# Graph-Based 3D Multi-Person Pose Estimation Using Multi-View Images

arXiv: https://arxiv.org/abs/2109.05885 · HTML: https://mlsanity.com/paper/2109.05885/

## Key facts

- Cited by 38 papers in the map (data through 14 Oct 2026).
- Builds on 31 of its 49 references that are in the map.
- First posted on arXiv 13 Sep 2021.

## Builds on (most cited first, 30 of 31)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [Dynamic Graph CNN for Learning on Point Clouds](https://mlsanity.com/paper/1801.07829/) (2018)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [Deep High-Resolution Representation Learning for Human Pose Estimation](https://mlsanity.com/paper/1902.09212/) (2019)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [Spectral Networks and Locally Connected Networks on Graphs](https://mlsanity.com/paper/1312.6203/) (2013)
- [Learning Implicit Fields for Generative Shape Modeling](https://mlsanity.com/paper/1812.02822/) (2018)
- [PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization](https://mlsanity.com/paper/1905.05172/) (2019)
- [Convolutional Networks on Graphs for Learning Molecular Fingerprints](https://mlsanity.com/paper/1509.09292/) (2015)
- [PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitization](https://mlsanity.com/paper/2004.00452/) (2020)
- [PointRend: Image Segmentation as Rendering](https://mlsanity.com/paper/1912.08193/) (2019)
- [A simple yet effective baseline for 3d human pose estimation](https://mlsanity.com/paper/1705.03098/) (2017)
- [PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loop](https://mlsanity.com/paper/2103.16507/) (2021)
- [Coarse-to-Fine Volumetric Prediction for Single-Image 3D Human Pose](https://mlsanity.com/paper/1611.07828/) (2016)
- [Semantic Graph Convolutional Networks for 3D Human Pose Regression](https://mlsanity.com/paper/1904.03345/) (2019)
- [Single-Shot Multi-Person 3D Pose Estimation From Monocular RGB](https://mlsanity.com/paper/1712.03453/) (2017)
- [Panoptic Studio: A Massively Multiview System for Social Interaction Capture](https://mlsanity.com/paper/1612.03153/) (2016)
- [Monocular Total Capture: Posing Face, Body, and Hands in the Wild](https://mlsanity.com/paper/1812.01598/) (2018)
- [Camera Distance-aware Top-down Approach for 3D Multi-person Pose Estimation from a Single RGB Image](https://mlsanity.com/paper/1907.11346/) (2019)
- [3D Human Pose Estimation = 2D Pose Estimation + Matching](https://mlsanity.com/paper/1612.06524/) (2016)
- [Ordinal Depth Supervision for 3D Human Pose Estimation](https://mlsanity.com/paper/1805.04095/) (2018)
- [Fast and Robust Multi-Person 3D Pose Estimation from Multiple Views](https://mlsanity.com/paper/1901.04111/) (2019)
- [Lightweight Multi-View 3D Pose Estimation through Camera-Disentangled Representation](https://mlsanity.com/paper/2004.02186/) (2020)
- [Differentiable Hierarchical Graph Grouping for Multi-Person Pose Estimation](https://mlsanity.com/paper/2007.11864/) (2020)
- [4D Association Graph for Realtime Multi-person Motion Capture Using Multiple Video Cameras](https://mlsanity.com/paper/2002.12625/) (2020)
- [Learning 3D Human Shape and Pose from Dense Body Parts](https://mlsanity.com/paper/1912.13344/) (2019)
- [Multi-View Multi-Person 3D Pose Estimation with Plane Sweep Stereo](https://mlsanity.com/paper/2104.02273/) (2021)
- [A generalizable approach for multi-view 3D human pose regression](https://mlsanity.com/paper/1804.10462/) (2018)
- [Peeking into occluded joints: A novel framework for crowd pose estimation](https://mlsanity.com/paper/2003.10506/) (2020)

