# Learning Natural Language Generation from Scratch

arXiv: https://arxiv.org/abs/2109.09371 · HTML: https://mlsanity.com/paper/2109.09371/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 53 of its 68 references that are in the map.
- First posted on arXiv 20 Sep 2021.

## Builds on (most cited first, 30 of 53)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Neural Machine Translation by Jointly Learning to Align and Translate](https://mlsanity.com/paper/1409.0473/) (2014)
- [The Curious Case of Neural Text Degeneration](https://mlsanity.com/paper/1904.09751/) (2019)
- [Categorical Reparameterization with Gumbel-Softmax](https://mlsanity.com/paper/1611.01144/) (2016)
- [Learning to summarize from human feedback](https://mlsanity.com/paper/2009.01325/) (2020)
- [Making the V in VQA Matter: Elevating the Role of Image Understanding in Visual Question Answering](https://mlsanity.com/paper/1612.00837/) (2016)
- [CIDEr: Consensus-based Image Description Evaluation](https://mlsanity.com/paper/1411.5726/) (2014)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [CLEVR: A Diagnostic Dataset for Compositional Language and Elementary Visual Reasoning](https://mlsanity.com/paper/1612.06890/) (2016)
- [A Diversity-Promoting Objective Function for Neural Conversation Models](https://mlsanity.com/paper/1510.03055/) (2015)
- [IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures](https://mlsanity.com/paper/1802.01561/) (2018)
- [Scheduled Sampling for Sequence Prediction with Recurrent Neural Networks](https://mlsanity.com/paper/1506.03099/) (2015)
- [Sequence Level Training with Recurrent Neural Networks](https://mlsanity.com/paper/1511.06732/) (2015)
- [Self-critical Sequence Training for Image Captioning](https://mlsanity.com/paper/1612.00563/) (2016)
- [Visual Dialog](https://mlsanity.com/paper/1611.08669/) (2016)
- [Deep Reinforcement Learning for Dialogue Generation](https://mlsanity.com/paper/1606.01541/) (2016)
- [Way Off-Policy Batch Deep Reinforcement Learning of Implicit Human Preferences in Dialog](https://mlsanity.com/paper/1907.00456/) (2019)
- [12-in-1: Multi-Task Vision and Language Representation Learning](https://mlsanity.com/paper/1912.02315/) (2019)
- [Stabilizing Transformers for Reinforcement Learning](https://mlsanity.com/paper/1910.06764/) (2019)
- [Deal or No Deal? End-to-End Learning for Negotiation Dialogues](https://mlsanity.com/paper/1706.05125/) (2017)
- [Recall and Learn: Fine-tuning Deep Pretrained Language Models with Less Forgetting](https://mlsanity.com/paper/2004.12651/) (2020)
- [To Tune or Not to Tune? Adapting Pretrained Representations to Diverse Tasks](https://mlsanity.com/paper/1903.05987/) (2019)
- [Deep Reinforcement Learning in Large Discrete Action Spaces](https://mlsanity.com/paper/1512.07679/) (2015)
- [An Actor-Critic Algorithm for Sequence Prediction](https://mlsanity.com/paper/1607.07086/) (2016)
- [GuessWhat?! Visual object discovery through multi-modal dialogue](https://mlsanity.com/paper/1611.08481/) (2016)
- [Keep CALM and Explore: Language Models for Action Generation in Text-based Games](https://mlsanity.com/paper/2010.02903/) (2020)

## Built on by (most cited first, 2 of 2)

- [Developing, Evaluating and Scaling Learning Agents in Multi-Agent Environments](https://mlsanity.com/paper/2209.10958/) (2022)
- [Empowering NLG: Offline Reinforcement Learning for Informal Summarization in Online Domains](https://mlsanity.com/paper/2306.17174/) (2023)

## Abstract (arXiv)

This paper introduces TRUncated ReinForcement Learning for Language (TrufLL), an original ap-proach to train conditional language models from scratch by only using reinforcement learning (RL). AsRL methods unsuccessfully scale to large action spaces, we dynamically truncate the vocabulary spaceusing a generic language model. TrufLL thus enables to train a language agent by solely interacting withits environment without any task-specific prior knowledge; it is only guided with a task-agnostic languagemodel. Interestingly, this approach avoids the dependency to labelled datasets and inherently reduces pre-trained policy flaws such as language or exposure biases. We evaluate TrufLL on two visual questiongeneration tasks, for which we report positive results over performance and language metrics, which wethen corroborate with a human evaluation. To our knowledge, it is the first approach that successfullylearns a language generation policy (almost) from scratch.
