# High Fidelity 3D Reconstructions with Limited Physical Views

arXiv: https://arxiv.org/abs/2110.11599 · HTML: https://mlsanity.com/paper/2110.11599/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 27 of its 54 references that are in the map.
- First posted on arXiv 22 Oct 2021.

## Builds on (most cited first, 27 of 27)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Deep High-Resolution Representation Learning for Human Pose Estimation](https://mlsanity.com/paper/1902.09212/) (2019)
- [Stacked Hourglass Networks for Human Pose Estimation](https://mlsanity.com/paper/1603.06937/) (2016)
- [A simple yet effective baseline for 3d human pose estimation](https://mlsanity.com/paper/1705.03098/) (2017)
- [FreiHAND: A Dataset for Markerless Capture of Hand Pose and Shape from Single RGB Images](https://mlsanity.com/paper/1909.04349/) (2019)
- [Integral Human Pose Regression](https://mlsanity.com/paper/1711.08229/) (2017)
- [Learnable Triangulation of Human Pose](https://mlsanity.com/paper/1905.05754/) (2019)
- [Self-Supervised Learning of 3D Human Pose using Multi-view Geometry](https://mlsanity.com/paper/1903.02330/) (2019)
- [RepNet: Weakly Supervised Training of an Adversarial Reprojection Network for 3D Human Pose Estimation](https://mlsanity.com/paper/1902.09868/) (2019)
- [Learning Monocular 3D Human Pose Estimation from Multi-view Images](https://mlsanity.com/paper/1803.04775/) (2018)
- [Weakly-Supervised 3D Human Pose Learning via Multi-view Images in the Wild](https://mlsanity.com/paper/2003.07581/) (2020)
- [C3DPO: Canonical 3D Pose Networks for Non-Rigid Structure From Motion](https://mlsanity.com/paper/1909.02533/) (2019)
- [Lightweight Multi-View 3D Pose Estimation through Camera-Disentangled Representation](https://mlsanity.com/paper/2004.02186/) (2020)
- [Sparseness Meets Deepness: 3D Human Pose Estimation from Monocular Video](https://mlsanity.com/paper/1511.09439/) (2015)
- [Convolutional Neural Networks Analyzed via Convolutional Sparse Coding](https://mlsanity.com/paper/1607.08194/) (2016)
- [Harvesting Multiple Views for Marker-less 3D Human Pose Annotations](https://mlsanity.com/paper/1704.04793/) (2017)
- [Deep Non-Rigid Structure from Motion](https://mlsanity.com/paper/1908.00052/) (2019)
- [RGBD-Dog: Predicting Canine Pose from RGBD Sensors](https://mlsanity.com/paper/2004.07788/) (2020)
- [A generalizable approach for multi-view 3D human pose regression](https://mlsanity.com/paper/1804.10462/) (2018)
- [Superpixel Soup: Monocular Dense 3D Reconstruction of a Complex Dynamic Scene](https://mlsanity.com/paper/1911.09092/) (2019)
- [Unsupervised Adversarial Learning of 3D Human Pose from 2D Joint Locations](https://mlsanity.com/paper/1803.08244/) (2018)
- [Non-Rigid Structure from Motion: Prior-Free Factorization Method Revisited](https://mlsanity.com/paper/1902.10274/) (2019)
- [Rethinking Pose in 3D: Multi-stage Refinement and Recovery for Markerless Motion Capture](https://mlsanity.com/paper/1808.01525/) (2018)
- [Multi-body Non-rigid Structure-from-Motion](https://mlsanity.com/paper/1607.04515/) (2016)
- [A Benchmark and Evaluation of Non-Rigid Structure from Motion](https://mlsanity.com/paper/1801.08388/) (2018)
- [Procrustean Regression Networks: Learning 3D Structure of Non-Rigid Objects from 2D Annotations](https://mlsanity.com/paper/2007.10961/) (2020)
- [Deep NRSfM++: Towards Unsupervised 2D-3D Lifting in the Wild](https://mlsanity.com/paper/2001.10090/) (2020)

## Built on by (most cited first, 2 of 2)

- [3D-LFM: Lifting Foundation Model](https://mlsanity.com/paper/2312.11894/) (2023)
- [MBW: Multi-view Bootstrapping in the Wild](https://mlsanity.com/paper/2210.01721/) (2022)

## Abstract (arXiv)

Multi-view triangulation is the gold standard for 3D reconstruction from 2D correspondences given known calibration and sufficient views. However in practice, expensive multi-view setups -- involving tens sometimes hundreds of cameras -- are required in order to obtain the high fidelity 3D reconstructions necessary for many modern applications. In this paper we present a novel approach that leverages recent advances in 2D-3D lifting using neural shape priors while also enforcing multi-view equivariance. We show how our method can achieve comparable fidelity to expensive calibrated multi-view rigs using a limited (2-3) number of uncalibrated camera views.
