# Towards Multi-Agent Reinforcement Learning using Quantum Boltzmann Machines

arXiv: https://arxiv.org/abs/2109.10900 · HTML: https://mlsanity.com/paper/2109.10900/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 9 of its 34 references that are in the map.
- First posted on arXiv 22 Sep 2021.

## Builds on (most cited first, 9 of 9)

- [Counterfactual Multi-Agent Policy Gradients](https://mlsanity.com/paper/1705.08926/) (2017)
- [Deep Reinforcement Learning for Autonomous Driving: A Survey](https://mlsanity.com/paper/2002.00444/) (2020)
- [Learning to Communicate with Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1605.06676/) (2016)
- [Chip Placement with Deep Reinforcement Learning](https://mlsanity.com/paper/2004.10746/) (2020)
- [Reinforcement Learning in Economics and Finance](https://mlsanity.com/paper/2003.10014/) (2020)
- [Applications of Deep Learning and Reinforcement Learning to Biological Data](https://mlsanity.com/paper/1711.03985/) (2017)
- [Traffic flow optimization using a quantum annealer](https://mlsanity.com/paper/1708.01625/) (2017)
- [Reinforcement Learning Using Quantum Boltzmann Machines](https://mlsanity.com/paper/1612.05695/) (2016)
- [Free energy-based reinforcement learning using a quantum processor](https://mlsanity.com/paper/1706.00074/) (2017)

## Built on by (most cited first, 4 of 4)

- [Benchmarking Quantum Reinforcement Learning](https://mlsanity.com/paper/2501.15893/) (2025)
- [Multi-Agent Quantum Reinforcement Learning using Evolutionary Optimization](https://mlsanity.com/paper/2311.05546/) (2023)
- [On the challenges of using D-Wave computers to sample Boltzmann Random Variables](https://mlsanity.com/paper/2111.15295/) (2021)
- [Architectural Influence on Variational Quantum Circuits in Multi-Agent Reinforcement Learning: Evolutionary Strategies for Optimization](https://mlsanity.com/paper/2407.20739/) (2024)

## Abstract (arXiv)

Reinforcement learning has driven impressive advances in machine learning. Simultaneously, quantum-enhanced machine learning algorithms using quantum annealing underlie heavy developments. Recently, a multi-agent reinforcement learning (MARL) architecture combining both paradigms has been proposed. This novel algorithm, which utilizes Quantum Boltzmann Machines (QBMs) for Q-value approximation has outperformed regular deep reinforcement learning in terms of time-steps needed to converge. However, this algorithm was restricted to single-agent and small 2x2 multi-agent grid domains. In this work, we propose an extension to the original concept in order to solve more challenging problems. Similar to classic DQNs, we add an experience replay buffer and use different networks for approximating the target and policy values. The experimental results show that learning becomes more stable and enables agents to find optimal policies in grid-domains with higher complexity. Additionally, we assess how parameter sharing influences the agents behavior in multi-agent domains. Quantum sampling proves to be a promising method for reinforcement learning tasks, but is currently limited by the QPU size and therefore by the size of the input and Boltzmann machine.
