# TEACh: Task-driven Embodied Agents that Chat

arXiv: https://arxiv.org/abs/2110.00534 · HTML: https://mlsanity.com/paper/2110.00534/

## Key facts

- Cited by 197 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 49 references that are in the map.
- First posted on arXiv 1 Oct 2021.

## Builds on (most cited first, 26 of 26)

- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environments](https://mlsanity.com/paper/1711.07280/) (2017)
- [AI2-THOR: An Interactive 3D Environment for Visual AI](https://mlsanity.com/paper/1712.05474/) (2017)
- [ALFRED: A Benchmark for Interpreting Grounded Instructions for Everyday Tasks](https://mlsanity.com/paper/1912.01734/) (2019)
- [VirtualHome: Simulating Household Activities via Programs](https://mlsanity.com/paper/1806.07011/) (2018)
- [Speaker-Follower Models for Vision-and-Language Navigation](https://mlsanity.com/paper/1806.02724/) (2018)
- [Vision-and-Dialog Navigation](https://mlsanity.com/paper/1907.04957/) (2019)
- [Experience Grounds Language](https://mlsanity.com/paper/2004.10151/) (2020)
- [Touchdown: Natural Language Navigation and Spatial Reasoning in Visual Street Environments](https://mlsanity.com/paper/1811.12354/) (2018)
- [Episodic Transformer for Vision-and-Language Navigation](https://mlsanity.com/paper/2105.06453/) (2021)
- [Mapping Instructions to Actions in 3D Environments with Visual Goal Prediction](https://mlsanity.com/paper/1809.00786/) (2018)
- [Help, Anna! Visual Navigation with Natural Multimodal Assistance via Retrospective Curiosity-Encouraging Imitation Learning](https://mlsanity.com/paper/1909.01871/) (2019)
- [A Persistent Spatial Semantic Representation for High-level Natural Language Instruction Execution](https://mlsanity.com/paper/2107.05612/) (2021)
- [Executing Instructions in Situated Collaborative Interactions](https://mlsanity.com/paper/1910.03655/) (2019)
- [Embodied BERT: A Transformer Model for Embodied, Language-guided Visual Task Completion](https://mlsanity.com/paper/2108.04927/) (2021)
- [Just Ask:An Interactive Learning Framework for Vision and Language Navigation](https://mlsanity.com/paper/1912.00915/) (2019)
- [Hierarchical Task Learning from Language Instructions with Unified Transformers and Self-Monitoring](https://mlsanity.com/paper/2106.03427/) (2021)
- [Listen, Attend, and Walk: Neural Mapping of Navigational Instructions to Action Sequences](https://mlsanity.com/paper/1506.04089/) (2015)
- [BabyWalk: Going Farther in Vision-and-Language Navigation by Taking Baby Steps](https://mlsanity.com/paper/2005.04625/) (2020)
- [Mapping Navigation Instructions to Continuous Control Actions with Position-Visitation Prediction](https://mlsanity.com/paper/1811.04179/) (2018)
- [RMM: A Recursive Mental Model for Dialog Navigation](https://mlsanity.com/paper/2005.00728/) (2020)
- [Shifting the Baseline: Single Modality Performance on Visual Navigation & QA](https://mlsanity.com/paper/1811.00613/) (2018)
- [The MineRL BASALT Competition on Learning from Human Feedback](https://mlsanity.com/paper/2107.01969/) (2021)
- [Learning Interpretable Spatial Operations in a Rich 3D Blocks World](https://mlsanity.com/paper/1712.03463/) (2017)
- [ArraMon: A Joint Navigation-Assembly Instruction Interpretation Task in Dynamic Environments](https://mlsanity.com/paper/2011.07660/) (2020)
- [VISITRON: Visual Semantics-Aligned Interactively Trained Object-Navigator](https://mlsanity.com/paper/2105.11589/) (2021)

