# NudgeSeg: Zero-Shot Object Segmentation by Repeated Physical Interaction

arXiv: https://arxiv.org/abs/2109.13859 · HTML: https://mlsanity.com/paper/2109.13859/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 15 of its 31 references that are in the map.
- First posted on arXiv 22 Sep 2021.

## Builds on (most cited first, 15 of 15)

- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [Fully Convolutional Networks for Semantic Segmentation](https://mlsanity.com/paper/1411.4038/) (2014)
- [Continual Lifelong Learning with Neural Networks: A Review](https://mlsanity.com/paper/1802.07569/) (2018)
- [PWC-Net: CNNs for Optical Flow Using Pyramid, Warping, and Cost Volume](https://mlsanity.com/paper/1709.02371/) (2017)
- [PointRend: Image Segmentation as Rendering](https://mlsanity.com/paper/1912.08193/) (2019)
- [Learning to Poke by Poking: Experiential Learning of Intuitive Physics](https://mlsanity.com/paper/1606.07419/) (2016)
- [TensorMask: A Foundation for Dense Object Segmentation](https://mlsanity.com/paper/1903.12174/) (2019)
- [Revisiting Active Perception](https://mlsanity.com/paper/1603.02729/) (2016)
- [Interactive Perception: Leveraging Action in Perception and Perception in Action](https://mlsanity.com/paper/1604.03670/) (2016)
- [Event-Based Motion Segmentation by Motion Compensation](https://mlsanity.com/paper/1904.01293/) (2019)
- [Lightweight Probabilistic Deep Networks](https://mlsanity.com/paper/1805.11327/) (2018)
- [It's Moving! A Probabilistic Model for Causal Motion Segmentation in Moving Camera Videos](https://mlsanity.com/paper/1604.00136/) (2016)
- [Optical Flow in Mostly Rigid Scenes](https://mlsanity.com/paper/1705.01352/) (2017)
- [Learning Instance Segmentation by Interaction](https://mlsanity.com/paper/1806.08354/) (2018)

## Built on by (most cited first, 5 of 5)

- [Smart Explorer: Recognizing Objects in Dense Clutter via Interactive Exploration](https://mlsanity.com/paper/2208.03496/) (2022)
- [WorldGen: A Large Scale Generative Simulator](https://mlsanity.com/paper/2210.00715/) (2022)
- [Real-time Mapping of Physical Scene Properties with an Autonomous Robot Experimenter](https://mlsanity.com/paper/2210.17325/) (2022)
- [Automatically Prepare Training Data for YOLO Using Robotic In-Hand Observation and Synthesis](https://mlsanity.com/paper/2301.01441/) (2023)
- [MinNav: Minimalist Navigation Using Optical Flow For Active Tiny Aerial Robots](https://mlsanity.com/paper/2606.07813/) (2026)

## Abstract (arXiv)

Recent advances in object segmentation have demonstrated that deep neural networks excel at object segmentation for specific classes in color and depth images. However, their performance is dictated by the number of classes and objects used for training, thereby hindering generalization to never seen objects or zero-shot samples. To exacerbate the problem further, object segmentation using image frames rely on recognition and pattern matching cues. Instead, we utilize the 'active' nature of a robot and their ability to 'interact' with the environment to induce additional geometric constraints for segmenting zero-shot samples. In this paper, we present the first framework to segment unknown objects in a cluttered scene by repeatedly 'nudging' at the objects and moving them to obtain additional motion cues at every step using only a monochrome monocular camera. We call our framework NudgeSeg. These motion cues are used to refine the segmentation masks. We successfully test our approach to segment novel objects in various cluttered scenes and provide an extensive study with image and motion segmentation methods. We show an impressive average detection rate of over 86% on zero-shot objects.
