# Sign Language Recognition via Skeleton-Aware Multi-Model Ensemble

arXiv: https://arxiv.org/abs/2110.06161 · HTML: https://mlsanity.com/paper/2110.06161/

## Key facts

- Cited by 16 papers in the map (data through 14 Oct 2026).
- Builds on 33 of its 75 references that are in the map.
- First posted on arXiv 12 Oct 2021.

## Builds on (most cited first, 30 of 33)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [Deep High-Resolution Representation Learning for Human Pose Estimation](https://mlsanity.com/paper/1902.09212/) (2019)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [A Closer Look at Spatiotemporal Convolutions for Action Recognition](https://mlsanity.com/paper/1711.11248/) (2017)
- [Can Spatiotemporal 3D CNNs Retrace the History of 2D CNNs and ImageNet?](https://mlsanity.com/paper/1711.09577/) (2017)
- [A Short Note about Kinetics-600](https://mlsanity.com/paper/1808.01340/) (2018)
- [Actional-Structural Graph Convolutional Networks for Skeleton-based Action Recognition](https://mlsanity.com/paper/1904.12659/) (2019)
- [Word-level Deep Sign Language Recognition from Video: A New Large-scale Dataset and Methods Comparison](https://mlsanity.com/paper/1910.11006/) (2019)
- [An Attention Enhanced Graph Convolutional LSTM Network for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1902.09130/) (2019)
- [Spatio-Temporal LSTM with Trust Gates for 3D Human Action Recognition](https://mlsanity.com/paper/1607.07043/) (2016)
- [Independently Recurrent Neural Network (IndRNN): Building A Longer and Deeper RNN](https://mlsanity.com/paper/1803.04831/) (2018)
- [MS-ASL: A Large-Scale Data Set and Benchmark for Understanding American Sign Language](https://mlsanity.com/paper/1812.01053/) (2018)
- [BSL-1K: Scaling up co-articulated sign language recognition using mouthing cues](https://mlsanity.com/paper/2007.12131/) (2020)
- [Skeleton-Based Action Recognition with Multi-Stream Adaptive Graph Convolutional Networks](https://mlsanity.com/paper/1912.06971/) (2019)
- [Skeleton Aware Multi-modal Sign Language Recognition](https://mlsanity.com/paper/2103.08833/) (2021)
- [Stronger, Faster and More Explainable: A Graph Convolutional Baseline for Skeleton-based Action Recognition](https://mlsanity.com/paper/2010.09978/) (2020)
- [Video-based Sign Language Recognition without Temporal Segmentation](https://mlsanity.com/paper/1801.10111/) (2018)
- [AUTSL: A Large Scale Multi-modal Turkish Sign Language Dataset and Baseline Methods](https://mlsanity.com/paper/2008.00932/) (2020)
- [Modeling Temporal Dynamics and Spatial Configurations of Actions Using Two-Stream Recurrent Neural Networks](https://mlsanity.com/paper/1704.02581/) (2017)
- [Skeleton-Based Action Recognition with Spatial Reasoning and Temporal Stack Learning](https://mlsanity.com/paper/1805.02335/) (2018)
- [Deep Learning on Lie Groups for Skeleton-based Action Recognition](https://mlsanity.com/paper/1612.05877/) (2016)
- [Global-local Enhancement Network for NMFs-aware Sign Language Recognition](https://mlsanity.com/paper/2008.10428/) (2020)
- [Chained Multi-stream Networks Exploiting Pose, Motion, and Appearance for Action Classification and Detection](https://mlsanity.com/paper/1704.00616/) (2017)
- [JOLO-GCN: Mining Joint-Centered Light-Weight Information for Skeleton-Based Action Recognition](https://mlsanity.com/paper/2011.07787/) (2020)
- [Would Mega-scale Datasets Further Enhance Spatiotemporal 3D CNNs?](https://mlsanity.com/paper/2004.04968/) (2020)
- [Deep Multimodal Feature Analysis for Action Recognition in RGB+D Videos](https://mlsanity.com/paper/1603.07120/) (2016)
- [Spatial-Temporal Graph Convolutional Networks for Sign Language Recognition](https://mlsanity.com/paper/1901.11164/) (2019)
- [Human Action Recognition: Pose-based Attention draws focus to Hands](https://mlsanity.com/paper/1712.08002/) (2017)

