# FCA: Learning a 3D Full-coverage Vehicle Camouflage for Multi-view Physical Adversarial Attack

arXiv: https://arxiv.org/abs/2109.07193 · HTML: https://mlsanity.com/paper/2109.07193/

## Key facts

- Cited by 74 papers in the map (data through 14 Oct 2026).
- Builds on 25 of its 34 references that are in the map.
- First posted on arXiv 15 Sep 2021.

## Builds on (most cited first, 25 of 25)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [Grad-CAM: Visual Explanations from Deep Networks via Gradient-based Localization](https://mlsanity.com/paper/1610.02391/) (2016)
- [Intriguing properties of neural networks](https://mlsanity.com/paper/1312.6199/) (2013)
- [You Only Look Once: Unified, Real-Time Object Detection](https://mlsanity.com/paper/1506.02640/) (2015)
- [SSD: Single Shot MultiBox Detector](https://mlsanity.com/paper/1512.02325/) (2015)
- [CARLA: An Open Urban Driving Simulator](https://mlsanity.com/paper/1711.03938/) (2017)
- [Adversarial examples in the physical world](https://mlsanity.com/paper/1607.02533/) (2016)
- [Improving Transferability of Adversarial Examples with Input Diversity](https://mlsanity.com/paper/1803.06978/) (2018)
- [Adversarial Patch](https://mlsanity.com/paper/1712.09665/) (2017)
- [Neural 3D Mesh Renderer](https://mlsanity.com/paper/1711.07566/) (2017)
- [U2-Net: Going Deeper with Nested U-Structure for Salient Object Detection](https://mlsanity.com/paper/2005.09007/) (2020)
- [Understanding Deep Image Representations by Inverting Them](https://mlsanity.com/paper/1412.0035/) (2014)
- [Fooling automated surveillance cameras: adversarial patches to attack person detection](https://mlsanity.com/paper/1904.08653/) (2019)
- [ShapeShifter: Robust Physical Adversarial Attack on Faster R-CNN Object Detector](https://mlsanity.com/paper/1804.05810/) (2018)
- [Making an Invisibility Cloak: Real World Adversarial Attacks on Object Detectors](https://mlsanity.com/paper/1910.14667/) (2019)
- [Dual Attention Suppression Attack: Generate Adversarial Camouflage in Physical World](https://mlsanity.com/paper/2103.01050/) (2021)
- [On Physical Adversarial Patches for Object Detection](https://mlsanity.com/paper/1906.11897/) (2019)
- [Universal Physical Camouflage Attacks on Object Detectors](https://mlsanity.com/paper/1909.04326/) (2019)
- [Adversarial Examples that Fool both Computer Vision and Time-Limited Humans](https://mlsanity.com/paper/1802.08195/) (2018)
- [Adversarial Attacks Beyond the Image Space](https://mlsanity.com/paper/1711.07183/) (2017)
- [Adversarial Examples that Fool Detectors](https://mlsanity.com/paper/1712.02494/) (2017)
- [Physical Adversarial Attack on Vehicle Detector in the Carla Simulator](https://mlsanity.com/paper/2007.16118/) (2020)

