# Extracting Expert's Goals by What-if Interpretable Modeling

arXiv: https://arxiv.org/abs/2110.15165 · HTML: https://mlsanity.com/paper/2110.15165/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 19 of its 50 references that are in the map.
- First posted on arXiv 28 Oct 2021.

## Builds on (most cited first, 19 of 19)

- [Improved Techniques for Training GANs](https://mlsanity.com/paper/1606.03498/) (2016)
- [Empirical Evaluation of Gated Recurrent Neural Networks on Sequence Modeling](https://mlsanity.com/paper/1412.3555/) (2014)
- [Concrete Problems in AI Safety](https://mlsanity.com/paper/1606.06565/) (2016)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [Reinforcement Learning with Deep Energy-Based Policies](https://mlsanity.com/paper/1702.08165/) (2017)
- [Learning Representations for Counterfactual Inference](https://mlsanity.com/paper/1605.03661/) (2016)
- [Deep Reinforcement Learning framework for Autonomous Driving](https://mlsanity.com/paper/1704.02532/) (2017)
- [Counterfactual Off-Policy Evaluation with Gumbel-Max Structural Causal Models](https://mlsanity.com/paper/1905.05824/) (2019)
- [NODE-GAM: Neural Generalized Additive Model for Interpretable Deep Learning](https://mlsanity.com/paper/2106.01613/) (2021)
- [Deep Neural Decision Trees](https://mlsanity.com/paper/1806.06988/) (2018)
- [Distill-and-Compare: Auditing Black-Box Models Using Transparent Model Distillation](https://mlsanity.com/paper/1710.06169/) (2017)
- [How Interpretable and Trustworthy are GAMs?](https://mlsanity.com/paper/2006.06466/) (2020)
- [Adversarial Imitation via Variational Inverse Reinforcement Learning](https://mlsanity.com/paper/1809.06404/) (2018)
- [POPCORN: Partially Observed Prediction COnstrained ReiNforcement Learning](https://mlsanity.com/paper/2001.04032/) (2020)
- [Medical Dead-ends and Learning to Identify High-risk States and Treatments](https://mlsanity.com/paper/2110.04186/) (2021)
- [Truly Batch Apprenticeship Learning with Deep Successor Features](https://mlsanity.com/paper/1903.10077/) (2019)
- [On Stabilizing Generative Adversarial Training with Noise](https://mlsanity.com/paper/1906.04612/) (2019)
- [Dynamic Measurement Scheduling for Event Forecasting using Deep RL](https://mlsanity.com/paper/1901.09699/) (2019)

## Abstract (arXiv)

Although reinforcement learning (RL) has tremendous success in many fields, applying RL to real-world settings such as healthcare is challenging when the reward is hard to specify and no exploration is allowed. In this work, we focus on recovering clinicians' rewards in treating patients. We incorporate the what-if reasoning to explain the clinician's treatments based on their potential future outcomes. We use generalized additive models (GAMs) - a class of accurate, interpretable models - to recover the reward. In both simulation and a real-world hospital dataset, we show our model outperforms baselines. Finally, our model's explanations match several clinical guidelines when treating patients while we found the commonly-used linear model often contradicts them.
