# Accelerating Robotic Reinforcement Learning via Parameterized Action Primitives

arXiv: https://arxiv.org/abs/2110.15360 · HTML: https://mlsanity.com/paper/2110.15360/

## Key facts

- Cited by 65 papers in the map (data through 14 Oct 2026).
- Builds on 42 of its 64 references that are in the map.
- First posted on arXiv 28 Oct 2021.

## Builds on (most cited first, 30 of 42)

- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [Mastering Atari with Discrete World Models](https://mlsanity.com/paper/2010.02193/) (2020)
- [End-to-End Training of Deep Visuomotor Policies](https://mlsanity.com/paper/1504.00702/) (2015)
- [Diversity is All You Need: Learning Skills without a Reward Function](https://mlsanity.com/paper/1802.06070/) (2018)
- [QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulation](https://mlsanity.com/paper/1806.10293/) (2018)
- [Learning Dexterous In-Hand Manipulation](https://mlsanity.com/paper/1808.00177/) (2018)
- [robosuite: A Modular Simulation Framework and Benchmark for Robot Learning](https://mlsanity.com/paper/2009.12293/) (2020)
- [Reinforcement Learning with Augmented Data](https://mlsanity.com/paper/2004.14990/) (2020)
- [Data-Efficient Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1805.08296/) (2018)
- [The Option-Critic Architecture](https://mlsanity.com/paper/1609.05140/) (2016)
- [Relay Policy Learning: Solving Long-Horizon Tasks via Imitation and Reinforcement Learning](https://mlsanity.com/paper/1910.11956/) (2019)
- [Planning to Explore via Self-Supervised World Models](https://mlsanity.com/paper/2005.05960/) (2020)
- [FeUdal Networks for Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1703.01161/) (2017)
- [Learning Latent Plans from Play](https://mlsanity.com/paper/1903.01973/) (2019)
- [Dynamics-Aware Unsupervised Discovery of Skills](https://mlsanity.com/paper/1907.01657/) (2019)
- [Accelerating Reinforcement Learning with Learned Skill Priors](https://mlsanity.com/paper/2010.11944/) (2020)
- [Deep Dynamics Models for Learning Dexterous Manipulation](https://mlsanity.com/paper/1909.11652/) (2019)
- [OPAL: Offline Primitive Discovery for Accelerating Offline Reinforcement Learning](https://mlsanity.com/paper/2010.13611/) (2020)
- [Parrot: Data-Driven Behavioral Priors for Reinforcement Learning](https://mlsanity.com/paper/2011.10024/) (2020)
- [PLAS: Latent Action Space for Offline Reinforcement Learning](https://mlsanity.com/paper/2011.07213/) (2020)
- [Variational Option Discovery Algorithms](https://mlsanity.com/paper/1807.10299/) (2018)
- [Meta Learning Shared Hierarchies](https://mlsanity.com/paper/1710.09767/) (2017)
- [Augmenting Reinforcement Learning with Behavior Primitives for Diverse Manipulation Tasks](https://mlsanity.com/paper/2110.03655/) (2021)
- [Deep Reinforcement Learning in Parameterized Action Space](https://mlsanity.com/paper/1511.04143/) (2015)
- [Variable Impedance Control in End-Effector Space: An Action Space for Reinforcement Learning in Contact-Rich Tasks](https://mlsanity.com/paper/1906.08880/) (2019)
- [Reinforcement Learning with Parameterized Actions](https://mlsanity.com/paper/1509.01644/) (2015)
- [Parametrized Deep Q-Networks Learning: Reinforcement Learning with Discrete-Continuous Hybrid Action Space](https://mlsanity.com/paper/1810.06394/) (2018)
- [Neural Dynamic Policies for End-to-End Sensorimotor Learning](https://mlsanity.com/paper/2012.02788/) (2020)

