# The Difficulty of Passive Learning in Deep Reinforcement Learning

arXiv: https://arxiv.org/abs/2110.14020 · HTML: https://mlsanity.com/paper/2110.14020/

## Key facts

- Cited by 50 papers in the map (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 32 of its 52 references that are in the map.
- First posted on arXiv 26 Oct 2021.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 30 of 32)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Distilling the Knowledge in a Neural Network](https://mlsanity.com/paper/1503.02531/) (2015)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [Rainbow: Combining Improvements in Deep Reinforcement Learning](https://mlsanity.com/paper/1710.02298/) (2017)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [Behavior Regularized Offline Reinforcement Learning](https://mlsanity.com/paper/1911.11361/) (2019)
- [MOPO: Model-based Offline Policy Optimization](https://mlsanity.com/paper/2005.13239/) (2020)
- [MOReL : Model-Based Offline Reinforcement Learning](https://mlsanity.com/paper/2005.05951/) (2020)
- [Distributional Reinforcement Learning with Quantile Regression](https://mlsanity.com/paper/1710.10044/) (2017)
- [Critic Regularized Regression](https://mlsanity.com/paper/2006.15134/) (2020)
- [Revisiting the Arcade Learning Environment: Evaluation Protocols and Open Problems for General Agents](https://mlsanity.com/paper/1709.06009/) (2017)
- [Deep Reinforcement Learning and the Deadly Triad](https://mlsanity.com/paper/1812.02648/) (2018)
- [The Low-Rank Simplicity Bias in Deep Networks](https://mlsanity.com/paper/2103.10427/) (2021)
- [What are the Statistical Limits of Offline RL with Linear Function Approximation?](https://mlsanity.com/paper/2010.11895/) (2020)
- [Implicit Under-Parameterization Inhibits Data-Efficient Deep Reinforcement Learning](https://mlsanity.com/paper/2010.14498/) (2020)
- [Uncertainty Weighted Actor-Critic for Offline Reinforcement Learning](https://mlsanity.com/paper/2105.08140/) (2021)
- [Dopamine: A Research Framework for Deep Reinforcement Learning](https://mlsanity.com/paper/1812.06110/) (2018)
- [Deployment-Efficient Reinforcement Learning via Model-Based Offline Optimization](https://mlsanity.com/paper/2006.03647/) (2020)
- [Benchmarking Batch Deep Reinforcement Learning Algorithms](https://mlsanity.com/paper/1910.01708/) (2019)
- [The Importance of Pessimism in Fixed-Dataset Policy Optimization](https://mlsanity.com/paper/2009.06799/) (2020)
- [Online and Offline Reinforcement Learning by Planning with a Learned Model](https://mlsanity.com/paper/2104.06294/) (2021)
- [Revisiting Rainbow: Promoting more Insightful and Inclusive Deep Reinforcement Learning Research](https://mlsanity.com/paper/2011.14826/) (2020)
- [Provably Good Batch Reinforcement Learning Without Great Exploration](https://mlsanity.com/paper/2007.08202/) (2020)
- [DisCor: Corrective Feedback in Reinforcement Learning via Distribution Correction](https://mlsanity.com/paper/2003.07305/) (2020)
- [Towards Characterizing Divergence in Deep Q-Learning](https://mlsanity.com/paper/1903.08894/) (2019)
- [Interference and Generalization in Temporal Difference Learning](https://mlsanity.com/paper/2003.06350/) (2020)

