# Action-Sufficient State Representation Learning for Control with Structural Constraints

arXiv: https://arxiv.org/abs/2110.05721 · HTML: https://mlsanity.com/paper/2110.05721/

## Key facts

- Cited by 31 papers in the map (data through 14 Oct 2026).
- Builds on 32 of its 53 references that are in the map.
- First posted on arXiv 12 Oct 2021.

## Builds on (most cited first, 30 of 32)

- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [The Kinetics Human Action Video Dataset](https://mlsanity.com/paper/1705.06950/) (2017)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [World Models](https://mlsanity.com/paper/1803.10122/) (2018)
- [Learning Latent Dynamics for Planning from Pixels](https://mlsanity.com/paper/1811.04551/) (2018)
- [Mastering Atari with Discrete World Models](https://mlsanity.com/paper/2010.02193/) (2020)
- [CURL: Contrastive Unsupervised Representations for Reinforcement Learning](https://mlsanity.com/paper/2004.04136/) (2020)
- [Model-Based Reinforcement Learning for Atari](https://mlsanity.com/paper/1903.00374/) (2019)
- [Deep Recurrent Q-Learning for Partially Observable MDPs](https://mlsanity.com/paper/1507.06527/) (2015)
- [Learning Invariant Representations for Reinforcement Learning without Reconstruction](https://mlsanity.com/paper/2006.10742/) (2020)
- [The CMA Evolution Strategy: A Tutorial](https://mlsanity.com/paper/1604.00772/) (2016)
- [Embed to Control: A Locally Linear Latent Dynamics Model for Control from Raw Images](https://mlsanity.com/paper/1506.07365/) (2015)
- [Causality for Machine Learning](https://mlsanity.com/paper/1911.10500/) (2019)
- [Stochastic Latent Actor-Critic: Deep Reinforcement Learning with a Latent Variable Model](https://mlsanity.com/paper/1907.00953/) (2019)
- [DeepMDP: Learning Continuous Latent Space Models for Representation Learning](https://mlsanity.com/paper/1906.02736/) (2019)
- [ViZDoom: A Doom-based AI Research Platform for Visual Reinforcement Learning](https://mlsanity.com/paper/1605.02097/) (2016)
- [Deep Kalman Filters](https://mlsanity.com/paper/1511.05121/) (2015)
- [Causal Discovery from Heterogeneous/Nonstationary Data with Independent Changes](https://mlsanity.com/paper/1903.01672/) (2019)
- [Deep Variational Bayes Filters: Unsupervised Learning of State Space Models from Raw Data](https://mlsanity.com/paper/1605.06432/) (2016)
- [Self-Supervised Visual Planning with Temporal Skip Connections](https://mlsanity.com/paper/1710.05268/) (2017)
- [Scalable methods for computing state similarity in deterministic Markov Decision Processes](https://mlsanity.com/paper/1911.09291/) (2019)
- [State Representation Learning for Control: An Overview](https://mlsanity.com/paper/1802.04181/) (2018)
- [The Consciousness Prior](https://mlsanity.com/paper/1709.08568/) (2017)
- [Deep Successor Reinforcement Learning](https://mlsanity.com/paper/1606.02396/) (2016)
- [Learning Actionable Representations with Goal-Conditioned Policies](https://mlsanity.com/paper/1811.07819/) (2018)
- [Temporal Difference Variational Auto-Encoder](https://mlsanity.com/paper/1806.03107/) (2018)
- [Causal Discovery and Forecasting in Nonstationary Environments with State-Space Models](https://mlsanity.com/paper/1905.10857/) (2019)
- [Domain Adaptation as a Problem of Inference on Graphical Models](https://mlsanity.com/paper/2002.03278/) (2020)
- [Learning Causal State Representations of Partially Observable Environments](https://mlsanity.com/paper/1906.10437/) (2019)

