# Making Curiosity Explicit in Vision-based RL

arXiv: https://arxiv.org/abs/2109.13588 · HTML: https://mlsanity.com/paper/2109.13588/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 19 of its 27 references that are in the map.
- First posted on arXiv 28 Sep 2021.

## Builds on (most cited first, 19 of 19)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [World Models](https://mlsanity.com/paper/1803.10122/) (2018)
- [Unsupervised Learning of Visual Representations by Solving Jigsaw Puzzles](https://mlsanity.com/paper/1603.09246/) (2016)
- [Learning Latent Dynamics for Planning from Pixels](https://mlsanity.com/paper/1811.04551/) (2018)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [CURL: Contrastive Unsupervised Representations for Reinforcement Learning](https://mlsanity.com/paper/2004.04136/) (2020)
- [Unifying Count-Based Exploration and Intrinsic Motivation](https://mlsanity.com/paper/1606.01868/) (2016)
- [Deep Exploration via Bootstrapped DQN](https://mlsanity.com/paper/1602.04621/) (2016)
- [Improving Sample Efficiency in Model-Free Reinforcement Learning from Images](https://mlsanity.com/paper/1910.01741/) (2019)
- [Decoupling Representation Learning from Reinforcement Learning](https://mlsanity.com/paper/2009.08319/) (2020)
- [Count-Based Exploration with Neural Density Models](https://mlsanity.com/paper/1703.01310/) (2017)
- [Making Sense of Vision and Touch: Self-Supervised Learning of Multimodal Representations for Contact-Rich Tasks](https://mlsanity.com/paper/1810.10191/) (2018)
- [DARLA: Improving Zero-Shot Transfer in Reinforcement Learning](https://mlsanity.com/paper/1707.08475/) (2017)
- [State Entropy Maximization with Random Encoders for Efficient Exploration](https://mlsanity.com/paper/2102.09430/) (2021)
- [Learning Precise 3D Manipulation from Multiple Uncalibrated Cameras](https://mlsanity.com/paper/2002.09107/) (2020)
- [Learning and Generalisation of Primitives Skills Towards Robust Dual-arm Manipulation](https://mlsanity.com/paper/1904.01568/) (2019)

## Built on by (most cited first, 2 of 2)

- [Seeking Visual Discomfort: Curiosity-driven Representations for Reinforcement Learning](https://mlsanity.com/paper/2110.00784/) (2021)
- [Dual-Arm Adversarial Robot Learning](https://mlsanity.com/paper/2110.08066/) (2021)

## Abstract (arXiv)

Vision-based reinforcement learning (RL) is a promising technique to solve control tasks involving images as the main observation. State-of-the-art RL algorithms still struggle in terms of sample efficiency, especially when using image observations. This has led to an increased attention on integrating state representation learning (SRL) techniques into the RL pipeline. Work in this field demonstrates a substantial improvement in sample efficiency among other benefits. However, to take full advantage of this paradigm, the quality of samples used for training plays a crucial role. More importantly, the diversity of these samples could affect the sample efficiency of vision-based RL, but also its generalization capability. In this work, we present an approach to improve the sample diversity. Our method enhances the exploration capability of the RL algorithms by taking advantage of the SRL setup. Our experiments show that the presented approach outperforms the baseline for all tested environments. These results are most apparent for environments where the baseline method struggles. Even in simple environments, our method stabilizes the training, reduces the reward variance and boosts sample efficiency.