## Built on by (most cited first, 16 of 16)

- [Natural Language-Assisted Sign Language Recognition](https://mlsanity.com/paper/2303.12080/) (2023)
- [SignRep: Enhancing Self-Supervised Sign Representations](https://mlsanity.com/paper/2503.08529/) (2025)
- [Jointly Harnessing Prior Structures and Temporal Consistency for Sign Language Video Generation](https://mlsanity.com/paper/2207.03714/) (2022)
- [StepNet: Spatial-temporal Part-aware Network for Isolated Sign Language Recognition](https://mlsanity.com/paper/2212.12857/) (2022)
- [A Methodological and Structural Review of Hand Gesture Recognition Across Diverse Data Modalities](https://mlsanity.com/paper/2408.05436/) (2024)
- [WLASL-LEX: a Dataset for Recognising Phonological Properties in American Sign Language](https://mlsanity.com/paper/2203.06096/) (2022)
- [Self-Supervised Video Transformers for Isolated Sign Language Recognition](https://mlsanity.com/paper/2309.02450/) (2023)
- [Hierarchical Windowed Graph Attention Network and a Large Scale Dataset for Isolated Indian Sign Language Recognition](https://mlsanity.com/paper/2407.14224/) (2024)
- [A Comprehensive Review of Sign Language Recognition: Different Types, Modalities, and Datasets](https://mlsanity.com/paper/2204.03328/) (2022)
- [Learnt Contrastive Concept Embeddings for Sign Recognition](https://mlsanity.com/paper/2308.09515/) (2023)
- [Dynamic Spatial-Temporal Aggregation for Skeleton-Aware Sign Language Recognition](https://mlsanity.com/paper/2403.12519/) (2024)
- [SLGTformer: An Attention-Based Approach to Sign Language Recognition](https://mlsanity.com/paper/2212.10746/) (2022)
- [Cross-Modal Consistency Learning for Sign Language Recognition](https://mlsanity.com/paper/2503.12485/) (2025)
- [Generative Sign-description Prompts with Multi-positive Contrastive Learning for Sign Language Recognition](https://mlsanity.com/paper/2505.02304/) (2025)
- [Skeleton-based sign language recognition using a dual-stream spatio-temporal dynamic graph convolutional network](https://mlsanity.com/paper/2509.08661/) (2025)
- [LA-Sign: Looped Transformers with Geometry-aware Alignment for Skeleton-based Sign Language Recognition](https://mlsanity.com/paper/2603.29057/) (2026)

## Abstract (arXiv)

Sign language is commonly used by deaf or mute people to communicate but requires extensive effort to master. It is usually performed with the fast yet delicate movement of hand gestures, body posture, and even facial expressions. Current Sign Language Recognition (SLR) methods usually extract features via deep neural networks and suffer overfitting due to limited and noisy data. Recently, skeleton-based action recognition has attracted increasing attention due to its subject-invariant and background-invariant nature, whereas skeleton-based SLR is still under exploration due to the lack of hand annotations. Some researchers have tried to use off-line hand pose trackers to obtain hand keypoints and aid in recognizing sign language via recurrent neural networks. Nevertheless, none of them outperforms RGB-based approaches yet. To this end, we propose a novel Skeleton Aware Multi-modal Framework with a Global Ensemble Model (GEM) for isolated SLR (SAM-SLR-v2) to learn and fuse multi-modal feature representations towards a higher recognition rate. Specifically, we propose a Sign Language Graph Convolution Network (SL-GCN) to model the embedded dynamics of skeleton keypoints and a Separable Spatial-Temporal Convolution Network (SSTCN) to exploit skeleton features. The skeleton-based predictions are fused with other RGB and depth based modalities by the proposed late-fusion GEM to provide global information and make a faithful SLR prediction. Experiments on three isolated SLR datasets demonstrate that our proposed SAM-SLR-v2 framework is exceedingly effective and achieves state-of-the-art performance with significant margins. Our code will be available at https://github.com/jackyjsy/SAM-SLR-v2
