# Combining Contention-Based Spectrum Access and Adaptive Modulation using Deep Reinforcement Learning

arXiv: https://arxiv.org/abs/2109.11723 · HTML: https://mlsanity.com/paper/2109.11723/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 4 of its 20 references that are in the map.
- First posted on arXiv 24 Sep 2021.

## Builds on (most cited first, 4 of 4)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Deep Recurrent Q-Learning for Partially Observable MDPs](https://mlsanity.com/paper/1507.06527/) (2015)
- [Adaptive Modulation and Coding based on Reinforcement Learning for 5G Networks](https://mlsanity.com/paper/1912.04030/) (2019)

## Abstract (arXiv)

The use of unlicensed spectrum for cellular systems to mitigate spectrum scarcity has led to the development of intelligent adaptive approaches to spectrum access that improve upon traditional carrier sensing and listen-before-talk methods. We study decentralized contention-based medium access for base stations (BSs) of a single Radio Access Technology (RAT) operating on unlicensed shared spectrum. We devise a distributed deep reinforcement learning-based algorithm for both contention and adaptive modulation, modelled on a two state Markov decision process, that attempts to maximize a network-wide downlink throughput objective. Empirically, we find the (proportional fairness) reward accumulated by a policy gradient approach to be significantly higher than even a genie-aided adaptive energy detection threshold. Our approaches are further validated by improved sum and peak throughput. The scalability of our approach to large networks is demonstrated via an improved cumulative reward earned on both indoor and outdoor layouts with a large number of BSs.
