# Understanding Egocentric Hand-Object Interactions from Hand Pose Estimation

arXiv: https://arxiv.org/abs/2109.14657 · HTML: https://mlsanity.com/paper/2109.14657/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 15 of its 34 references that are in the map.
- First posted on arXiv 29 Sep 2021.

## Builds on (most cited first, 15 of 15)

- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Scaling Egocentric Vision: The EPIC-KITCHENS Dataset](https://mlsanity.com/paper/1804.02748/) (2018)
- [Simple Baselines for Human Pose Estimation and Tracking](https://mlsanity.com/paper/1804.06208/) (2018)
- [Learning joint reconstruction of hands and manipulated objects](https://mlsanity.com/paper/1904.05767/) (2019)
- [Understanding Human Hands in Contact at Internet Scale](https://mlsanity.com/paper/2006.06669/) (2020)
- [FreiHAND: A Dataset for Markerless Capture of Hand Pose and Shape from Single RGB Images](https://mlsanity.com/paper/1909.04349/) (2019)
- [Learning to Estimate 3D Hand Pose from Single RGB Images](https://mlsanity.com/paper/1705.01389/) (2017)
- [Hand Keypoint Detection in Single Images using Multiview Bootstrapping](https://mlsanity.com/paper/1704.07809/) (2017)
- [First-Person Hand Action Benchmark with RGB-D Videos and 3D Hand Pose Annotations](https://mlsanity.com/paper/1704.02463/) (2017)
- [3D Hand Shape and Pose Estimation from a Single RGB Image](https://mlsanity.com/paper/1903.00812/) (2019)
- [GANerated Hands for Real-time 3D Hand Tracking from Monocular RGB](https://mlsanity.com/paper/1712.01057/) (2017)
- [Weakly-Supervised Mesh-Convolutional Hand Reconstruction in the Wild](https://mlsanity.com/paper/2004.01946/) (2020)
- [H+O: Unified Egocentric Recognition of 3D Hand-Object Poses and Interactions](https://mlsanity.com/paper/1904.05349/) (2019)
- [Real-time Hand Tracking under Occlusion from an Egocentric RGB-D Sensor](https://mlsanity.com/paper/1704.02201/) (2017)
- [Two-hand Global 3D Pose Estimation Using Monocular RGB](https://mlsanity.com/paper/2006.01320/) (2020)

## Built on by (most cited first, 5 of 5)

- [An Outlook into the Future of Egocentric Vision](https://mlsanity.com/paper/2308.07123/) (2023)
- [E2(GO)MOTION: Motion Augmented Event Stream for Egocentric Action Recognition](https://mlsanity.com/paper/2112.03596/) (2021)
- [Domain Adaptive Hand Keypoint and Pixel Localization in the Wild](https://mlsanity.com/paper/2203.08344/) (2022)
- [Egocentric Human-Object Interaction Detection Exploiting Synthetic Data](https://mlsanity.com/paper/2204.07061/) (2022)
- [Benchmarking 2D Egocentric Hand Pose Datasets](https://mlsanity.com/paper/2409.07337/) (2024)

## Abstract (arXiv)

In this paper, we address the problem of estimating the hand pose from the egocentric view when the hand is interacting with objects. Specifically, we propose a method to label a dataset Ego-Siam which contains the egocentric images pair-wisely. We also use the collected pairwise data to train our encoder-decoder style network which has been proven efficient in. This could bring extra training efficiency and testing accuracy. Our network is lightweight and can be performed with over 30 FPS with an outdated GPU. We demonstrate that our method outperforms Mueller et al. which is the state of the art work dealing with egocentric hand-object interaction problems on the GANerated dataset. To show the ability to preserve the semantic information of our method, we also report the performance of grasp type classification on GUN-71 dataset and outperforms the benchmark by only using the predicted 3-d hand pose.