## Built on by (most cited first, 30 of 74)

- [Physical Adversarial Attack meets Computer Vision: A Decade Survey](https://mlsanity.com/paper/2209.15179/) (2022)
- [DTA: Physical Camouflage Attacks using Differentiable Transformation Network](https://mlsanity.com/paper/2203.09831/) (2022)
- [Physically Realizable Natural-Looking Clothing Textures Evade Person Detectors via 3D Modeling](https://mlsanity.com/paper/2307.01778/) (2023)
- [Does Physical Adversarial Example Really Matter to Autonomous Driving? Towards System-Level Effect of Adversarial Object Evasion Attack](https://mlsanity.com/paper/2308.11894/) (2023)
- [Physical 3D Adversarial Attacks against Monocular Depth Estimation in Autonomous Driving](https://mlsanity.com/paper/2403.17301/) (2024)
- [ACTIVE: Towards Highly Transferable 3D Physical Camouflage for Universal and Robust Vehicle Evasion](https://mlsanity.com/paper/2308.07009/) (2023)
- [HOTCOLD Block: Fooling Thermal Infrared Detectors with a Novel Wearable Design](https://mlsanity.com/paper/2212.05709/) (2022)
- [A Survey on Physical Adversarial Attack in Computer Vision](https://mlsanity.com/paper/2209.14262/) (2022)
- [Towards Transferable Targeted 3D Adversarial Attack in the Physical World](https://mlsanity.com/paper/2312.09558/) (2023)
- [RFLA: A Stealthy Reflected Light Adversarial Attack in the Physical World](https://mlsanity.com/paper/2307.07653/) (2023)
- [Physical Adversarial Attacks For Camera-based Smart Systems: Current Trends, Categorization, Applications, Research Challenges, and Future Outlook](https://mlsanity.com/paper/2308.06173/) (2023)
- [A Survey of Robustness and Safety of 2D and 3D Deep Learning Models Against Adversarial Attacks](https://mlsanity.com/paper/2310.00633/) (2023)
- [RAUCA: A Novel Physical Adversarial Attack on Vehicle Detectors via Robust and Accurate Camouflage Generation](https://mlsanity.com/paper/2402.15853/) (2024)
- [Adversarial Color Film: Effective Physical-World Attack to DNNs](https://mlsanity.com/paper/2209.02430/) (2022)
- [Visual Adversarial Attacks and Defenses in the Physical World: A Survey](https://mlsanity.com/paper/2211.01671/) (2022)
- [Adversarial Infrared Blocks: A Multi-view Black-box Attack to Thermal Infrared Detectors in Physical World](https://mlsanity.com/paper/2304.10712/) (2023)
- [Adversarial Examples in the Physical World: A Survey](https://mlsanity.com/paper/2311.01473/) (2023)
- [Adversarial Infrared Curves: An Attack on Infrared Pedestrian Detectors in the Physical World](https://mlsanity.com/paper/2312.14217/) (2023)
- [Safety of Embodied Navigation: A Survey](https://mlsanity.com/paper/2508.05855/) (2025)
- [UV-Attack: Physical-World Adversarial Attacks for Person Detection via Dynamic-NeRF-based UV Mapping](https://mlsanity.com/paper/2501.05783/) (2025)
- [Infrared Adversarial Car Stickers](https://mlsanity.com/paper/2405.09924/) (2024)
- [CBA: Contextual Background Attack against Optical Aerial Detection in the Physical World](https://mlsanity.com/paper/2302.13519/) (2023)
- [Flexible Physical Camouflage Generation Based on a Differential Approach](https://mlsanity.com/paper/2402.13575/) (2024)
- [3D Gaussian Splatting Driven Multi-View Robust Physical Adversarial Camouflage Generation](https://mlsanity.com/paper/2507.01367/) (2025)
- [Adversarial Neon Beam: A Light-based Physical Attack to DNNs](https://mlsanity.com/paper/2204.00853/) (2022)
- [Transferable Physical Attack against Object Detection with Separable Attention](https://mlsanity.com/paper/2205.09592/) (2022)
- [Differential Evolution based Dual Adversarial Camouflage: Fooling Human Eyes and Object Detectors](https://mlsanity.com/paper/2210.08870/) (2022)
- [Benchmarking the Physical-world Adversarial Robustness of Vehicle Detection](https://mlsanity.com/paper/2304.05098/) (2023)
- [Towards Physically Realizable Adversarial Attacks in Embodied Vision Navigation](https://mlsanity.com/paper/2409.10071/) (2024)
- [CDUPatch: Color-Driven Universal Adversarial Patch Attack for Dual-Modal Visible-Infrared Detectors](https://mlsanity.com/paper/2504.10888/) (2025)

## Abstract (arXiv)

Physical adversarial attacks in object detection have attracted increasing attention. However, most previous works focus on hiding the objects from the detector by generating an individual adversarial patch, which only covers the planar part of the vehicle's surface and fails to attack the detector in physical scenarios for multi-view, long-distance and partially occluded objects. To bridge the gap between digital attacks and physical attacks, we exploit the full 3D vehicle surface to propose a robust Full-coverage Camouflage Attack (FCA) to fool detectors. Specifically, we first try rendering the nonplanar camouflage texture over the full vehicle surface. To mimic the real-world environment conditions, we then introduce a transformation function to transfer the rendered camouflaged vehicle into a photo realistic scenario. Finally, we design an efficient loss function to optimize the camouflage texture. Experiments show that the full-coverage camouflage attack can not only outperform state-of-the-art methods under various test cases but also generalize to different environments, vehicles, and object detectors. The code of FCA will be available at: https://idrl-lab.github.io/Full-coverage-camouflage-adversarial-attack/.
