# Few-shot Quality-Diversity Optimization

arXiv: https://arxiv.org/abs/2109.06826 · HTML: https://mlsanity.com/paper/2109.06826/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 48 references that are in the map.
- First posted on arXiv 14 Sep 2021.

## Builds on (most cited first, 26 of 26)

- [Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks](https://mlsanity.com/paper/1703.03400/) (2017)
- [Matching Networks for One Shot Learning](https://mlsanity.com/paper/1606.04080/) (2016)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [On First-Order Meta-Learning Algorithms](https://mlsanity.com/paper/1803.02999/) (2018)
- [Meta-Learning in Neural Networks: A Survey](https://mlsanity.com/paper/2004.05439/) (2020)
- [RL2: Fast Reinforcement Learning via Slow Reinforcement Learning](https://mlsanity.com/paper/1611.02779/) (2016)
- [Illuminating search spaces by mapping elites](https://mlsanity.com/paper/1504.04909/) (2015)
- [Learning to reinforcement learn](https://mlsanity.com/paper/1611.05763/) (2016)
- [Hands-on Bayesian Neural Networks -- a Tutorial for Deep Learning Users](https://mlsanity.com/paper/2007.06823/) (2020)
- [Robots that can adapt like animals](https://mlsanity.com/paper/1407.3501/) (2014)
- [Paired Open-Ended Trailblazer (POET): Endlessly Generating Increasingly Complex and Diverse Learning Environments and Their Solutions](https://mlsanity.com/paper/1901.01753/) (2019)
- [Meta-Gradient Reinforcement Learning](https://mlsanity.com/paper/1805.09801/) (2018)
- [Quality and Diversity Optimization: A Unifying Modular Framework](https://mlsanity.com/paper/1708.09251/) (2017)
- [Enhanced POET: Open-Ended Reinforcement Learning through Unbounded Invention of Learning Challenges and their Solutions](https://mlsanity.com/paper/2003.08536/) (2020)
- [Intrinsically Motivated Goal Exploration Processes with Automatic Curriculum Learning](https://mlsanity.com/paper/1708.02190/) (2017)
- [Covariance Matrix Adaptation for the Rapid Illumination of Behavior Space](https://mlsanity.com/paper/1912.02400/) (2019)
- [Discovering Reinforcement Learning Algorithms](https://mlsanity.com/paper/2007.08794/) (2020)
- [ES-MAML: Simple Hessian-Free Meta Learning](https://mlsanity.com/paper/1910.01215/) (2019)
- [Procedural Content Generation through Quality Diversity](https://mlsanity.com/paper/1907.04053/) (2019)
- [Data-Efficient Design Exploration through Surrogate-Assisted Illumination](https://mlsanity.com/paper/1806.05865/) (2018)
- [Scaling MAP-Elites to Deep Neuroevolution](https://mlsanity.com/paper/2003.01825/) (2020)
- [Baba is Y'all: Collaborative Mixed-Initiative Level Design](https://mlsanity.com/paper/2003.14294/) (2020)
- [Model-Based Quality-Diversity Search for Efficient Robot Learning](https://mlsanity.com/paper/2008.04589/) (2020)
- [From exploration to control: learning object manipulation skills through novelty search and local adaptation](https://mlsanity.com/paper/1901.00811/) (2019)
- [Sparse Reward Exploration via Novelty Search and Emitters](https://mlsanity.com/paper/2102.03140/) (2021)
- [QED: using Quality-Environment-Diversity to evolve resilient robot swarms](https://mlsanity.com/paper/2003.02341/) (2020)

## Built on by (most cited first, 8 of 8)

- [Evolutionary Reinforcement Learning: A Survey](https://mlsanity.com/paper/2303.04150/) (2023)
- [Heterogeneous Multi-agent Zero-Shot Coordination by Coevolution](https://mlsanity.com/paper/2208.04957/) (2022)
- [Quality Diversity under Sparse Reward and Sparse Interaction: Application to Grasping in Robotics](https://mlsanity.com/paper/2308.05483/) (2023)
- [Adaptive Asynchronous Control Using Meta-learned Neural Ordinary Differential Equations](https://mlsanity.com/paper/2207.12062/) (2022)
- [Efficient Learning of Locomotion Skills through the Discovery of Diverse Environmental Trajectory Generator Priors](https://mlsanity.com/paper/2210.04819/) (2022)
- [QDGset: A Large Scale Grasping Dataset Generated with Quality-Diversity](https://mlsanity.com/paper/2410.02319/) (2024)
- [Quality-Diversity with Limited Resources](https://mlsanity.com/paper/2406.03731/) (2024)
- [Geodesics, Non-linearities and the Archive of Novelty Search](https://mlsanity.com/paper/2205.03162/) (2022)

## Abstract (arXiv)

In the past few years, a considerable amount of research has been dedicated to the exploitation of previous learning experiences and the design of Few-shot and Meta Learning approaches, in problem domains ranging from Computer Vision to Reinforcement Learning based control. A notable exception, where to the best of our knowledge, little to no effort has been made in this direction is Quality-Diversity (QD) optimization. QD methods have been shown to be effective tools in dealing with deceptive minima and sparse rewards in Reinforcement Learning. However, they remain costly due to their reliance on inherently sample inefficient evolutionary processes. We show that, given examples from a task distribution, information about the paths taken by optimization in parameter space can be leveraged to build a prior population, which when used to initialize QD methods in unseen environments, allows for few-shot adaptation. Our proposed method does not require backpropagation. It is simple to implement and scale, and furthermore, it is agnostic to the underlying models that are being trained. Experiments carried in both sparse and dense reward settings using robotic manipulation and navigation benchmarks show that it considerably reduces the number of generations that are required for QD optimization in these environments.
