# Modular Design Patterns for Hybrid Actors

arXiv: https://arxiv.org/abs/2109.09331 · HTML: https://mlsanity.com/paper/2109.09331/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 4 of its 31 references that are in the map.
- First posted on arXiv 20 Sep 2021.

## Builds on (most cited first, 4 of 4)

- [Advances and Open Problems in Federated Learning](https://mlsanity.com/paper/1912.04977/) (2019)
- [Modular Design Patterns for Hybrid Learning and Reasoning Systems: a taxonomy, patterns and use cases](https://mlsanity.com/paper/2102.11965/) (2021)
- [A Boxology of Design Patterns for Hybrid Learning and Reasoning Systems](https://mlsanity.com/paper/1905.12389/) (2019)
- [Intelligent Software Web Agents: A Gap Analysis](https://mlsanity.com/paper/2102.06607/) (2021)

## Built on by (most cited first, 2 of 2)

- [Modular design patterns for neural-symbolic integration: refinement and combination](https://mlsanity.com/paper/2206.04724/) (2022)
- [Is the `Agent' Paradigm a Limiting Framework for Next-Generation Intelligent Systems?](https://mlsanity.com/paper/2509.10875/) (2025)

## Abstract (arXiv)

Recently, a boxology (graphical language) with design patterns for hybrid AI was proposed, combining symbolic and sub-symbolic learning and reasoning. In this paper, we extend this boxology with actors and their interactions. The main contributions of this paper are: 1) an extension of the taxonomy to describe distributed hybrid AI systems with actors and interactions; and 2) showing examples using a few design patterns relevant in multi-agent systems and human-agent interaction.
