# Human in the Loop for Machine Creativity

arXiv: https://arxiv.org/abs/2110.03569 · HTML: https://mlsanity.com/paper/2110.03569/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 6 of its 23 references that are in the map.
- First posted on arXiv 7 Oct 2021.

## Builds on (most cited first, 6 of 6)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Zero-Shot Text-to-Image Generation](https://mlsanity.com/paper/2102.12092/) (2021)
- [Conditional Generative Adversarial Nets](https://mlsanity.com/paper/1411.1784/) (2014)
- [A Neural Algorithm of Artistic Style](https://mlsanity.com/paper/1508.06576/) (2015)
- [CAN: Creative Adversarial Networks, Generating "Art" by Learning About Styles and Deviating from Style Norms](https://mlsanity.com/paper/1706.07068/) (2017)

## Built on by (most cited first, 4 of 4)

- [Divergent Creativity in Humans and Large Language Models](https://mlsanity.com/paper/2405.13012/) (2024)
- [CLIP-CLOP: CLIP-Guided Collage and Photomontage](https://mlsanity.com/paper/2205.03146/) (2022)
- [Unboxing the Black Box: Mechanistic Interpretability for Algorithmic Understanding of Neural Networks](https://mlsanity.com/paper/2511.19265/) (2025)
- [Harmonizing Human Insights and AI Precision: Hand in Hand for Advancing Knowledge Graph Task](https://mlsanity.com/paper/2405.09477/) (2024)

## Abstract (arXiv)

Artificial intelligence (AI) is increasingly utilized in synthesizing visuals, texts, and audio. These AI-based works, often derived from neural networks, are entering the mainstream market, as digital paintings, songs, books, and others. We conceptualize both existing and future human-in-the-loop (HITL) approaches for creative applications and to develop more expressive, nuanced, and multimodal models. Particularly, how can our expertise as curators and collaborators be encoded in AI models in an interactive manner? We examine and speculate on long term implications for models, interfaces, and machine creativity. Our selection, creation, and interpretation of AI art inherently contain our emotional responses, cultures, and contexts. Therefore, the proposed HITL may help algorithms to learn creative processes that are much harder to codify or quantify. We envision multimodal HITL processes, where texts, visuals, sounds, and other information are coupled together, with automated analysis of humans and environments. Overall, these HITL approaches will increase interaction between human and AI, and thus help the future AI systems to better understand our own creative and emotional processes.