## Built on by (most cited first, 30 of 38)

- [PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Images](https://mlsanity.com/paper/2207.06400/) (2022)
- [Not All Tokens Are Equal: Human-centric Visual Analysis via Token Clustering Transformer](https://mlsanity.com/paper/2204.08680/) (2022)
- [Faster VoxelPose: Real-time 3D Human Pose Estimation by Orthographic Projection](https://mlsanity.com/paper/2207.10955/) (2022)
- [TEMPO: Efficient Multi-View Pose Estimation, Tracking, and Forecasting](https://mlsanity.com/paper/2309.07910/) (2023)
- [SelfPose3d: Self-Supervised Multi-Person Multi-View 3d Pose Estimation](https://mlsanity.com/paper/2404.02041/) (2024)
- [Vision-Based Human Pose Estimation via Deep Learning: A Survey](https://mlsanity.com/paper/2308.13872/) (2023)
- [Multiple View Geometry Transformers for 3D Human Pose Estimation](https://mlsanity.com/paper/2311.10983/) (2023)
- [Learnable human mesh triangulation for 3D human pose and shape estimation](https://mlsanity.com/paper/2208.11251/) (2022)
- [Delving Deep into Pixel Alignment Feature for Accurate Multi-view Human Mesh Recovery](https://mlsanity.com/paper/2301.06020/) (2023)
- [You Only Learn One Query: Learning Unified Human Query for Single-Stage Multi-Person Multi-Task Human-Centric Perception](https://mlsanity.com/paper/2312.05525/) (2023)
- [MV-SSM: Multi-View State Space Modeling for 3D Human Pose Estimation](https://mlsanity.com/paper/2509.00649/) (2025)
- [Reconstructing Close Human Interactions from Multiple Views](https://mlsanity.com/paper/2401.16173/) (2024)
- [AvatarPose: Avatar-guided 3D Pose Estimation of Close Human Interaction from Sparse Multi-view Videos](https://mlsanity.com/paper/2408.02110/) (2024)
- [Multi-Person 3D Pose Estimation from Multi-View Uncalibrated Depth Cameras](https://mlsanity.com/paper/2401.15616/) (2024)
- [Permutation-Invariant Relational Network for Multi-person 3D Pose Estimation](https://mlsanity.com/paper/2204.04913/) (2022)
- [VTP: Volumetric Transformer for Multi-view Multi-person 3D Pose Estimation](https://mlsanity.com/paper/2205.12602/) (2022)
- [VoxelKeypointFusion: Generalizable Multi-View Multi-Person Pose Estimation](https://mlsanity.com/paper/2410.18723/) (2024)
- [Multi-person 3D pose estimation from unlabelled data](https://mlsanity.com/paper/2212.08731/) (2022)
- [Multi-View Person Matching and 3D Pose Estimation with Arbitrary Uncalibrated Camera Networks](https://mlsanity.com/paper/2312.01561/) (2023)
- [3D Kinematics Estimation from Video with a Biomechanical Model and Synthetic Training Data](https://mlsanity.com/paper/2402.13172/) (2024)
- [Sports Analysis and VR Viewing System Based on Player Tracking and Pose Estimation with Multimodal and Multiview Sensors](https://mlsanity.com/paper/2405.01112/) (2024)
- [Every Angle Is Worth A Second Glance: Mining Kinematic Skeletal Structures from Multi-view Joint Cloud](https://mlsanity.com/paper/2502.02936/) (2025)
- [RapidPoseTriangulation: Multi-view Multi-person Whole-body Human Pose Triangulation in a Millisecond](https://mlsanity.com/paper/2503.21692/) (2025)
- [LiCamPose: Combining Multi-View LiDAR and RGB Cameras for Robust Single-timestamp 3D Human Pose Estimation](https://mlsanity.com/paper/2312.06409/) (2023)
- [SimpleDepthPose: Fast and Reliable Human Pose Estimation with RGBD-Images](https://mlsanity.com/paper/2501.18478/) (2025)
- [Cooperative Inference for Real-Time 3D Human Pose Estimation in Multi-Device Edge Networks](https://mlsanity.com/paper/2504.03052/) (2025)
- [COMPOSE: Hypergraph Cover Optimization for Multi-view 3D Human Pose Estimation](https://mlsanity.com/paper/2601.09698/) (2026)
- [LAMP: Localization Aware Multi-camera People Tracking in Metric 3D World](https://mlsanity.com/paper/2605.05390/) (2026)
- [(Fusionformer):Exploiting the Joint Motion Synergy with Fusion Network Based On Transformer for 3D Human Pose Estimation](https://mlsanity.com/paper/2210.04006/) (2022)
- [DeProPose: Deficiency-Proof 3D Human Pose Estimation via Adaptive Multi-View Fusion](https://mlsanity.com/paper/2502.16419/) (2025)

## Abstract (arXiv)

This paper studies the task of estimating the 3D human poses of multiple persons from multiple calibrated camera views. Following the top-down paradigm, we decompose the task into two stages, i.e. person localization and pose estimation. Both stages are processed in coarse-to-fine manners. And we propose three task-specific graph neural networks for effective message passing. For 3D person localization, we first use Multi-view Matching Graph Module (MMG) to learn the cross-view association and recover coarse human proposals. The Center Refinement Graph Module (CRG) further refines the results via flexible point-based prediction. For 3D pose estimation, the Pose Regression Graph Module (PRG) learns both the multi-view geometry and structural relations between human joints. Our approach achieves state-of-the-art performance on CMU Panoptic and Shelf datasets with significantly lower computation complexity.