## Built on by (most cited first, 30 of 65)

- [Affordances from Human Videos as a Versatile Representation for Robotics](https://mlsanity.com/paper/2304.08488/) (2023)
- [Steering Your Diffusion Policy with Latent Space Reinforcement Learning](https://mlsanity.com/paper/2506.15799/) (2025)
- [Structured World Models from Human Videos](https://mlsanity.com/paper/2308.10901/) (2023)
- [Reinforcement Learning with Action Chunking](https://mlsanity.com/paper/2507.07969/) (2025)
- [Plan-Seq-Learn: Language Model Guided RL for Solving Long Horizon Robotics Tasks](https://mlsanity.com/paper/2405.01534/) (2024)
- [Skill-based Model-based Reinforcement Learning](https://mlsanity.com/paper/2207.07560/) (2022)
- [PlayFusion: Skill Acquisition via Diffusion from Language-Annotated Play](https://mlsanity.com/paper/2312.04549/) (2023)
- [Vision-based Manipulation from Single Human Video with Open-World Object Graphs](https://mlsanity.com/paper/2405.20321/) (2024)
- [KITE: Keypoint-Conditioned Policies for Semantic Manipulation](https://mlsanity.com/paper/2306.16605/) (2023)
- [Efficient Reinforcement Learning for Autonomous Driving with Parameterized Skills and Priors](https://mlsanity.com/paper/2305.04412/) (2023)
- [LEAGUE: Guided Skill Learning and Abstraction for Long-Horizon Manipulation](https://mlsanity.com/paper/2210.12631/) (2022)
- [Learning Transferable Motor Skills with Hierarchical Latent Mixture Policies](https://mlsanity.com/paper/2112.05062/) (2021)
- [On the Role of the Action Space in Robot Manipulation Learning and Sim-to-Real Transfer](https://mlsanity.com/paper/2312.03673/) (2023)
- [Practice Makes Perfect: Planning to Learn Skill Parameter Policies](https://mlsanity.com/paper/2402.15025/) (2024)
- [Robot Learning of Mobile Manipulation with Reachability Behavior Priors](https://mlsanity.com/paper/2203.04051/) (2022)
- [Local Policies Enable Zero-shot Long-horizon Manipulation](https://mlsanity.com/paper/2410.22332/) (2024)
- [Asynchronous Actor-Critic for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2209.10113/) (2022)
- [STAP: Sequencing Task-Agnostic Policies](https://mlsanity.com/paper/2210.12250/) (2022)
- [Commonsense Reasoning for Legged Robot Adaptation with Vision-Language Models](https://mlsanity.com/paper/2407.02666/) (2024)
- [STEER: Flexible Robotic Manipulation via Dense Language Grounding](https://mlsanity.com/paper/2411.03409/) (2024)
- [Think Small, Act Big: Primitive Prompt Learning for Lifelong Robot Manipulation](https://mlsanity.com/paper/2504.00420/) (2025)
- [EXTRACT: Efficient Policy Learning by Extracting Transferable Robot Skills from Offline Data](https://mlsanity.com/paper/2406.17768/) (2024)
- [Leveraging Skills from Unlabeled Prior Data for Efficient Online Exploration](https://mlsanity.com/paper/2410.18076/) (2024)
- [Accelerating Reinforcement Learning for Autonomous Driving using Task-Agnostic and Ego-Centric Motion Skills](https://mlsanity.com/paper/2209.12072/) (2022)
- [Towards Generalist Robots: A Promising Paradigm via Generative Simulation](https://mlsanity.com/paper/2305.10455/) (2023)
- [MP3: Movement Primitive-Based (Re-)Planning Policy](https://mlsanity.com/paper/2306.12729/) (2023)
- [Adapt On-the-Go: Behavior Modulation for Single-Life Robot Deployment](https://mlsanity.com/paper/2311.01059/) (2023)
- [PRIME: Scaffolding Manipulation Tasks with Behavior Primitives for Data-Efficient Imitation Learning](https://mlsanity.com/paper/2403.00929/) (2024)
- [Meta-Learning Parameterized Skills](https://mlsanity.com/paper/2206.03597/) (2022)
- [Learning Sequential Acquisition Policies for Robot-Assisted Feeding](https://mlsanity.com/paper/2309.05197/) (2023)

## Abstract (arXiv)

Despite the potential of reinforcement learning (RL) for building general-purpose robotic systems, training RL agents to solve robotics tasks still remains challenging due to the difficulty of exploration in purely continuous action spaces. Addressing this problem is an active area of research with the majority of focus on improving RL methods via better optimization or more efficient exploration. An alternate but important component to consider improving is the interface of the RL algorithm with the robot. In this work, we manually specify a library of robot action primitives (RAPS), parameterized with arguments that are learned by an RL policy. These parameterized primitives are expressive, simple to implement, enable efficient exploration and can be transferred across robots, tasks and environments. We perform a thorough empirical study across challenging tasks in three distinct domains with image input and a sparse terminal reward. We find that our simple change to the action interface substantially improves both the learning efficiency and task performance irrespective of the underlying RL algorithm, significantly outperforming prior methods which learn skills from offline expert data. Code and videos at https://mihdalal.github.io/raps/
