# Learning To Describe Player Form in The MLB

arXiv: https://arxiv.org/abs/2109.05280 · HTML: https://mlsanity.com/paper/2109.05280/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 5 of its 9 references that are in the map.
- First posted on arXiv 11 Sep 2021.

## Builds on (most cited first, 5 of 5)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [A Simple Framework for Contrastive Learning of Visual Representations](https://mlsanity.com/paper/2002.05709/) (2020)
- [Supervised Contrastive Learning](https://mlsanity.com/paper/2004.11362/) (2020)
- [Self-Supervised Learning of Pretext-Invariant Representations](https://mlsanity.com/paper/1912.01991/) (2019)

## Built on by (most cited first, 1 of 1)

- [Mitigating Motion Blur for Robust 3D Baseball Player Pose Modeling for Pitch Analysis](https://mlsanity.com/paper/2309.01010/) (2023)

## Abstract (arXiv)

Major League Baseball (MLB) has a storied history of using statistics to better understand and discuss the game of baseball, with an entire discipline of statistics dedicated to the craft, known as sabermetrics. At their core, all sabermetrics seek to quantify some aspect of the game, often a specific aspect of a player's skill set - such as a batter's ability to drive in runs (RBI) or a pitcher's ability to keep batters from reaching base (WHIP). While useful, such statistics are fundamentally limited by the fact that they are derived from an account of what happened on the field, not how it happened. As a first step towards alleviating this shortcoming, we present a novel, contrastive learning-based framework for describing player form in the MLB. We use form to refer to the way in which a player has impacted the course of play in their recent appearances. Concretely, a player's form is described by a 72-dimensional vector. By comparing clusters of players resulting from our form representations and those resulting from traditional abermetrics, we demonstrate that our form representations contain information about how players impact the course of play, not present in traditional, publicly available statistics. We believe these embeddings could be utilized to predict both in-game and game-level events, such as the result of an at-bat or the winner of a game.