## Built on by (most cited first, 30 of 31)

- [A Survey on Causal Reinforcement Learning](https://mlsanity.com/paper/2302.05209/) (2023)
- [MoCoDA: Model-based Counterfactual Data Augmentation](https://mlsanity.com/paper/2210.11287/) (2022)
- [Learning World Models with Identifiable Factorization](https://mlsanity.com/paper/2306.06561/) (2023)
- [Causal Reinforcement Learning: A Survey](https://mlsanity.com/paper/2307.01452/) (2023)
- [Interpretable Reward Redistribution in Reinforcement Learning: A Causal Approach](https://mlsanity.com/paper/2305.18427/) (2023)
- [ACE : Off-Policy Actor-Critic with Causality-Aware Entropy Regularization](https://mlsanity.com/paper/2402.14528/) (2024)
- [Building Minimal and Reusable Causal State Abstractions for Reinforcement Learning](https://mlsanity.com/paper/2401.12497/) (2024)
- [Fine-Grained Causal Dynamics Learning with Quantization for Improving Robustness in Reinforcement Learning](https://mlsanity.com/paper/2406.03234/) (2024)
- [AD3: Implicit Action is the Key for World Models to Distinguish the Diverse Visual Distractors](https://mlsanity.com/paper/2403.09976/) (2024)
- [MACCA: Offline Multi-agent Reinforcement Learning with Causal Credit Assignment](https://mlsanity.com/paper/2312.03644/) (2023)
- [Towards Empowerment Gain through Causal Structure Learning in Model-Based RL](https://mlsanity.com/paper/2502.10077/) (2025)
- [Modeling Unseen Environments with Language-guided Composable Causal Components in Reinforcement Learning](https://mlsanity.com/paper/2505.08361/) (2025)
- [Knowing What Not to Do: Leverage Language Model Insights for Action Space Pruning in Multi-agent Reinforcement Learning](https://mlsanity.com/paper/2405.16854/) (2024)
- [BECAUSE: Bilinear Causal Representation for Generalizable Offline Model-based Reinforcement Learning](https://mlsanity.com/paper/2407.10967/) (2024)
- [Towards Generalizable Reinforcement Learning via Causality-Guided Self-Adaptive Representations](https://mlsanity.com/paper/2407.20651/) (2024)
- [Policy-Guided Causal State Representation for Offline Reinforcement Learning Recommendation](https://mlsanity.com/paper/2502.02327/) (2025)
- [Low-Rank Dynamics-Effective Latent Carriers for Counterfactual Rollout in Learned World Models](https://mlsanity.com/paper/2608.15156/) (2026)
- [Why Online Reinforcement Learning is Causal](https://mlsanity.com/paper/2403.04221/) (2024)
- [On Causally Disentangled State Representation Learning for Reinforcement Learning based Recommender Systems](https://mlsanity.com/paper/2407.13091/) (2024)
- [Boosting Efficiency in Task-Agnostic Exploration through Causal Knowledge](https://mlsanity.com/paper/2407.20506/) (2024)
- [Identifiable Representation and Model Learning for Latent Dynamic Systems](https://mlsanity.com/paper/2410.17882/) (2024)
- [How Well Do Latent World Models Understand Partially Observable Safety Constraints?](https://mlsanity.com/paper/2510.06492/) (2025)
- [Factored Causal Representation Learning for Robust Reward Modeling in RLHF](https://mlsanity.com/paper/2601.21350/) (2026)
- [Action-Sufficient Goal Representations](https://mlsanity.com/paper/2601.22496/) (2026)
- [Disentangled Representations for Causal Cognition](https://mlsanity.com/paper/2407.00744/) (2024)
- [Rethinking State Disentanglement in Causal Reinforcement Learning](https://mlsanity.com/paper/2408.13498/) (2024)
- [Q-function Decomposition with Intervention Semantics with Factored Action Spaces](https://mlsanity.com/paper/2504.21326/) (2025)
- [Observations Meet Actions: Learning Control-Sufficient Representations for Robust Policy Generalization](https://mlsanity.com/paper/2507.19437/) (2025)
- [Learning Causal States Under Partial Observability and Perturbation](https://mlsanity.com/paper/2512.00357/) (2025)
- [What a World Model Represents Is Three Questions](https://mlsanity.com/paper/2607.06640/) (2026)

## Abstract (arXiv)

Perceived signals in real-world scenarios are usually high-dimensional and noisy, and finding and using their representation that contains essential and sufficient information required by downstream decision-making tasks will help improve computational efficiency and generalization ability in the tasks. In this paper, we focus on partially observable environments and propose to learn a minimal set of state representations that capture sufficient information for decision-making, termed textitAction-Sufficient state Representations (ASRs). We build a generative environment model for the structural relationships among variables in the system and present a principled way to characterize ASRs based on structural constraints and the goal of maximizing cumulative reward in policy learning. We then develop a structured sequential Variational Auto-Encoder to estimate the environment model and extract ASRs. Our empirical results on CarRacing and VizDoom demonstrate a clear advantage of learning and using ASRs for policy learning. Moreover, the estimated environment model and ASRs allow learning behaviors from imagined outcomes in the compact latent space to improve sample efficiency.
