# On Coordinate Decoding for Keypoint Estimation Tasks

arXiv: https://arxiv.org/abs/2110.10289 · HTML: https://mlsanity.com/paper/2110.10289/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 6 of its 8 references that are in the map.
- First posted on arXiv 19 Oct 2021.

## Builds on (most cited first, 6 of 6)

- [Deep High-Resolution Representation Learning for Human Pose Estimation](https://mlsanity.com/paper/1902.09212/) (2019)
- [Stacked Hourglass Networks for Human Pose Estimation](https://mlsanity.com/paper/1603.06937/) (2016)
- [Integral Human Pose Regression](https://mlsanity.com/paper/1711.08229/) (2017)
- [Distribution-Aware Coordinate Representation for Human Pose Estimation](https://mlsanity.com/paper/1910.06278/) (2019)
- [Numerical Coordinate Regression with Convolutional Neural Networks](https://mlsanity.com/paper/1801.07372/) (2018)
- [HUMAN4D: A Human-Centric Multimodal Dataset for Motions and Immersive Media](https://mlsanity.com/paper/2110.07235/) (2021)

## Abstract (arXiv)

A series of 2D (and 3D) keypoint estimation tasks are built upon heatmap coordinate representation, i.e. a probability map that allows for learnable and spatially aware encoding and decoding of keypoint coordinates on grids, even allowing for sub-pixel coordinate accuracy. In this report, we aim to reproduce the findings of DARK that investigated the 2D heatmap representation by highlighting the importance of the encoding of the ground truth heatmap and the decoding of the predicted heatmap to keypoint coordinates. The authors claim that a) a more principled distribution-aware coordinate decoding method overcomes the limitations of the standard techniques widely used in the literature, and b), that the reconstruction of heatmaps from ground-truth coordinates by generating accurate and continuous heatmap distributions lead to unbiased model training, contrary to the standard coordinate encoding process that quantizes the keypoint coordinates on the resolution of the input image grid.
