# Deep Exploration for Recommendation Systems

arXiv: https://arxiv.org/abs/2109.12509 · HTML: https://mlsanity.com/paper/2109.12509/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- Builds on 24 of its 80 references that are in the map.
- First posted on arXiv 26 Sep 2021.

## Builds on (most cited first, 24 of 24)

- [Understanding deep learning requires rethinking generalization](https://mlsanity.com/paper/1611.03530/) (2016)
- [Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model](https://mlsanity.com/paper/1911.08265/) (2019)
- [Wide & Deep Learning for Recommender Systems](https://mlsanity.com/paper/1606.07792/) (2016)
- [Spectrally-normalized margin bounds for neural networks](https://mlsanity.com/paper/1706.08498/) (2017)
- [Deep Exploration via Bootstrapped DQN](https://mlsanity.com/paper/1602.04621/) (2016)
- [A Tutorial on Thompson Sampling](https://mlsanity.com/paper/1707.02038/) (2017)
- [Deep Interest Evolution Network for Click-Through Rate Prediction](https://mlsanity.com/paper/1809.03672/) (2018)
- [Randomized Prior Functions for Deep Reinforcement Learning](https://mlsanity.com/paper/1806.03335/) (2018)
- [Fairness in Machine Learning](https://mlsanity.com/paper/2012.15816/) (2020)
- [Top-K Off-Policy Correction for a REINFORCE Recommender System](https://mlsanity.com/paper/1812.02353/) (2018)
- [Learning to Optimize via Information-Directed Sampling](https://mlsanity.com/paper/1403.5556/) (2014)
- [Deep Exploration via Randomized Value Functions](https://mlsanity.com/paper/1703.07608/) (2017)
- [Online Learning under Delayed Feedback](https://mlsanity.com/paper/1306.0686/) (2013)
- [The Frontiers of Fairness in Machine Learning](https://mlsanity.com/paper/1810.08810/) (2018)
- [Neural Thompson Sampling](https://mlsanity.com/paper/2010.00827/) (2020)
- [Epistemic Neural Networks](https://mlsanity.com/paper/2107.08924/) (2021)
- [Multi-Agent Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1807.09936/) (2018)
- [Virtual-Taobao: Virtualizing Real-world Online Retail Environment for Reinforcement Learning](https://mlsanity.com/paper/1805.10000/) (2018)
- [Neural Contextual Bandits with Deep Representation and Shallow Exploration](https://mlsanity.com/paper/2012.01780/) (2020)
- [RecoGym: A Reinforcement Learning Environment for the problem of Product Recommendation in Online Advertising](https://mlsanity.com/paper/1808.00720/) (2018)
- [Ensemble Sampling](https://mlsanity.com/paper/1705.07347/) (2017)
- [Outer Product-based Neural Collaborative Filtering](https://mlsanity.com/paper/1808.03912/) (2018)
- [Addressing Delayed Feedback for Continuous Training with Neural Networks in CTR prediction](https://mlsanity.com/paper/1907.06558/) (2019)
- [Recommendation System-based Upper Confidence Bound for Online Advertising](https://mlsanity.com/paper/1909.04190/) (2019)

## Built on by (most cited first, 14 of 14)

- [TorchRL: A data-driven decision-making library for PyTorch](https://mlsanity.com/paper/2306.00577/) (2023)
- [An Analysis of Ensemble Sampling](https://mlsanity.com/paper/2203.01303/) (2022)
- [Scalable Neural Contextual Bandit for Recommender Systems](https://mlsanity.com/paper/2306.14834/) (2023)
- [Evaluating Online Bandit Exploration In Large-Scale Recommender System](https://mlsanity.com/paper/2304.02572/) (2023)
- [Ensemble sampling for linear bandits: small ensembles suffice](https://mlsanity.com/paper/2311.08376/) (2023)
- [Optimizing Long-term Value for Auction-Based Recommender Systems via On-Policy Reinforcement Learning](https://mlsanity.com/paper/2305.13747/) (2023)
- [Improved Regret of Linear Ensemble Sampling](https://mlsanity.com/paper/2411.03932/) (2024)
- [UOEP: User-Oriented Exploration Policy for Enhancing Long-Term User Experiences in Recommender Systems](https://mlsanity.com/paper/2401.09034/) (2024)
- [Provable Anytime Ensemble Sampling Algorithms in Nonlinear Contextual Bandits](https://mlsanity.com/paper/2510.10730/) (2025)
- [Non-Stationary Contextual Bandit Learning via Neural Predictive Ensemble Sampling](https://mlsanity.com/paper/2310.07786/) (2023)
- [Sharp analysis of linear ensemble sampling](https://mlsanity.com/paper/2602.08026/) (2026)
- [Counterfactual Inference under Thompson Sampling](https://mlsanity.com/paper/2504.08773/) (2025)
- [Exploitation Over Exploration: Unmasking the Bias in Linear Bandit Recommender Offline Evaluation](https://mlsanity.com/paper/2507.18756/) (2025)
- [Linear Ensemble Sampling with Smaller Ensembles](https://mlsanity.com/paper/2609.13954/) (2026)

## Abstract (arXiv)

Modern recommendation systems ought to benefit by probing for and learning from delayed feedback. Research has tended to focus on learning from a user's response to a single recommendation. Such work, which leverages methods of supervised and bandit learning, forgoes learning from the user's subsequent behavior. Where past work has aimed to learn from subsequent behavior, there has been a lack of effective methods for probing to elicit informative delayed feedback. Effective exploration through probing for delayed feedback becomes particularly challenging when rewards are sparse. To address this, we develop deep exploration methods for recommendation systems. In particular, we formulate recommendation as a sequential decision problem and demonstrate benefits of deep exploration over single-step exploration. Our experiments are carried out with high-fidelity industrial-grade simulators and establish large improvements over existing algorithms.
