural Networks](https://mlsanity.com/paper/1901.10323/) (2019)
- [Improving the Performance of Unimodal Dynamic Hand-Gesture Recognition with Multimodal Training](https://mlsanity.com/paper/1812.06145/) (2018)
- [Analysis of Hand Segmentation in the Wild](https://mlsanity.com/paper/1803.03317/) (2018)
- [Simultaneous Segmentation and Recognition: Towards more accurate Ego Gesture Recognition](https://mlsanity.com/paper/1909.08606/) (2019)
- [Preprint Touch-less Interactive Augmented Reality Game on Vision Based Wearable Device](https://mlsanity.com/paper/1504.06359/) (2015)

## Built on by (most cited first, 7 of 7)

- [Survey on Hand Gesture Recognition from Visual Input](https://mlsanity.com/paper/2501.11992/) (2025)
- [GestFormer: Multiscale Wavelet Pooling Transformer Network for Dynamic Hand Gesture Recognition](https://mlsanity.com/paper/2405.11180/) (2024)
- [MVTN: A Multiscale Video Transformer Network for Hand Gesture Recognition](https://mlsanity.com/paper/2409.03890/) (2024)
- [ConvMixFormer- A Resource-efficient Convolution Mixer for Transformer-based Dynamic Hand Gesture Recognition](https://mlsanity.com/paper/2411.07118/) (2024)
- [Multiscaled Multi-Head Attention-based Video Transformer Network for Hand Gesture Recognition](https://mlsanity.com/paper/2501.00935/) (2025)
- [Multi-task Learning For Joint Action and Gesture Recognition](https://mlsanity.com/paper/2505.17867/) (2025)
- [UniCon-Former: Unified Convolution Transformer is All You Need for Hand Gesture Recognition](https://mlsanity.com/paper/2608.13217/) (2026)

## Abstract (arXiv)

Gesture recognition is getting more and more popular due to various application possibilities in human-machine interaction. Existing multi-modal gesture recognition systems take multi-modal data as input to improve accuracy, but such methods require more modality sensors, which will greatly limit their application scenarios. Therefore we propose an end-to-end multi-task learning framework in training 2D convolutional neural networks. The framework can use the depth modality to improve accuracy during training and save costs by using only RGB modality during inference. Our framework is trained to learn a representation for multi-task learning: gesture segmentation and gesture recognition. Depth modality contains the prior information for the location of the gesture. Therefore it can be used as the supervision for gesture segmentation. A plug-and-play module named Multi-Scale-Decoder is designed to realize gesture segmentation, which contains two sub-decoder. It is used in the lower stage and higher stage respectively, and can help the network pay attention to key target areas, ignore irrelevant information, and extract more discriminant features. Additionally, the MSD module and depth modality are only used in the training stage to improve gesture recognition performance. Only RGB modality and network without MSD are required during inference. Experimental results on three public gesture recognition datasets show that our proposed method provides superior performance compared with existing gesture recognition frameworks. Moreover, using the proposed plug-and-play MSD in other 2D CNN-based frameworks also get an excellent accuracy improvement.
