# Is Curiosity All You Need? On the Utility of Emergent Behaviours from Curious Exploration

arXiv: https://arxiv.org/abs/2109.08603 · HTML: https://mlsanity.com/paper/2109.08603/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- Builds on 25 of its 41 references that are in the map.
- First posted on arXiv 17 Sep 2021.

## Builds on (most cited first, 25 of 25)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [Diversity is All You Need: Learning Skills without a Reward Function](https://mlsanity.com/paper/1802.06070/) (2018)
- [Unifying Count-Based Exploration and Intrinsic Motivation](https://mlsanity.com/paper/1606.01868/) (2016)
- [Planning to Explore via Self-Supervised World Models](https://mlsanity.com/paper/2005.05960/) (2020)
- [Maximum a Posteriori Policy Optimisation](https://mlsanity.com/paper/1806.06920/) (2018)
- [Learning Latent Plans from Play](https://mlsanity.com/paper/1903.01973/) (2019)
- [Dynamics-Aware Unsupervised Discovery of Skills](https://mlsanity.com/paper/1907.01657/) (2019)
- [Large-Scale Study of Curiosity-Driven Learning](https://mlsanity.com/paper/1808.04355/) (2018)
- [Variational Intrinsic Control](https://mlsanity.com/paper/1611.07507/) (2016)
- [Self-Supervised Exploration via Disagreement](https://mlsanity.com/paper/1906.04161/) (2019)
- [Learning by Playing - Solving Sparse Reward Tasks from Scratch](https://mlsanity.com/paper/1802.10567/) (2018)
- [Variational Information Maximisation for Intrinsically Motivated Reinforcement Learning](https://mlsanity.com/paper/1509.08731/) (2015)
- [Intrinsic Motivation and Automatic Curricula via Asymmetric Self-Play](https://mlsanity.com/paper/1703.05407/) (2017)
- [Plan Online, Learn Offline: Efficient Learning and Exploration via Model-Based Control](https://mlsanity.com/paper/1811.01848/) (2018)
- [Surprise-Based Intrinsic Motivation for Deep Reinforcement Learning](https://mlsanity.com/paper/1703.01732/) (2017)
- [Loss is its own Reward: Self-Supervision for Reinforcement Learning](https://mlsanity.com/paper/1612.07307/) (2016)
- [Asymmetric self-play for automatic goal discovery in robotic manipulation](https://mlsanity.com/paper/2101.04882/) (2021)
- [Learning to Play with Intrinsically-Motivated Self-Aware Agents](https://mlsanity.com/paper/1802.07442/) (2018)
- [Emergent Real-World Robotic Skills via Unsupervised Off-Policy Reinforcement Learning](https://mlsanity.com/paper/2004.12974/) (2020)
- [Data-efficient Hindsight Off-policy Option Learning](https://mlsanity.com/paper/2007.15588/) (2020)
- [Learning Gentle Object Manipulation with Curiosity-Driven Deep Reinforcement Learning](https://mlsanity.com/paper/1903.08542/) (2019)
- [Representation Matters: Improving Perception and Exploration for Robotics](https://mlsanity.com/paper/2011.01758/) (2020)
- [Simple Sensor Intentions for Exploration](https://mlsanity.com/paper/2005.07541/) (2020)

## Built on by (most cited first, 14 of 14)

- [BYOL-Explore: Exploration by Bootstrapped Prediction](https://mlsanity.com/paper/2206.08332/) (2022)
- [Towards A Unified Agent with Foundation Models](https://mlsanity.com/paper/2307.09668/) (2023)
- [LLMs are Greedy Agents: Effects of RL Fine-tuning on Decision-Making Abilities](https://mlsanity.com/paper/2504.16078/) (2025)
- [Data-driven Discovery with Large Generative Models](https://mlsanity.com/paper/2402.13610/) (2024)
- [Curious Exploration via Structured World Models Yields Zero-Shot Object Manipulation](https://mlsanity.com/paper/2206.11403/) (2022)
- [The Challenges of Exploration for Offline Reinforcement Learning](https://mlsanity.com/paper/2201.11861/) (2022)
- [Regularity as Intrinsic Reward for Free Play](https://mlsanity.com/paper/2312.01473/) (2023)
- [Curiosity in Hindsight: Intrinsic Exploration in Stochastic Environments](https://mlsanity.com/paper/2211.10515/) (2022)
- [Intrinsic Motivation in Model-based Reinforcement Learning: A Brief Review](https://mlsanity.com/paper/2301.10067/) (2023)
- [Knowing What Not to Do: Leverage Language Model Insights for Action Space Pruning in Multi-agent Reinforcement Learning](https://mlsanity.com/paper/2405.16854/) (2024)
- [A Cooperation Graph Approach for Multiagent Sparse Reward Reinforcement Learning](https://mlsanity.com/paper/2208.03002/) (2022)
- [The Construction of Reality in an AI: A Review](https://mlsanity.com/paper/2302.05448/) (2023)
- [What You Think is What You See: Driving Exploration in VLM Agents via Visual-Linguistic Curiosity](https://mlsanity.com/paper/2605.03782/) (2026)
- [Physical Derivatives: Computing policy gradients by physical forward-propagation](https://mlsanity.com/paper/2201.05830/) (2022)

## Abstract (arXiv)

Curiosity-based reward schemes can present powerful exploration mechanisms which facilitate the discovery of solutions for complex, sparse or long-horizon tasks. However, as the agent learns to reach previously unexplored spaces and the objective adapts to reward new areas, many behaviours emerge only to disappear due to being overwritten by the constantly shifting objective. We argue that merely using curiosity for fast environment exploration or as a bonus reward for a specific task does not harness the full potential of this technique and misses useful skills. Instead, we propose to shift the focus towards retaining the behaviours which emerge during curiosity-based learning. We posit that these self-discovered behaviours serve as valuable skills in an agent's repertoire to solve related tasks. Our experiments demonstrate the continuous shift in behaviour throughout training and the benefits of a simple policy snapshot method to reuse discovered behaviour for transfer tasks.
