# Adversarial Attacks in a Multi-view Setting: An Empirical Study of the Adversarial Patches Inter-view Transferability

arXiv: https://arxiv.org/abs/2110.04887 · HTML: https://mlsanity.com/paper/2110.04887/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 10 of its 15 references that are in the map.
- First posted on arXiv 10 Oct 2021.

## Builds on (most cited first, 10 of 10)

- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Explaining and Harnessing Adversarial Examples](https://mlsanity.com/paper/1412.6572/) (2014)
- [Intriguing properties of neural networks](https://mlsanity.com/paper/1312.6199/) (2013)
- [You Only Look Once: Unified, Real-Time Object Detection](https://mlsanity.com/paper/1506.02640/) (2015)
- [Deep Learning for Generic Object Detection: A Survey](https://mlsanity.com/paper/1809.02165/) (2018)
- [Fooling automated surveillance cameras: adversarial patches to attack person detection](https://mlsanity.com/paper/1904.08653/) (2019)
- [DPatch: An Adversarial Patch Attack on Object Detectors](https://mlsanity.com/paper/1806.02299/) (2018)
- [LaVAN: Localized and Visible Adversarial Noise](https://mlsanity.com/paper/1801.02608/) (2018)
- [Multiview Detection with Feature Perspective Transformation](https://mlsanity.com/paper/2007.07247/) (2020)
- [Semantic Driven Multi-Camera Pedestrian Detection](https://mlsanity.com/paper/1812.10779/) (2018)

## Built on by (most cited first, 3 of 3)

- [Transferable Physical Attack against Object Detection with Separable Attention](https://mlsanity.com/paper/2205.09592/) (2022)
- [Adversarial Attacks and Defenses in Machine Learning-Powered Networks: A Contemporary Survey](https://mlsanity.com/paper/2303.06302/) (2023)
- [Physical Adversarial Examples for Multi-Camera Systems](https://mlsanity.com/paper/2311.08539/) (2023)

## Abstract (arXiv)

While machine learning applications are getting mainstream owing to a demonstrated efficiency in solving complex problems, they suffer from inherent vulnerability to adversarial attacks. Adversarial attacks consist of additive noise to an input which can fool a detector. Recently, successful real-world printable adversarial patches were proven efficient against state-of-the-art neural networks. In the transition from digital noise based attacks to real-world physical attacks, the myriad of factors affecting object detection will also affect adversarial patches. Among these factors, view angle is one of the most influential, yet under-explored. In this paper, we study the effect of view angle on the effectiveness of an adversarial patch. To this aim, we propose the first approach that considers a multi-view context by combining existing adversarial patches with a perspective geometric transformation in order to simulate the effect of view angle changes. Our approach has been evaluated on two datasets: the first dataset which contains most real world constraints of a multi-view context, and the second dataset which empirically isolates the effect of view angle. The experiments show that view angle significantly affects the performance of adversarial patches, where in some cases the patch loses most of its effectiveness. We believe that these results motivate taking into account the effect of view angles in future adversarial attacks, and open up new opportunities for adversarial defenses.
