# PIP: Physical Interaction Prediction via Mental Simulation with Span Selection

arXiv: https://arxiv.org/abs/2109.04683 · HTML: https://mlsanity.com/paper/2109.04683/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 57 references that are in the map.
- First posted on arXiv 10 Sep 2021.

## Builds on (most cited first, 26 of 26)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [HuggingFace's Transformers: State-of-the-art Natural Language Processing](https://mlsanity.com/paper/1910.03771/) (2019)
- [Unsupervised Representation Learning with Deep Convolutional Generative Adversarial Networks](https://mlsanity.com/paper/1511.06434/) (2015)
- [Shortcut Learning in Deep Neural Networks](https://mlsanity.com/paper/2004.07780/) (2020)
- [Google's Neural Machine Translation System: Bridging the Gap between Human and Machine Translation](https://mlsanity.com/paper/1609.08144/) (2016)
- [Convolutional LSTM Network: A Machine Learning Approach for Precipitation Nowcasting](https://mlsanity.com/paper/1506.04214/) (2015)
- [VideoGPT: Video Generation using VQ-VAE and Transformers](https://mlsanity.com/paper/2104.10157/) (2021)
- [Can Spatiotemporal 3D CNNs Retrace the History of 2D CNNs and ImageNet?](https://mlsanity.com/paper/1711.09577/) (2017)
- [Interaction Networks for Learning about Objects, Relations and Physics](https://mlsanity.com/paper/1612.00222/) (2016)
- [Which Tasks Should Be Learned Together in Multi-task Learning?](https://mlsanity.com/paper/1905.07553/) (2019)
- [A Survey of Embodied AI: From Simulators to Research Tasks](https://mlsanity.com/paper/2103.04918/) (2021)
- [Unsupervised Learning for Physical Interaction through Video Prediction](https://mlsanity.com/paper/1605.07157/) (2016)
- [Disentangling Physical Dynamics from Unknown Factors for Unsupervised Video Prediction](https://mlsanity.com/paper/2003.01460/) (2020)
- [Scaling Autoregressive Video Models](https://mlsanity.com/paper/1906.02634/) (2019)
- [Physion: Evaluating Physical Prediction from Vision in Humans and Machines](https://mlsanity.com/paper/2106.08261/) (2021)
- [CoPhy: Counterfactual Learning of Physical Dynamics](https://mlsanity.com/paper/1909.12000/) (2019)
- [Learning Physical Intuition of Block Towers by Example](https://mlsanity.com/paper/1603.01312/) (2016)
- [Learning Visual Predictive Models of Physics for Playing Billiards](https://mlsanity.com/paper/1511.07404/) (2015)
- [ShapeStacks: Learning Vision-Based Physical Intuition for Generalised Object Stacking](https://mlsanity.com/paper/1804.08018/) (2018)
- [Would Mega-scale Datasets Further Enhance Spatiotemporal 3D CNNs?](https://mlsanity.com/paper/2004.04968/) (2020)
- [Interpretable Intuitive Physics Model](https://mlsanity.com/paper/1808.10002/) (2018)
- [To Fall Or Not To Fall: A Visual Approach to Physical Stability Prediction](https://mlsanity.com/paper/1604.00066/) (2016)
- [SPACE: A Simulator for Physical Interactions and Causal Learning in 3D Environments](https://mlsanity.com/paper/2108.06180/) (2021)

## Built on by (most cited first, 8 of 8)

- [Unfolding Spatial Cognition: Evaluating Multimodal Models on Visual Simulations](https://mlsanity.com/paper/2506.04633/) (2025)
- [Physics Context Builders: A Modular Framework for Physical Reasoning in Vision-Language Models](https://mlsanity.com/paper/2412.08619/) (2024)
- [PhysInOne: Visual Physics Learning and Reasoning in One Suite](https://mlsanity.com/paper/2604.09415/) (2026)
- [Benchmarks for Physical Reasoning AI](https://mlsanity.com/paper/2312.10728/) (2023)
- [Take A Step Back: Rethinking the Two Stages in Visual Reasoning](https://mlsanity.com/paper/2407.19666/) (2024)
- [Causal-PIK: Causality-based Physical Reasoning with a Physics-Informed Kernel](https://mlsanity.com/paper/2505.22861/) (2025)
- [IMBench: A Benchmark for Intuitive Robotic Manipulation](https://mlsanity.com/paper/2607.15641/) (2026)
- [PhysNote: Self-Knowledge Notes for Evolvable Physical Reasoning in Vision-Language Model](https://mlsanity.com/paper/2604.24443/) (2026)

## Abstract (arXiv)

Accurate prediction of physical interaction outcomes is a crucial component of human intelligence and is important for safe and efficient deployments of robots in the real world. While there are existing vision-based intuitive physics models that learn to predict physical interaction outcomes, they mostly focus on generating short sequences of future frames based on physical properties (e.g. mass, friction and velocity) extracted from visual inputs or a latent space. However, there is a lack of intuitive physics models that are tested on long physical interaction sequences with multiple interactions among different objects. We hypothesize that selective temporal attention during approximate mental simulations helps humans in physical interaction outcome prediction. With these motivations, we propose a novel scheme: Physical Interaction Prediction via Mental Simulation with Span Selection (PIP). It utilizes a deep generative model to model approximate mental simulations by generating future frames of physical interactions before employing selective temporal attention in the form of span selection for predicting physical interaction outcomes. To evaluate our model, we further propose the large-scale SPACE+ dataset of synthetic videos with long sequences of three prime physical interactions in a 3D environment. Our experiments show that PIP outperforms human, baseline, and related intuitive physics models that utilize mental simulation. Furthermore, PIP's span selection module effectively identifies the frames indicating key physical interactions among objects, allowing for added interpretability.
