# Taxim: An Example-based Simulation Model for GelSight Tactile Sensors

arXiv: https://arxiv.org/abs/2109.04027 · HTML: https://mlsanity.com/paper/2109.04027/

## Key facts

- Cited by 43 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 9 Sep 2021.

## Built on by (most cited first, 30 of 43)

- [Aligning Cyber Space with Physical World: A Comprehensive Survey on Embodied AI](https://mlsanity.com/paper/2407.06886/) (2024)
- [Binding Touch to Everything: Learning Unified Multimodal Tactile Representations](https://mlsanity.com/paper/2401.18084/) (2024)
- [Rotating without Seeing: Towards In-hand Dexterity through Touch](https://mlsanity.com/paper/2303.10880/) (2023)
- [ObjectFolder 2.0: A Multisensory Object Dataset for Sim2Real Transfer](https://mlsanity.com/paper/2204.02389/) (2022)
- [Factory: Fast Contact for Robotic Assembly](https://mlsanity.com/paper/2205.03532/) (2022)
- [AnyTouch: Learning Unified Static-Dynamic Representation across Multiple Visuo-tactile Sensors](https://mlsanity.com/paper/2502.12191/) (2025)
- [The ObjectFolder Benchmark: Multisensory Learning with Neural and Real Objects](https://mlsanity.com/paper/2306.00956/) (2023)
- [Touch in the Wild: Learning Fine-Grained Manipulation with a Portable Visuo-Tactile Gripper](https://mlsanity.com/paper/2507.15062/) (2025)
- [AnyRotate: Gravity-Invariant In-Hand Object Rotation with Sim-to-Real Touch](https://mlsanity.com/paper/2405.07391/) (2024)
- [Learning to Read Braille: Bridging the Tactile Reality Gap with Diffusion Models](https://mlsanity.com/paper/2304.01182/) (2023)
- [Learning to Feel the Future: DreamTacVLA for Contact-Rich Manipulation](https://mlsanity.com/paper/2512.23864/) (2025)
- [A Survey of Robotic Navigation and Manipulation with Physics Simulators in the Era of Embodied AI](https://mlsanity.com/paper/2505.01458/) (2025)
- [Learning In-Hand Translation Using Tactile Skin With Shear and Normal Force Sensing](https://mlsanity.com/paper/2407.07885/) (2024)
- [FingerSLAM: Closed-loop Unknown Object Localization and Reconstruction from Visuo-tactile Feedback](https://mlsanity.com/paper/2303.07997/) (2023)
- [Collision-aware In-hand 6D Object Pose Estimation using Multiple Vision-based Tactile Sensors](https://mlsanity.com/paper/2301.13667/) (2023)
- [Towards Generalist Robots: A Promising Paradigm via Generative Simulation](https://mlsanity.com/paper/2305.10455/) (2023)
- [Taccel: Scaling Up Vision-based Tactile Robotics via High-performance GPU Simulation](https://mlsanity.com/paper/2504.12908/) (2025)
- [Towards Comprehensive Multimodal Perception: Introducing the Touch-Language-Vision Dataset](https://mlsanity.com/paper/2403.09813/) (2024)
- [Data Pyramid for Embodied Manipulation: A Survey](https://mlsanity.com/paper/2607.24744/) (2026)
- [Sim2Real Bilevel Adaptation for Object Surface Classification using Vision-Based Tactile Sensors](https://mlsanity.com/paper/2311.01380/) (2023)
- [Tacchi 2.0: A Low Computational Cost and Comprehensive Dynamic Contact Simulator for Vision-based Tactile Sensors](https://mlsanity.com/paper/2503.09100/) (2025)
- [TwinTac: A Wide-Range, Highly Sensitive Tactile Sensor with Real-to-Sim Digital Twin Sensor Model](https://mlsanity.com/paper/2509.10063/) (2025)
- [HydroShear: Hydroelastic Shear Simulation for Tactile Sim-to-Real Reinforcement Learning](https://mlsanity.com/paper/2603.00446/) (2026)
- [Tactile MNIST: Benchmarking Active Tactile Perception](https://mlsanity.com/paper/2506.06361/) (2025)
- [ViTaSCOPE: Visuo-tactile Implicit Representation for In-hand Pose and Extrinsic Contact Estimation](https://mlsanity.com/paper/2506.12239/) (2025)
- [Blind Dexterous Grasping via Real2Sim2Real Tactile Policy Learning](https://mlsanity.com/paper/2606.11767/) (2026)
- [Transferring Tactile Data Across Sensors](https://mlsanity.com/paper/2410.14310/) (2024)
- [ACROSS: A Deformation-Based Cross-Modal Representation for Robotic Tactile Perception](https://mlsanity.com/paper/2411.08533/) (2024)
- [Apple: Toward General Active Perception via Reinforcement Learning](https://mlsanity.com/paper/2505.06182/) (2025)
- [SoftVTBench: A Safety-Aware Visuo-Tactile Benchmark for Physically Constrained Robotic Manipulation of Deformable Objects (Early Version)](https://mlsanity.com/paper/2607.04234/) (2026)

## Abstract (arXiv)

Simulation is widely used in robotics for system verification and large-scale data collection. However, simulating sensors, including tactile sensors, has been a long-standing challenge. In this paper, we propose Taxim, a realistic and high-speed simulation model for a vision-based tactile sensor, GelSight. A GelSight sensor uses a piece of soft elastomer as the medium of contact and embeds optical structures to capture the deformation of the elastomer, which infers the geometry and forces applied at the contact surface. We propose an example-based method for simulating GelSight: we simulate the optical response to the deformation with a polynomial look-up table. This table maps the deformed geometries to pixel intensity sampled by the embedded camera. In order to simulate the surface markers' motion that is caused by the surface stretch of the elastomer, we apply the linear elastic deformation theory and the superposition principle. The simulation model is calibrated with less than 100 data points from a real sensor. The example-based approach enables the model to easily migrate to other GelSight sensors or its variations. To the best of our knowledge, our simulation framework is the first to incorporate marker motion field simulation that derives from elastomer deformation together with the optical simulation, creating a comprehensive and computationally efficient tactile simulation framework. Experiments reveal that our optical simulation has the lowest pixel-wise intensity errors compared to prior work and can run online with CPU computing. Our code and supplementary materials are open-sourced at https://github.com/CMURoboTouch/Taxim.
