# Uncertainty-Based Offline Reinforcement Learning with Diversified Q-Ensemble

arXiv: https://arxiv.org/abs/2110.01548 · HTML: https://mlsanity.com/paper/2110.01548/

## Key facts

- Cited by 302 papers in the map (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 20 of its 32 references that are in the map.
- First posted on arXiv 4 Oct 2021.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 20 of 20)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [Behavior Regularized Offline Reinforcement Learning](https://mlsanity.com/paper/1911.11361/) (2019)
- [MOPO: Model-based Offline Policy Optimization](https://mlsanity.com/paper/2005.13239/) (2020)
- [MOReL : Model-Based Offline Reinforcement Learning](https://mlsanity.com/paper/2005.05951/) (2020)
- [Deep Exploration via Bootstrapped DQN](https://mlsanity.com/paper/1602.04621/) (2016)
- [Randomized Prior Functions for Deep Reinforcement Learning](https://mlsanity.com/paper/1806.03335/) (2018)
- [SUNRISE: A Simple Unified Framework for Ensemble Learning in Deep Reinforcement Learning](https://mlsanity.com/paper/2007.04938/) (2020)
- [Uncertainty Weighted Actor-Critic for Offline Reinforcement Learning](https://mlsanity.com/paper/2105.08140/) (2021)
- [Maxmin Q-learning: Controlling the Estimation Bias of Q-learning](https://mlsanity.com/paper/2002.06487/) (2020)
- [Better Exploration with Optimistic Actor-Critic](https://mlsanity.com/paper/1910.12807/) (2019)
- [Estimating Risk and Uncertainty in Deep Reinforcement Learning](https://mlsanity.com/paper/1905.09638/) (2019)
- [Generative Adversarial User Model for Reinforcement Learning Based Recommendation System](https://mlsanity.com/paper/1812.10613/) (2018)
- [Selective Dyna-style Planning Under Limited Model Capacity](https://mlsanity.com/paper/2007.02418/) (2020)

## Built on by (most cited first, 30 of 302)

- [Rewarded soups: towards Pareto-optimal alignment by interpolating weights fine-tuned on diverse rewards](https://mlsanity.com/paper/2306.04488/) (2023)
- [Flow Q-Learning](https://mlsanity.com/paper/2502.02538/) (2025)
- [HIQL: Offline Goal-Conditioned RL with Latent States as Actions](https://mlsanity.com/paper/2307.11949/) (2023)
- [Revisiting the Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2305.09836/) (2023)
- [Pessimistic Bootstrapping for Uncertainty-Driven Offline Reinforcement Learning](https://mlsanity.com/paper/2202.11566/) (2022)
- [CORL: Research-oriented Deep Offline Reinforcement Learning Library](https://mlsanity.com/paper/2210.07105/) (2022)
- [Extreme Q-Learning: MaxEnt RL without Entropy](https://mlsanity.com/paper/2301.02328/) (2023)
- [Offline RL with No OOD Actions: In-Sample Learning via Implicit Value Regularization](https://mlsanity.com/paper/2303.15810/) (2023)
- [RAMBO-RL: Robust Adversarial Model-Based Offline Reinforcement Learning](https://mlsanity.com/paper/2204.12581/) (2022)
- [Synthetic Experience Replay](https://mlsanity.com/paper/2303.06614/) (2023)
- [Is Value Learning Really the Main Bottleneck in Offline RL?](https://mlsanity.com/paper/2406.09329/) (2024)
- [RORL: Robust Offline Reinforcement Learning via Conservative Smoothing](https://mlsanity.com/paper/2206.02829/) (2022)
- [Why So Pessimistic? Estimating Uncertainties for Offline RL through Ensembles, and Why Their Independence Matters](https://mlsanity.com/paper/2205.13703/) (2022)
- [Uncertainty-aware Reward Model: Teaching Reward Models to Know What is Unknown](https://mlsanity.com/paper/2410.00847/) (2024)
- [A Policy-Guided Imitation Approach for Offline Reinforcement Learning](https://mlsanity.com/paper/2210.08323/) (2022)
- [Diffusion Guidance Is a Controllable Policy Improvement Operator](https://mlsanity.com/paper/2505.23458/) (2025)
- [Horizon Reduction Makes RL Scalable](https://mlsanity.com/paper/2506.04168/) (2025)
- [Anti-Exploration by Random Network Distillation](https://mlsanity.com/paper/2301.13616/) (2023)
- [Behavior Proximal Policy Optimization](https://mlsanity.com/paper/2302.11312/) (2023)
- [Diffusion-DICE: In-Sample Diffusion Guidance for Offline Reinforcement Learning](https://mlsanity.com/paper/2407.20109/) (2024)
- [Policy-Guided Diffusion](https://mlsanity.com/paper/2404.06356/) (2024)
- [A Review of Uncertainty for Deep Reinforcement Learning](https://mlsanity.com/paper/2208.09052/) (2022)
- [Counterfactual Conservative Q Learning for Offline Multi-agent Reinforcement Learning](https://mlsanity.com/paper/2309.12696/) (2023)
- [Direct Preference-based Policy Optimization without Reward Modeling](https://mlsanity.com/paper/2301.12842/) (2023)
- [What is Essential for Unseen Goal Generalization of Offline Goal-conditioned RL?](https://mlsanity.com/paper/2305.18882/) (2023)
- [Policy Regularization with Dataset Constraint for Offline Reinforcement Learning](https://mlsanity.com/paper/2306.06569/) (2023)
- [Exploration and Anti-Exploration with Distributional Random Network Distillation](https://mlsanity.com/paper/2401.09750/) (2024)
- [Diffusion Actor-Critic: Formulating Constrained Policy Iteration as Diffusion Noise Regression for Offline Reinforcement Learning](https://mlsanity.com/paper/2405.20555/) (2024)
- [Distributionally Robust Offline Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/2209.06620/) (2022)
- [When Data Geometry Meets Deep Function: Generalizing Offline Reinforcement Learning](https://mlsanity.com/paper/2205.11027/) (2022)

## Abstract (arXiv)

Offline reinforcement learning (offline RL), which aims to find an optimal policy from a previously collected static dataset, bears algorithmic difficulties due to function approximation errors from out-of-distribution (OOD) data points. To this end, offline RL algorithms adopt either a constraint or a penalty term that explicitly guides the policy to stay close to the given dataset. However, prior methods typically require accurate estimation of the behavior policy or sampling from OOD data points, which themselves can be a non-trivial problem. Moreover, these methods under-utilize the generalization ability of deep neural networks and often fall into suboptimal solutions too close to the given dataset. In this work, we propose an uncertainty-based offline RL method that takes into account the confidence of the Q-value prediction and does not require any estimation or sampling of the data distribution. We show that the clipped Q-learning, a technique widely used in online RL, can be leveraged to successfully penalize OOD data points with high prediction uncertainties. Surprisingly, we find that it is possible to substantially outperform existing offline RL methods on various tasks by simply increasing the number of Q-networks along with the clipped Q-learning. Based on this observation, we propose an ensemble-diversified actor-critic algorithm that reduces the number of required ensemble networks down to a tenth compared to the naive ensemble while achieving state-of-the-art performance on most of the D4RL benchmarks considered.
