# 3D Human Texture Estimation from a Single Image with Transformers

arXiv: https://arxiv.org/abs/2109.02563 · HTML: https://mlsanity.com/paper/2109.02563/

## Key facts

- Cited by 35 papers in the map (data through 14 Oct 2026).
- Builds on 47 of its 59 references that are in the map.
- First posted on arXiv 6 Sep 2021.

## Builds on (most cited first, 30 of 47)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [Batch Normalization: Accelerating Deep Network Training by Reducing Internal Covariate Shift](https://mlsanity.com/paper/1502.03167/) (2015)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [Pre-Trained Image Processing Transformer](https://mlsanity.com/paper/2012.00364/) (2020)
- [End-to-end Recovery of Human Shape and Pose](https://mlsanity.com/paper/1712.06584/) (2017)
- [PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization](https://mlsanity.com/paper/1905.05172/) (2019)
- [Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loop](https://mlsanity.com/paper/1909.12828/) (2019)
- [VIBE: Video Inference for Human Body Pose and Shape Estimation](https://mlsanity.com/paper/1912.05656/) (2019)
- [PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitization](https://mlsanity.com/paper/2004.00452/) (2020)
- [Beyond Part Models: Person Retrieval with Refined Part Pooling (and a Strong Convolutional Baseline)](https://mlsanity.com/paper/1711.09349/) (2017)
- [Neural 3D Mesh Renderer](https://mlsanity.com/paper/1711.07566/) (2017)
- [Learning from Synthetic Humans](https://mlsanity.com/paper/1701.01370/) (2017)
- [Learning Category-Specific Mesh Reconstruction from Image Collections](https://mlsanity.com/paper/1803.07549/) (2018)
- [Learning 3D Human Dynamics from Video](https://mlsanity.com/paper/1812.01601/) (2018)
- [ARCH: Animatable Reconstruction of Clothed Humans](https://mlsanity.com/paper/2004.04572/) (2020)
- [Pose Guided Person Image Generation](https://mlsanity.com/paper/1705.09368/) (2017)
- [Multi-Garment Net: Learning to Dress 3D People from Images](https://mlsanity.com/paper/1908.06903/) (2019)
- [Video Based Reconstruction of 3D People Models](https://mlsanity.com/paper/1803.04758/) (2018)
- [PaMIR: Parametric Model-Conditioned Implicit Representation for Image-based Human Reconstruction](https://mlsanity.com/paper/2007.03858/) (2020)
- [DeepHuman: 3D Human Reconstruction from a Single Image](https://mlsanity.com/paper/1903.06473/) (2019)
- [Learning to Reconstruct People in Clothing from a Single RGB Camera](https://mlsanity.com/paper/1903.05885/) (2019)
- [Tex2Shape: Detailed Full Human Body Geometry From a Single Image](https://mlsanity.com/paper/1904.08645/) (2019)
- [Quadratic video interpolation](https://mlsanity.com/paper/1911.00627/) (2019)

