# Weakly Supervised Human-Object Interaction Detection in Video via Contrastive Spatiotemporal Regions

arXiv: https://arxiv.org/abs/2110.03562 · HTML: https://mlsanity.com/paper/2110.03562/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Builds on 42 of its 60 references that are in the map.
- First posted on arXiv 7 Oct 2021.

## Builds on (most cited first, 30 of 42)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [A Simple Framework for Contrastive Learning of Visual Representations](https://mlsanity.com/paper/2002.05709/) (2020)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Efficient Estimation of Word Representations in Vector Space](https://mlsanity.com/paper/1301.3781/) (2013)
- [Scaling Up Visual and Vision-Language Representation Learning With Noisy Text Supervision](https://mlsanity.com/paper/2102.05918/) (2021)
- [Learning deep representations by mutual information estimation and maximization](https://mlsanity.com/paper/1808.06670/) (2018)
- [HowTo100M: Learning a Text-Video Embedding by Watching Hundred Million Narrated Video Clips](https://mlsanity.com/paper/1906.03327/) (2019)
- [Scaling Egocentric Vision: The EPIC-KITCHENS Dataset](https://mlsanity.com/paper/1804.02748/) (2018)
- [Dense-Captioning Events in Videos](https://mlsanity.com/paper/1705.00754/) (2017)
- [Data-Efficient Image Recognition with Contrastive Predictive Coding](https://mlsanity.com/paper/1905.09272/) (2019)
- [Localizing Moments in Video with Natural Language](https://mlsanity.com/paper/1708.01641/) (2017)
- [Towards Automatic Learning of Procedures from Web Instructional Videos](https://mlsanity.com/paper/1703.09788/) (2017)
- [TALL: Temporal Activity Localization via Language Query](https://mlsanity.com/paper/1705.02101/) (2017)
- [DensePose: Dense Human Pose Estimation In The Wild](https://mlsanity.com/paper/1802.00434/) (2018)
- [End-to-End Learning of Visual Representations from Uncurated Instructional Videos](https://mlsanity.com/paper/1912.06430/) (2019)
- [MovieQA: Understanding Stories in Movies through Question-Answering](https://mlsanity.com/paper/1512.02902/) (2015)
- [Learning to Detect Human-Object Interactions](https://mlsanity.com/paper/1702.05448/) (2017)
- [Moments in Time Dataset: one million videos for event understanding](https://mlsanity.com/paper/1801.03150/) (2018)
- [Detecting and Recognizing Human-Object Interactions](https://mlsanity.com/paper/1704.07333/) (2017)
- [A Dataset for Movie Description](https://mlsanity.com/paper/1501.02530/) (2015)
- [Visual Semantic Role Labeling](https://mlsanity.com/paper/1505.04474/) (2015)
- [Learning Human-Object Interactions by Graph Parsing Neural Networks](https://mlsanity.com/paper/1808.07962/) (2018)
- [Visual Compositional Learning for Human-Object Interaction Detection](https://mlsanity.com/paper/2007.12407/) (2020)
- [Detecting Visual Relationships with Deep Relational Networks](https://mlsanity.com/paper/1704.03114/) (2017)
- [Pose-aware Multi-level Feature Network for Human Object Interaction Detection](https://mlsanity.com/paper/1909.08453/) (2019)
- [Visual Relationship Detection with Internal and External Linguistic Knowledge Distillation](https://mlsanity.com/paper/1707.09423/) (2017)
- [Deep Contextual Attention for Human-Object Interaction Detection](https://mlsanity.com/paper/1910.07721/) (2019)
- [From Lifestyle Vlogs to Everyday Interactions](https://mlsanity.com/paper/1712.02310/) (2017)

## Built on by (most cited first, 8 of 8)

- [Interaction Region Visual Transformer for Egocentric Action Anticipation](https://mlsanity.com/paper/2211.14154/) (2022)
- [Helping Hands: An Object-Aware Ego-Centric Video Recognition Model](https://mlsanity.com/paper/2308.07918/) (2023)
- [HOIGen-1M: A Large-scale Dataset for Human-Object Interaction Video Generation](https://mlsanity.com/paper/2503.23715/) (2025)
- [What, when, and where? -- Self-Supervised Spatio-Temporal Grounding in Untrimmed Multi-Action Videos from Narrated Instructions](https://mlsanity.com/paper/2303.16990/) (2023)
- [MATRIX: Mask Track Alignment for Interaction-aware Video Generation](https://mlsanity.com/paper/2510.07310/) (2025)
- [Geometric Visual Fusion Graph Neural Networks for Multi-Person Human-Object Interaction Recognition in Videos](https://mlsanity.com/paper/2506.03440/) (2025)
- [Modelling Spatio-Temporal Interactions For Compositional Action Recognition](https://mlsanity.com/paper/2305.02673/) (2023)
- [VideoGEM: Training-free Action Grounding in Videos](https://mlsanity.com/paper/2503.20348/) (2025)

## Abstract (arXiv)

We introduce the task of weakly supervised learning for detecting human and object interactions in videos. Our task poses unique challenges as a system does not know what types of human-object interactions are present in a video or the actual spatiotemporal location of the human and the object. To address these challenges, we introduce a contrastive weakly supervised training loss that aims to jointly associate spatiotemporal regions in a video with an action and object vocabulary and encourage temporal continuity of the visual appearance of moving objects as a form of self-supervision. To train our model, we introduce a dataset comprising over 6.5k videos with human-object interaction annotations that have been semi-automatically curated from sentence captions associated with the videos. We demonstrate improved performance over weakly supervised baselines adapted to our task on our video dataset.
