# Learning Perceptual Locomotion on Uneven Terrains using Sparse Visual Observations

arXiv: https://arxiv.org/abs/2109.14026 · HTML: https://mlsanity.com/paper/2109.14026/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 14 of its 30 references that are in the map.
- First posted on arXiv 28 Sep 2021.

## Builds on (most cited first, 14 of 14)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Learning Quadrupedal Locomotion over Challenging Terrain](https://mlsanity.com/paper/2010.11251/) (2020)
- [RMA: Rapid Motor Adaptation for Legged Robots](https://mlsanity.com/paper/2107.04034/) (2021)
- [Learning agile and dynamic motor skills for legged robots](https://mlsanity.com/paper/1901.08652/) (2019)
- [Learning Agile Robotic Locomotion Skills by Imitating Animals](https://mlsanity.com/paper/2004.00784/) (2020)
- [Learning to Walk via Deep Reinforcement Learning](https://mlsanity.com/paper/1812.11103/) (2018)
- [Multi-expert learning of adaptive legged locomotion](https://mlsanity.com/paper/2012.05810/) (2020)
- [DeepGait: Planning and Control of Quadrupedal Gaits using Deep Reinforcement Learning](https://mlsanity.com/paper/1909.08399/) (2019)
- [Imitation Learning from MPC for Quadrupedal Multi-Gait Control](https://mlsanity.com/paper/2103.14331/) (2021)
- [Iterative Reinforcement Learning Based Design of Dynamic Locomotion Skills for Cassie](https://mlsanity.com/paper/1903.09537/) (2019)
- [Skeletal Feature Compensation for Imitation Learning with Embodiment Mismatch](https://mlsanity.com/paper/2104.07810/) (2021)
- [Model Predictive Control with Environment Adaptation for Legged Locomotion](https://mlsanity.com/paper/2105.05998/) (2021)
- [Deep Visual Perception for Dynamic Walking on Discrete Terrain](https://mlsanity.com/paper/1712.00916/) (2017)
- [Stance Control Inspired by Cerebellum Stabilizes Reflex-Based Locomotion on HyQ Robot](https://mlsanity.com/paper/2003.09327/) (2020)

## Built on by (most cited first, 5 of 5)

- [Agile But Safe: Learning Collision-Free High-Speed Legged Locomotion](https://mlsanity.com/paper/2401.17583/) (2024)
- [Distilling Reinforcement Learning Policies for Interpretable Robot Locomotion: Gradient Boosting Machines and Symbolic Regression](https://mlsanity.com/paper/2403.14328/) (2024)
- [Generating a Terrain-Robustness Benchmark for Legged Locomotion: A Prototype via Terrain Authoring and Active Learning](https://mlsanity.com/paper/2208.07681/) (2022)
- [Learning Terrain-Specialized Policies for Adaptive Locomotion in Challenging Environments](https://mlsanity.com/paper/2509.20635/) (2025)
- [Learning Terrain Aware Bipedal Locomotion via Reduced Dimensional Perceptual Representations](https://mlsanity.com/paper/2512.12993/) (2025)

## Abstract (arXiv)

To proactively navigate and traverse various terrains, active use of visual perception becomes indispensable. We aim to investigate the feasibility and performance of using sparse visual observations to achieve perceptual locomotion over a range of common terrains (steps, ramps, gaps, and stairs) in human-centered environments. We formulate a selection of sparse visual inputs suitable for locomotion over the terrains of interest, and propose a learning framework to integrate exteroceptive and proprioceptive states. We specifically design the state observations and a training curriculum to learn feedback control policies effectively over a range of different terrains. We extensively validate and benchmark the learned policy in various tasks: omnidirectional walking on flat ground, and forward locomotion over various obstacles, showing high success rate of traversability. Furthermore, we study exteroceptive ablations and evaluate policy generalization by adding various levels of noise and testing on new unseen terrains. We demonstrate the capabilities of autonomous perceptual locomotion that can be achieved by only using sparse visual observations from direct depth measurements, which are easily available from a Lidar or RGB-D sensor, showing robust ascent and descent over high stairs of 20 cm height, i.e., 50% leg length, and robustness against noise and unseen terrains.
