# Improved Soft Actor-Critic: Mixing Prioritized Off-Policy Samples with On-Policy Experience

arXiv: https://arxiv.org/abs/2109.11767 · HTML: https://mlsanity.com/paper/2109.11767/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Builds on 38 of its 57 references that are in the map.
- First posted on arXiv 24 Sep 2021.

## Builds on (most cited first, 30 of 38)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures](https://mlsanity.com/paper/1802.01561/) (2018)
- [End-to-End Training of Deep Visuomotor Policies](https://mlsanity.com/paper/1504.00702/) (2015)
- [Rainbow: Combining Improvements in Deep Reinforcement Learning](https://mlsanity.com/paper/1710.02298/) (2017)
- [Dueling Network Architectures for Deep Reinforcement Learning](https://mlsanity.com/paper/1511.06581/) (2015)
- [A Distributional Perspective on Reinforcement Learning](https://mlsanity.com/paper/1707.06887/) (2017)
- [Not All Samples Are Created Equal: Deep Learning with Importance Sampling](https://mlsanity.com/paper/1803.00942/) (2018)
- [Distributed Prioritized Experience Replay](https://mlsanity.com/paper/1803.00933/) (2018)
- [Sample Efficient Actor-Critic with Experience Replay](https://mlsanity.com/paper/1611.01224/) (2016)
- [Equivalence Between Policy Gradients and Soft Q-Learning](https://mlsanity.com/paper/1704.06440/) (2017)
- [Learning to Walk via Deep Reinforcement Learning](https://mlsanity.com/paper/1812.11103/) (2018)
- [Feedback Control For Cassie With Deep Reinforcement Learning](https://mlsanity.com/paper/1803.05580/) (2018)
- [Continuous-Discrete Reinforcement Learning for Hybrid Control in Robotics](https://mlsanity.com/paper/2001.00449/) (2020)
- [Remember and Forget for Experience Replay](https://mlsanity.com/paper/1807.05827/) (2018)
- [Episodic Memory Deep Q-Networks](https://mlsanity.com/paper/1805.07603/) (2018)
- [Experience Replay with Likelihood-free Importance Weights](https://mlsanity.com/paper/2006.13169/) (2020)
- [Off-Policy Actor-Critic with Shared Experience Replay](https://mlsanity.com/paper/1909.11583/) (2019)
- [Improving Exploration in Soft-Actor-Critic with Normalizing Flows Policies](https://mlsanity.com/paper/1906.02771/) (2019)
- [Sample-Efficient Deep Reinforcement Learning via Episodic Backward Update](https://mlsanity.com/paper/1805.12375/) (2018)

## Built on by (most cited first, 8 of 8)

- [A Survey on Physics Informed Reinforcement Learning: Review and Open Problems](https://mlsanity.com/paper/2309.01909/) (2023)
- [Revisiting Discrete Soft Actor-Critic](https://mlsanity.com/paper/2209.10081/) (2022)
- [Boosting Exploration in Actor-Critic Algorithms by Incentivizing Plausible Novel States](https://mlsanity.com/paper/2210.00211/) (2022)
- [Revisiting Experience Replayable Conditions](https://mlsanity.com/paper/2402.10374/) (2024)
- [Double Actor-Critic with TD Error-Driven Regularization in Reinforcement Learning](https://mlsanity.com/paper/2409.19231/) (2024)
- [Value-Based Deep Multi-Agent Reinforcement Learning with Dynamic Sparse Training](https://mlsanity.com/paper/2409.19391/) (2024)
- [Bidirectional Soft Actor-Critic: Leveraging Forward and Reverse KL Divergence for Efficient Reinforcement Learning](https://mlsanity.com/paper/2506.01639/) (2025)
- [Mining--Gym: A Configurable RL Benchmarking Environment for Truck Dispatch Scheduling](https://mlsanity.com/paper/2503.19195/) (2025)

## Abstract (arXiv)

Soft Actor-Critic (SAC) is an off-policy actor-critic reinforcement learning algorithm, essentially based on entropy regularization. SAC trains a policy by maximizing the trade-off between expected return and entropy (randomness in the policy). It has achieved state-of-the-art performance on a range of continuous-control benchmark tasks, outperforming prior on-policy and off-policy methods. SAC works in an off-policy fashion where data are sampled uniformly from past experiences (stored in a buffer) using which parameters of the policy and value function networks are updated. We propose certain crucial modifications for boosting the performance of SAC and make it more sample efficient. In our proposed improved SAC, we firstly introduce a new prioritization scheme for selecting better samples from the experience replay buffer. Secondly we use a mixture of the prioritized off-policy data with the latest on-policy data for training the policy and the value function networks. We compare our approach with the vanilla SAC and some recent variants of SAC and show that our approach outperforms the said algorithmic benchmarks. It is comparatively more stable and sample efficient when tested on a number of continuous control tasks in MuJoCo environments.
