# AEI: Actors-Environment Interaction with Adaptive Attention for Temporal Action Proposals Generation

arXiv: https://arxiv.org/abs/2110.11474 · HTML: https://mlsanity.com/paper/2110.11474/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Builds on 32 of its 50 references that are in the map.
- First posted on arXiv 21 Oct 2021.

## Builds on (most cited first, 30 of 32)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [Neural Machine Translation by Jointly Learning to Align and Translate](https://mlsanity.com/paper/1409.0473/) (2014)
- [YOLOv3: An Incremental Improvement](https://mlsanity.com/paper/1804.02767/) (2018)
- [The Kinetics Human Action Video Dataset](https://mlsanity.com/paper/1705.06950/) (2017)
- [Show, Attend and Tell: Neural Image Caption Generation with Visual Attention](https://mlsanity.com/paper/1502.03044/) (2015)
- [Two-Stream Convolutional Networks for Action Recognition in Videos](https://mlsanity.com/paper/1406.2199/) (2014)
- [Dense-Captioning Events in Videos](https://mlsanity.com/paper/1705.00754/) (2017)
- [Soft-NMS -- Improving Object Detection With One Line of Code](https://mlsanity.com/paper/1704.04503/) (2017)
- [BMN: Boundary-Matching Network for Temporal Action Proposal Generation](https://mlsanity.com/paper/1907.09702/) (2019)
- [BSN: Boundary Sensitive Network for Temporal Action Proposal Generation](https://mlsanity.com/paper/1806.02964/) (2018)
- [G-TAD: Sub-Graph Localization for Temporal Action Detection](https://mlsanity.com/paper/1911.11462/) (2019)
- [Graph Convolutional Networks for Temporal Action Localization](https://mlsanity.com/paper/1909.03252/) (2019)
- [Rethinking the Faster R-CNN Architecture for Temporal Action Localization](https://mlsanity.com/paper/1804.07667/) (2018)
- [Gaussian Temporal Awareness Networks for Action Localization](https://mlsanity.com/paper/1909.03877/) (2019)
- [UntrimmedNets for Weakly Supervised Action Recognition and Detection](https://mlsanity.com/paper/1703.03329/) (2017)
- [An Attentive Survey of Attention Models](https://mlsanity.com/paper/1904.02874/) (2019)
- [TURN TAP: Temporal Unit Regression Network for Temporal Action Proposals](https://mlsanity.com/paper/1703.06189/) (2017)
- [Attention in Natural Language Processing](https://mlsanity.com/paper/1902.02181/) (2019)
- [Motion-Appearance Co-Memory Networks for Video Question Answering](https://mlsanity.com/paper/1803.10906/) (2018)
- [Fast Learning of Temporal Action Proposal via Dense Boundary Generator](https://mlsanity.com/paper/1911.04127/) (2019)
- [Multi-granularity Generator for Temporal Action Proposal](https://mlsanity.com/paper/1811.11524/) (2018)
- [BSN++: Complementary Boundary Regressor with Scale-Balanced Relation Modeling for Temporal Action Proposal Generation](https://mlsanity.com/paper/2009.07641/) (2020)
- [CUHK & ETHZ & SIAT Submission to ActivityNet Challenge 2016](https://mlsanity.com/paper/1608.00797/) (2016)
- [CTAP: Complementary Temporal Action Proposal Generation](https://mlsanity.com/paper/1807.04821/) (2018)
- [Cascaded Boundary Regression for Temporal Action Detection](https://mlsanity.com/paper/1705.01180/) (2017)
- [Saccader: Improving Accuracy of Hard Attention Models for Vision](https://mlsanity.com/paper/1908.07644/) (2019)
- [Describing Multimedia Content using Attention-based Encoder--Decoder Networks](https://mlsanity.com/paper/1507.01053/) (2015)

## Built on by (most cited first, 11 of 11)

- [CLIP-TSA: CLIP-Assisted Temporal Self-Attention for Weakly-Supervised Video Anomaly Detection](https://mlsanity.com/paper/2212.05136/) (2022)
- [VLTinT: Visual-Linguistic Transformer-in-Transformer for Coherent Video Paragraph Captioning](https://mlsanity.com/paper/2211.15103/) (2022)
- [AerialFormer: Multi-resolution Transformer for Aerial Image Segmentation](https://mlsanity.com/paper/2306.06842/) (2023)
- [VLCap: Vision-Language with Contrastive Learning for Coherent Video Paragraph Captioning](https://mlsanity.com/paper/2206.12972/) (2022)
- [AOE-Net: Entities Interactions Modeling with Adaptive Attention Mechanism for Temporal Action Proposals Generation](https://mlsanity.com/paper/2210.02578/) (2022)
- [EmbryosFormer: Deformable Transformer and Collaborative Encoding-Decoding for Embryos Stage Development Classification](https://mlsanity.com/paper/2210.04615/) (2022)
- [ZEETAD: Adapting Pretrained Vision-Language Model for Zero-Shot End-to-End Temporal Action Detection](https://mlsanity.com/paper/2311.00729/) (2023)
- [Unifying Global and Local Scene Entities Modelling for Precise Action Spotting](https://mlsanity.com/paper/2404.09951/) (2024)
- [Contextual Explainable Video Representation: Human Perception-based Understanding](https://mlsanity.com/paper/2212.06206/) (2022)
- [CarcassFormer: An End-to-end Transformer-based Framework for Simultaneous Localization, Segmentation and Classification of Poultry Carcass Defect](https://mlsanity.com/paper/2404.11429/) (2024)
- [GEM-VPC: A dual Graph-Enhanced Multimodal integration for Video Paragraph Captioning](https://mlsanity.com/paper/2410.09377/) (2024)

## Abstract (arXiv)

Humans typically perceive the establishment of an action in a video through the interaction between an actor and the surrounding environment. An action only starts when the main actor in the video begins to interact with the environment, while it ends when the main actor stops the interaction. Despite the great progress in temporal action proposal generation, most existing works ignore the aforementioned fact and leave their model learning to propose actions as a black-box. In this paper, we make an attempt to simulate that ability of a human by proposing Actor Environment Interaction (AEI) network to improve the video representation for temporal action proposals generation. AEI contains two modules, i.e., perception-based visual representation (PVR) and boundary-matching module (BMM). PVR represents each video snippet by taking human-human relations and humans-environment relations into consideration using the proposed adaptive attention mechanism. Then, the video representation is taken by BMM to generate action proposals. AEI is comprehensively evaluated in ActivityNet-1.3 and THUMOS-14 datasets, on temporal action proposal and detection tasks, with two boundary-matching architectures (i.e., CNN-based and GCN-based) and two classifiers (i.e., Unet and P-GCN). Our AEI robustly outperforms the state-of-the-art methods with remarkable performance and generalization for both temporal action proposal generation and temporal action detection.
