# OPEn: An Open-ended Physics Environment for Learning Without a Task

arXiv: https://arxiv.org/abs/2110.06912 · HTML: https://mlsanity.com/paper/2110.06912/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 37 of its 50 references that are in the map.
- First posted on arXiv 13 Oct 2021.

## Builds on (most cited first, 30 of 37)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [ImageNet Large Scale Visual Recognition Challenge](https://mlsanity.com/paper/1409.0575/) (2014)
- [Momentum Contrast for Unsupervised Visual Representation Learning](https://mlsanity.com/paper/1911.05722/) (2019)
- [Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks](https://mlsanity.com/paper/1703.03400/) (2017)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [CURL: Contrastive Unsupervised Representations for Reinforcement Learning](https://mlsanity.com/paper/2004.04136/) (2020)
- [Solving Rubik's Cube with a Robot Hand](https://mlsanity.com/paper/1910.07113/) (2019)
- [Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixels](https://mlsanity.com/paper/2004.13649/) (2020)
- [Model-Based Reinforcement Learning for Atari](https://mlsanity.com/paper/1903.00374/) (2019)
- [CLEVRER: CoLlision Events for Video REpresentation and Reasoning](https://mlsanity.com/paper/1910.01442/) (2019)
- [Leveraging Procedural Generation to Benchmark Reinforcement Learning](https://mlsanity.com/paper/1912.01588/) (2019)
- [Reinforcement Learning with Augmented Data](https://mlsanity.com/paper/2004.14990/) (2020)
- [Planning to Explore via Self-Supervised World Models](https://mlsanity.com/paper/2005.05960/) (2020)
- [Emergent Tool Use From Multi-Agent Autocurricula](https://mlsanity.com/paper/1909.07528/) (2019)
- [Neural Network Dynamics for Model-Based Deep Reinforcement Learning with Model-Free Fine-Tuning](https://mlsanity.com/paper/1708.02596/) (2017)
- [ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulation](https://mlsanity.com/paper/2007.04954/) (2020)
- [Robots that can adapt like animals](https://mlsanity.com/paper/1407.3501/) (2014)
- [Paired Open-Ended Trailblazer (POET): Endlessly Generating Increasingly Complex and Diverse Learning Environments and Their Solutions](https://mlsanity.com/paper/1901.01753/) (2019)
- [Action-Conditional Video Prediction using Deep Networks in Atari Games](https://mlsanity.com/paper/1507.08750/) (2015)
- [Learning to Poke by Poking: Experiential Learning of Intuitive Physics](https://mlsanity.com/paper/1606.07419/) (2016)
- [PHYRE: A New Benchmark for Physical Reasoning](https://mlsanity.com/paper/1908.05656/) (2019)
- [CATER: A diagnostic dataset for Compositional Actions and TEmporal Reasoning](https://mlsanity.com/paper/1910.04744/) (2019)
- [RIDE: Rewarding Impact-Driven Exploration for Procedurally-Generated Environments](https://mlsanity.com/paper/2002.12292/) (2020)
- [PlasticineLab: A Soft-Body Manipulation Benchmark with Differentiable Physics](https://mlsanity.com/paper/2104.03311/) (2021)
- [CoPhy: Counterfactual Learning of Physical Dynamics](https://mlsanity.com/paper/1909.12000/) (2019)
- [IntPhys: A Framework and Benchmark for Visual Intuitive Physics Reasoning](https://mlsanity.com/paper/1803.07616/) (2018)
- [Recurrent Environment Simulators](https://mlsanity.com/paper/1704.02254/) (2017)
- [Grounding Physical Concepts of Objects and Events Through Dynamic Visual Reasoning](https://mlsanity.com/paper/2103.16564/) (2021)

## Built on by (most cited first, 4 of 4)

- [Benchmarks for Automated Commonsense Reasoning: A Survey](https://mlsanity.com/paper/2302.04752/) (2023)
- [Benchmarks for Physical Reasoning AI](https://mlsanity.com/paper/2312.10728/) (2023)
- [Augmentative Topology Agents For Open-Ended Learning](https://mlsanity.com/paper/2210.11442/) (2022)
- [The Animal-AI Environment: A Virtual Laboratory For Comparative Cognition and Artificial Intelligence Research](https://mlsanity.com/paper/2312.11414/) (2023)

## Abstract (arXiv)

Humans have mental models that allow them to plan, experiment, and reason in the physical world. How should an intelligent agent go about learning such models? In this paper, we will study if models of the world learned in an open-ended physics environment, without any specific tasks, can be reused for downstream physics reasoning tasks. To this end, we build a benchmark Open-ended Physics ENvironment (OPEn) and also design several tasks to test learning representations in this environment explicitly. This setting reflects the conditions in which real agents (i.e. rolling robots) find themselves, where they may be placed in a new kind of environment and must adapt without any teacher to tell them how this environment works. This setting is challenging because it requires solving an exploration problem in addition to a model building and representation learning problem. We test several existing RL-based exploration methods on this benchmark and find that an agent using unsupervised contrastive learning for representation learning, and impact-driven learning for exploration, achieved the best results. However, all models still fall short in sample efficiency when transferring to the downstream tasks. We expect that OPEn will encourage the development of novel rolling robot agents that can build reusable mental models of the world that facilitate many tasks.
