# Containerized Distributed Value-Based Multi-Agent Reinforcement Learning

arXiv: https://arxiv.org/abs/2110.08169 · HTML: https://mlsanity.com/paper/2110.08169/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 20 of its 24 references that are in the map.
- First posted on arXiv 15 Oct 2021.

## Builds on (most cited first, 20 of 20)

- [Learning Phrase Representations using RNN Encoder-Decoder for Statistical Machine Translation](https://mlsanity.com/paper/1406.1078/) (2014)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures](https://mlsanity.com/paper/1802.01561/) (2018)
- [Counterfactual Multi-Agent Policy Gradients](https://mlsanity.com/paper/1705.08926/) (2017)
- [Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm](https://mlsanity.com/paper/1712.01815/) (2017)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [StarCraft II: A New Challenge for Reinforcement Learning](https://mlsanity.com/paper/1708.04782/) (2017)
- [QPLEX: Duplex Dueling Multi-Agent Q-Learning](https://mlsanity.com/paper/2008.01062/) (2020)
- [Distributed Prioritized Experience Replay](https://mlsanity.com/paper/1803.00933/) (2018)
- [Google Research Football: A Novel Reinforcement Learning Environment](https://mlsanity.com/paper/1907.11180/) (2019)
- [MAVEN: Multi-Agent Variational Exploration](https://mlsanity.com/paper/1910.07483/) (2019)
- [Emergence of Locomotion Behaviours in Rich Environments](https://mlsanity.com/paper/1707.02286/) (2017)
- [ROMA: Multi-Agent Reinforcement Learning with Emergent Roles](https://mlsanity.com/paper/2003.08039/) (2020)
- [RODE: Learning Roles to Decompose Multi-Agent Tasks](https://mlsanity.com/paper/2010.01523/) (2020)
- [Off-Policy Multi-Agent Decomposed Policy Gradients](https://mlsanity.com/paper/2007.12322/) (2020)
- [Celebrating Diversity in Shared Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2106.02195/) (2021)
- [Massively Parallel Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1507.04296/) (2015)
- [Influence-Based Multi-Agent Exploration](https://mlsanity.com/paper/1910.05512/) (2019)

## Built on by (most cited first, 1 of 1)

- [Towards Skilled Population Curriculum for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2302.03429/) (2023)

## Abstract (arXiv)

Multi-agent reinforcement learning tasks put a high demand on the volume of training samples. Different from its single-agent counterpart, distributed value-based multi-agent reinforcement learning faces the unique challenges of demanding data transfer, inter-process communication management, and high requirement of exploration. We propose a containerized learning framework to solve these problems. We pack several environment instances, a local learner and buffer, and a carefully designed multi-queue manager which avoids blocking into a container. Local policies of each container are encouraged to be as diverse as possible, and only trajectories with highest priority are sent to a global learner. In this way, we achieve a scalable, time-efficient, and diverse distributed MARL learning framework with high system throughput. To own knowledge, our method is the first to solve the challenging Google Research Football full game 5v5. On the StarCraft II micromanagement benchmark, our method gets 4-18× better results compared to state-of-the-art non-distributed MARL algorithms.