## Built on by (most cited first, 30 of 197)

- [Cognitive Architectures for Language Agents](https://mlsanity.com/paper/2309.02427/) (2023)
- [ProcTHOR: Large-Scale Embodied AI Using Procedural Generation](https://mlsanity.com/paper/2206.06994/) (2022)
- [SOTOPIA: Interactive Evaluation for Social Intelligence in Language Agents](https://mlsanity.com/paper/2310.11667/) (2023)
- [Robots That Ask For Help: Uncertainty Alignment for Large Language Model Planners](https://mlsanity.com/paper/2307.01928/) (2023)
- [Building Cooperative Embodied Agents Modularly with Large Language Models](https://mlsanity.com/paper/2307.02485/) (2023)
- [Habitat 3.0: A Co-Habitat for Humans, Avatars and Robots](https://mlsanity.com/paper/2310.13724/) (2023)
- [3D-VisTA: Pre-trained Transformer for 3D Vision and Text Alignment](https://mlsanity.com/paper/2308.04352/) (2023)
- [HoloAssist: an Egocentric Human Interaction Dataset for Interactive AI Assistants in the Real World](https://mlsanity.com/paper/2309.17024/) (2023)
- [Vision-and-Language Navigation: A Survey of Tasks, Methods, and Future Directions](https://mlsanity.com/paper/2203.12667/) (2022)
- [Habitat-Web: Learning Embodied Object-Search Strategies from Human Demonstrations at Scale](https://mlsanity.com/paper/2204.03514/) (2022)
- [Scaling Data Generation in Vision-and-Language Navigation](https://mlsanity.com/paper/2307.15644/) (2023)
- [EgoTaskQA: Understanding Human Tasks in Egocentric Videos](https://mlsanity.com/paper/2210.03929/) (2022)
- [Discuss Before Moving: Visual Language Navigation via Multi-expert Discussions](https://mlsanity.com/paper/2309.11382/) (2023)
- [EmbSpatial-Bench: Benchmarking Spatial Understanding for Embodied Tasks with Large Vision-Language Models](https://mlsanity.com/paper/2406.05756/) (2024)
- [HomeRobot: Open-Vocabulary Mobile Manipulation](https://mlsanity.com/paper/2306.11565/) (2023)
- [MindAgent: Emergent Gaming Interaction](https://mlsanity.com/paper/2309.09971/) (2023)
- [Vision-and-Language Navigation Today and Tomorrow: A Survey in the Era of Foundation Models](https://mlsanity.com/paper/2407.07035/) (2024)
- [PanoGen: Text-Conditioned Panoramic Environment Generation for Vision-and-Language Navigation](https://mlsanity.com/paper/2305.19195/) (2023)
- [Unifying 3D Vision-Language Understanding via Promptable Queries](https://mlsanity.com/paper/2405.11442/) (2024)
- [ARNOLD: A Benchmark for Language-Grounded Task Learning With Continuous States in Realistic 3D Scenes](https://mlsanity.com/paper/2304.04321/) (2023)
- [Learning to Model the World with Language](https://mlsanity.com/paper/2308.01399/) (2023)
- [DialFRED: Dialogue-Enabled Agents for Embodied Instruction Following](https://mlsanity.com/paper/2202.13330/) (2022)
- [Housekeep: Tidying Virtual Households using Commonsense Reasoning](https://mlsanity.com/paper/2205.10712/) (2022)
- [CLIP-Nav: Using CLIP for Zero-Shot Vision-and-Language Navigation](https://mlsanity.com/paper/2211.16649/) (2022)
- [Move to Understand a 3D Scene: Bridging Visual Grounding and Exploration for Efficient and Versatile Embodied Navigation](https://mlsanity.com/paper/2507.04047/) (2025)
- [Learning from Unlabeled 3D Environments for Vision-and-Language Navigation](https://mlsanity.com/paper/2208.11781/) (2022)
- [Aerial Vision-and-Dialog Navigation](https://mlsanity.com/paper/2205.12219/) (2022)
- [COMBO: Compositional World Models for Embodied Multi-Agent Cooperation](https://mlsanity.com/paper/2404.10775/) (2024)
- [Retrospectives on the Embodied AI Workshop](https://mlsanity.com/paper/2210.06849/) (2022)
- [Learning Navigational Visual Representations with Semantic Map Supervision](https://mlsanity.com/paper/2307.12335/) (2023)

## Abstract (arXiv)

Robots operating in human spaces must be able to engage in natural language interaction with people, both understanding and executing instructions, and using conversation to resolve ambiguity and recover from mistakes. To study this, we introduce TEACh, a dataset of over 3,000 human--human, interactive dialogues to complete household tasks in simulation. A Commander with access to oracle information about a task communicates in natural language with a Follower. The Follower navigates through and interacts with the environment to complete tasks varying in complexity from "Make Coffee" to "Prepare Breakfast", asking questions and getting additional information from the Commander. We propose three benchmarks using TEACh to study embodied intelligence challenges, and we evaluate initial models' abilities in dialogue understanding, language grounding, and task execution.
