# Video Is Graph: Structured Graph Module for Video Action Recognition

arXiv: https://arxiv.org/abs/2110.05904 · HTML: https://mlsanity.com/paper/2110.05904/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 41 of its 64 references that are in the map.
- First posted on arXiv 12 Oct 2021.

## Builds on (most cited first, 30 of 41)

- [Graph Attention Networks](https://mlsanity.com/paper/1710.10903/) (2017)
- [Grad-CAM: Visual Explanations from Deep Networks via Gradient-based Localization](https://mlsanity.com/paper/1610.02391/) (2016)
- [Rethinking the Inception Architecture for Computer Vision](https://mlsanity.com/paper/1512.00567/) (2015)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [Empirical Evaluation of Gated Recurrent Neural Networks on Sequence Modeling](https://mlsanity.com/paper/1412.3555/) (2014)
- [Non-local Neural Networks](https://mlsanity.com/paper/1711.07971/) (2017)
- [SlowFast Networks for Video Recognition](https://mlsanity.com/paper/1812.03982/) (2018)
- [Is Space-Time Attention All You Need for Video Understanding?](https://mlsanity.com/paper/2102.05095/) (2021)
- [ViViT: A Video Vision Transformer](https://mlsanity.com/paper/2103.15691/) (2021)
- [A Closer Look at Spatiotemporal Convolutions for Action Recognition](https://mlsanity.com/paper/1711.11248/) (2017)
- [The "something something" video database for learning and evaluating visual common sense](https://mlsanity.com/paper/1706.04261/) (2017)
- [Two-Stream Convolutional Networks for Action Recognition in Videos](https://mlsanity.com/paper/1406.2199/) (2014)
- [Temporal Segment Networks: Towards Good Practices for Deep Action Recognition](https://mlsanity.com/paper/1608.00859/) (2016)
- [TSM: Temporal Shift Module for Efficient Video Understanding](https://mlsanity.com/paper/1811.08383/) (2018)
- [X3D: Expanding Architectures for Efficient Video Recognition](https://mlsanity.com/paper/2004.04730/) (2020)
- [Can Spatiotemporal 3D CNNs Retrace the History of 2D CNNs and ImageNet?](https://mlsanity.com/paper/1711.09577/) (2017)
- [Rethinking Spatiotemporal Feature Learning: Speed-Accuracy Trade-offs in Video Classification](https://mlsanity.com/paper/1712.04851/) (2017)
- [Long-term Recurrent Convolutional Networks for Visual Recognition and Description](https://mlsanity.com/paper/1411.4389/) (2014)
- [Learning Spatio-Temporal Representation with Pseudo-3D Residual Networks](https://mlsanity.com/paper/1711.10305/) (2017)
- [Convolutional Two-Stream Network Fusion for Video Action Recognition](https://mlsanity.com/paper/1604.06573/) (2016)
- [Temporal Relational Reasoning in Videos](https://mlsanity.com/paper/1711.08496/) (2017)
- [Beyond Short Snippets: Deep Networks for Video Classification](https://mlsanity.com/paper/1503.08909/) (2015)
- [Videos as Space-Time Region Graphs](https://mlsanity.com/paper/1806.01810/) (2018)
- [TEA: Temporal Excitation and Aggregation for Action Recognition](https://mlsanity.com/paper/2004.01398/) (2020)
- [Temporal Pyramid Network for Action Recognition](https://mlsanity.com/paper/2004.03548/) (2020)
- [STM: SpatioTemporal and Motion Encoding for Action Recognition](https://mlsanity.com/paper/1908.02486/) (2019)
- [ECO: Efficient Convolutional Network for Online Video Understanding](https://mlsanity.com/paper/1804.09066/) (2018)
- [TEINet: Towards an Efficient Architecture for Video Recognition](https://mlsanity.com/paper/1911.09435/) (2019)
- [Gate-Shift Networks for Video Action Recognition](https://mlsanity.com/paper/1912.00381/) (2019)
- [Video Modeling with Correlation Networks](https://mlsanity.com/paper/1906.03349/) (2019)

## Built on by (most cited first, 4 of 4)

- [Semantic2Graph: Graph-based Multi-modal Feature Fusion for Action Segmentation in Videos](https://mlsanity.com/paper/2209.05653/) (2022)
- [C2C: Component-to-Composition Learning for Zero-Shot Compositional Action Recognition](https://mlsanity.com/paper/2407.06113/) (2024)
- [Rich Action-semantic Consistent Knowledge for Early Action Prediction](https://mlsanity.com/paper/2201.09169/) (2022)
- [G3Ego: Gaze-Guided Graphs for Egocentric Action Understanding](https://mlsanity.com/paper/2608.20157/) (2026)

## Abstract (arXiv)

In the field of action recognition, video clips are always treated as ordered frames for subsequent processing. To achieve spatio-temporal perception, existing approaches propose to embed adjacent temporal interaction in the convolutional layer. The global semantic information can therefore be obtained by stacking multiple local layers hierarchically. However, such global temporal accumulation can only reflect the high-level semantics in deep layers, neglecting the potential low-level holistic clues in shallow layers. In this paper, we first propose to transform a video sequence into a graph to obtain direct long-term dependencies among temporal frames. To preserve sequential information during transformation, we devise a structured graph module (SGM), achieving fine-grained temporal interactions throughout the entire network. In particular, SGM divides the neighbors of each node into several temporal regions so as to extract global structural information with diverse sequential flows. Extensive experiments are performed on standard benchmark datasets, i.e., Something-Something V1 & V2, Diving48, Kinetics-400, UCF101, and HMDB51. The reported performance and analysis demonstrate that SGM can achieve outstanding precision with less computational complexity.