## Built on by (most cited first, 30 of 50)

- [Bigger, Better, Faster: Human-level Atari with human-level efficiency](https://mlsanity.com/paper/2305.19452/) (2023)
- [Understanding the performance gap between online and offline alignment algorithms](https://mlsanity.com/paper/2405.08448/) (2024)
- [Mixtures of Experts Unlock Parameter Scaling for Deep RL](https://mlsanity.com/paper/2402.08609/) (2024)
- [Reincarnating Reinforcement Learning: Reusing Prior Computation to Accelerate Progress](https://mlsanity.com/paper/2206.01626/) (2022)
- [Efficient Online Reinforcement Learning Fine-Tuning Need Not Retain Offline Data](https://mlsanity.com/paper/2412.07762/) (2024)
- [In value-based deep reinforcement learning, a pruned network is a good network](https://mlsanity.com/paper/2402.12479/) (2024)
- [Flow-Based Policy for Online Reinforcement Learning](https://mlsanity.com/paper/2506.12811/) (2025)
- [Efficient Deep Reinforcement Learning Requires Regulating Overfitting](https://mlsanity.com/paper/2304.10466/) (2023)
- [Cross-Domain Policy Adaptation via Value-Guided Data Filtering](https://mlsanity.com/paper/2305.17625/) (2023)
- [The Phenomenon of Policy Churn](https://mlsanity.com/paper/2206.00730/) (2022)
- [The Generalization Gap in Offline Reinforcement Learning](https://mlsanity.com/paper/2312.05742/) (2023)
- [An Empirical Study of Implicit Regularization in Deep Offline RL](https://mlsanity.com/paper/2207.02099/) (2022)
- [Plasticity Loss in Deep Reinforcement Learning: A Survey](https://mlsanity.com/paper/2411.04832/) (2024)
- [Passive learning of active causal strategies in agents and language models](https://mlsanity.com/paper/2305.16183/) (2023)
- [On the consistency of hyper-parameter selection in value-based deep reinforcement learning](https://mlsanity.com/paper/2406.17523/) (2024)
- [Mixture of Experts in a Mixture of RL settings](https://mlsanity.com/paper/2406.18420/) (2024)
- [Improving Deep Reinforcement Learning by Reducing the Chain Effect of Value and Policy Churn](https://mlsanity.com/paper/2409.04792/) (2024)
- [MAD-TD: Model-Augmented Data stabilizes High Update Ratio RL](https://mlsanity.com/paper/2410.08896/) (2024)
- [Learning Dynamics and Generalization in Reinforcement Learning](https://mlsanity.com/paper/2206.02126/) (2022)
- [Reducing Variance in Temporal-Difference Value Estimation via Ensemble of Deep Networks](https://mlsanity.com/paper/2209.07670/) (2022)
- [Bad Habits: Policy Confounding and Out-of-Trajectory Generalization in RL](https://mlsanity.com/paper/2306.02419/) (2023)
- [Conservative State Value Estimation for Offline Reinforcement Learning](https://mlsanity.com/paper/2302.06884/) (2023)
- [Can Agents Run Relay Race with Strangers? Generalization of RL to Out-of-Distribution Trajectories](https://mlsanity.com/paper/2304.13424/) (2023)
- [BPO: Staying Close to the Behavior LLM Creates Better Online LLM Alignment](https://mlsanity.com/paper/2406.12168/) (2024)
- [Offline Retraining for Online RL: Decoupled Policy Learning to Mitigate Exploration Bias](https://mlsanity.com/paper/2310.08558/) (2023)
- [Understanding when Dynamics-Invariant Data Augmentations Benefit Model-Free Reinforcement Learning Updates](https://mlsanity.com/paper/2310.17786/) (2023)
- [CUP: Critic-Guided Policy Reuse](https://mlsanity.com/paper/2210.08153/) (2022)
- [Synergizing Quality-Diversity with Descriptor-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2401.08632/) (2023)
- [Iterated Q-Network: Beyond One-Step Bellman Updates in Deep Reinforcement Learning](https://mlsanity.com/paper/2403.02107/) (2024)
- [The Curse of Diversity in Ensemble-Based Exploration](https://mlsanity.com/paper/2405.04342/) (2024)

## Abstract (arXiv)

Learning to act from observational data without active environmental interaction is a well-known challenge in Reinforcement Learning (RL). Recent approaches involve constraints on the learned policy or conservative updates, preventing strong deviations from the state-action distribution of the dataset. Although these methods are evaluated using non-linear function approximation, theoretical justifications are mostly limited to the tabular or linear cases. Given the impressive results of deep reinforcement learning, we argue for a need to more clearly understand the challenges in this setting. In the vein of Held & Hein's classic 1963 experiment, we propose the "tandem learning" experimental paradigm which facilitates our empirical analysis of the difficulties in offline reinforcement learning. We identify function approximation in conjunction with fixed data distributions as the strongest factors, thereby extending but also challenging hypotheses stated in past work. Our results provide relevant insights for offline deep reinforcement learning, while also shedding new light on phenomena observed in the online case of learning control.