## Built on by (most cited first, 30 of 35)

- [Multimodal Learning with Transformers: A Survey](https://mlsanity.com/paper/2206.06488/) (2022)
- [Video Frame Interpolation Transformer](https://mlsanity.com/paper/2111.13817/) (2021)
- [HandOccNet: Occlusion-Robust 3D Hand Mesh Estimation Network](https://mlsanity.com/paper/2203.14564/) (2022)
- [Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Physically-Based Rendering](https://mlsanity.com/paper/2312.11360/) (2023)
- [AvatarGen: A 3D Generative Model for Animatable Human Avatars](https://mlsanity.com/paper/2211.14589/) (2022)
- [Geometry-Guided Progressive NeRF for Generalizable and Efficient Neural Human Rendering](https://mlsanity.com/paper/2112.04312/) (2021)
- [Towards Garment Sewing Pattern Reconstruction from a Single Image](https://mlsanity.com/paper/2311.04218/) (2023)
- [SMPLitex: A Generative Model and Dataset for 3D Human Texture Estimation from Single Image](https://mlsanity.com/paper/2309.01855/) (2023)
- [DINAR: Diffusion Inpainting of Neural Textures for One-Shot Human Avatars](https://mlsanity.com/paper/2303.09375/) (2023)
- [Structured 3D Features for Reconstructing Controllable Avatars](https://mlsanity.com/paper/2212.06820/) (2022)
- [Generating Aligned Pseudo-Supervision from Non-Aligned Data for Image Restoration in Under-Display Camera](https://mlsanity.com/paper/2304.06019/) (2023)
- [MonoNHR: Monocular Neural Human Renderer](https://mlsanity.com/paper/2210.00627/) (2022)
- [TexDreamer: Towards Zero-Shot High-Fidelity 3D Human Texture Generation](https://mlsanity.com/paper/2403.12906/) (2024)
- [Human MotionFormer: Transferring Human Motions with Vision Transformers](https://mlsanity.com/paper/2302.11306/) (2023)
- [AG-VPReID: A Challenging Large-Scale Benchmark for Aerial-Ground Video-based Person Re-Identification](https://mlsanity.com/paper/2503.08121/) (2025)
- [BodyMap: Learning Full-Body Dense Correspondence Map](https://mlsanity.com/paper/2205.09111/) (2022)
- [Human Image Generation: A Comprehensive Survey](https://mlsanity.com/paper/2212.08896/) (2022)
- [SMPLer: Taming Transformers for Monocular 3D Human Shape and Pose Estimation](https://mlsanity.com/paper/2404.15276/) (2024)
- [Generating Texture for 3D Human Avatar from a Single Image using Sampling and Refinement Networks](https://mlsanity.com/paper/2305.00936/) (2023)
- [UVMap-ID: A Controllable and Personalized UV Map Generative Model](https://mlsanity.com/paper/2404.14568/) (2024)
- [3D Magic Mirror: Clothing Reconstruction from a Single Image via a Causal Perspective](https://mlsanity.com/paper/2204.13096/) (2022)
- [Synthesizing Moving People with 3D Control](https://mlsanity.com/paper/2401.10889/) (2024)
- [Text-guided 3D Human Generation from 2D Collections](https://mlsanity.com/paper/2305.14312/) (2023)
- [Learning Interaction-aware 3D Gaussian Splatting for One-shot Hand Avatars](https://mlsanity.com/paper/2410.08840/) (2024)
- [The Nuts and Bolts of Adopting Transformer in GANs](https://mlsanity.com/paper/2110.13107/) (2021)
- [ReFu: Refine and Fuse the Unobserved View for Detail-Preserving Single-Image 3D Human Reconstruction](https://mlsanity.com/paper/2211.04753/) (2022)
- [Refining 3D Human Texture Estimation from a Single Image](https://mlsanity.com/paper/2303.03471/) (2023)
- [Personalized 3D Human Pose and Shape Refinement](https://mlsanity.com/paper/2403.11634/) (2024)
- [SMPL-GPTexture: Dual-View 3D Human Texture Estimation using Text-to-Image Generation Models](https://mlsanity.com/paper/2504.13378/) (2025)
- [PARTE: Part-Guided Texturing for 3D Human Reconstruction from a Single Image](https://mlsanity.com/paper/2507.17332/) (2025)

## Abstract (arXiv)

We propose a Transformer-based framework for 3D human texture estimation from a single image. The proposed Transformer is able to effectively exploit the global information of the input image, overcoming the limitations of existing methods that are solely based on convolutional neural networks. In addition, we also propose a mask-fusion strategy to combine the advantages of the RGB-based and texture-flow-based models. We further introduce a part-style loss to help reconstruct high-fidelity colors without introducing unpleasant artifacts. Extensive experiments demonstrate the effectiveness of the proposed method against state-of-the-art 3D human texture estimation approaches both quantitatively and qualitatively.
